Player Matchup

Hercules
Hercules
King_Hanuman99
Hercules
Level 159
God Stats
14W - 8L
1,563 SR
Queue Stats
44W - 36L
1,538 Elo+
Party 2
Discordia
Discordia
mattrock4com
Discordia
Level 124
God Stats
9W - 3L
1,651 SR
Queue Stats
32W - 26L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
temp-9990393
Cthulhu
Level 129
God Stats
8W - 6L
1,582 SR
Queue Stats
18W - 19L
1,469 Elo+
Party 2
Team Averages
Level 137
1,599 SR
1,513 Elo+

VS

Team Averages
Level 102
1,518 SR
1,309 Elo+
Nike
Nike
CalamityHashira
Nike
Level 157
God Stats
0W - 3L
1,780 SR
Queue Stats
33W - 47L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
ROCKER-ZR1
Baron Samedi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1
Hachiman
Hachiman
Yourboymango
Hachiman
Level 2
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
7 / 0 / 5
11,439
817
13,108
12,309
12,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
mattrock4com
Discordia
15
2 / 0 / 5
10,015
715
4,944
5,763
2,134
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
temp-9990393
Cthulhu
18
5 / 0 / 7
11,448
818
10,398
10,468
11,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,148
653
7,325
14,427
12,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
ROCKER-ZR1
Baron Samedi
13
0 / 8 / 0
9,018
644
6,541
12,120
6,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Yourboymango
Hachiman
15
0 / 4 / 0
9,282
663
8,126
8,069
3,199
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
14
Kills
0
0
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hercules
7
0
5
9.5
L
Baron Samedi
ROCKER-ZR1
Baron Samedi
0
8
0
0
L
Hachiman
Yourboymango
Hachiman
0
4
0
0
W
Discordia
mattrock4com
Discordia
2
0
5
4.5
W
Cthulhu
temp-9990393
Cthulhu
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,450
Damage
21,992
28,540
Taken
34,616
25,569
Mitigated
21,634
6,811
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,325
593
0
2,804
14,427
12,088
0
6,073
8,326
758
24,537
W
Hercules
13,108
2,442
0
4,469
12,309
12,105
66
3,636
8,165
2,480
27,592
L
Baron Samedi
ROCKER-ZR1
Baron Samedi
6,541
209
44
1,796
12,120
6,347
0
5,806
6,273
18,382
0
L
Hachiman
Yourboymango
Hachiman
8,126
5,125
0
747
8,069
3,199
0
4,648
3,393
0
39,779
W
Discordia
mattrock4com
Discordia
4,944
0
0
0
5,763
2,134
315
786
4,887
25,305
0
W
Cthulhu
temp-9990393
Cthulhu
10,398
322
106
2,236
10,468
11,330
99
1,681
8,591
25,619
1,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
27,448
132
Minions Killed
137
0
Camps Cleared
0
781,474
Distance Traveled
701,186
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,148
653
32
2
0
277,482
0
W
Hercules
11,439
817
36
3
0
257,053
0
L
Baron Samedi
9,018
644
33
2
0
214,622
0
L
Hachiman
9,282
663
72
5
0
209,082
0
W
Discordia
10,015
715
56
4
0
241,972
2
W
Cthulhu
11,448
818
40
3
0
282,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role