Player Matchup

Agni
Agni
Diamond I
 
Agni
Diamond I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Masters
FerchoZen
Apollo
Masters
Level 136
God Stats
17W - 19L
1,563 SR
Queue Stats
179W - 145L
2,475 MMR
Solo
Anhur
Anhur
Diamond I
InvaZioN
Anhur
Diamond I
Level 178
God Stats
39W - 26L
1,700 SR
Queue Stats
222W - 205L
2,380 MMR
Party 2
Sobek
Sobek
Diamond III
JuαnchoPolο
Sobek
Diamond III
Level 129
God Stats
3W - 0L
1,823 SR
Queue Stats
119W - 92L
2,339 MMR
Party 1
Susano
Susano
Diamond I
TheMorochos
Susano
Diamond I
Level 149
God Stats
23W - 17L
1,611 SR
Queue Stats
307W - 284L
2,346 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,640 SR
2,208 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 174
1,545 SR
2,399 MMR
Artio
Artio
Diamond II
BigGuyLeg
Artio
Diamond II
Level 146
God Stats
1W - 2L
1,510 SR
Queue Stats
138W - 118L
2,284 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Chompyyyy
Jing Wei
Diamond I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 56L
2,450 MMR
Party 3
Poseidon
Poseidon
Diamond II
DaLama
Poseidon
Diamond II
Level 257
God Stats
2W - 3L
1,433 SR
Queue Stats
267W - 247L
2,471 MMR
Solo
Bake Kujira
Bake Kujira
Diamond II
OZY098
Bake Kujira
Diamond II
Level 203
God Stats
7W - 5L
1,783 SR
Queue Stats
198W - 167L
2,503 MMR
Solo
Kali
Kali
Diamond III
stupidguy100
Kali
Diamond III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
2,289 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 1 / 3
8,689
668
5,236
4,797
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
FerchoZen
Apollo
16
3 / 0 / 2
10,133
779
5,735
6,054
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
InvaZioN
Anhur
15
5 / 3 / 3
9,203
708
8,494
9,343
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 12
8,217
632
5,160
11,607
10,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
14
5 / 0 / 2
8,521
655
5,216
5,279
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KumbhakarnaMaman BrigitteAchillesCharybdis

VS

Bans
LancelotLokiKuzenboChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BigGuyLeg
Artio
9
0 / 5 / 3
6,075
467
2,484
11,869
8,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jing Wei
Chompyyyy
Jing Wei
11
4 / 5 / 1
7,064
543
7,802
11,581
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
DaLama
Poseidon
12
1 / 3 / 1
7,193
553
1,620
5,144
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
OZY098
Bake Kujira
4
0 / 1 / 0
4,577
352
791
2,981
1,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 4 / 2
6,092
469
3,510
11,865
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
5
5
Deaths
18
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
3
5.5
L
Artio
BigGuyLeg
Artio
0
5
3
0.3
L
Jing Wei
Chompyyyy
Jing Wei
4
5
1
0.9
L
Poseidon
DaLama
Poseidon
1
3
1
0.5
W
Apollo
FerchoZen
Apollo
3
0
2
4
W
Anhur
InvaZioN
Anhur
5
3
3
2.17
W
1
1
12
7
L
Bake Kujira
OZY098
Bake Kujira
0
1
0
0
W
Susano
5
0
2
6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
16,207
37,080
Taken
43,440
18,775
Mitigated
17,725
17,080
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,236
281
0
1,063
4,797
1,412
232
1,201
3,596
66,585
0
L
Artio
BigGuyLeg
Artio
2,484
331
84
2,720
11,869
8,048
0
3,614
8,255
18,404
0
L
Jing Wei
Chompyyyy
Jing Wei
7,802
6,003
0
2,941
11,581
2,350
358
4,048
7,533
0
49,692
L
Poseidon
DaLama
Poseidon
1,620
80
0
679
5,144
1,304
0
1,035
4,109
51,719
806
W
Apollo
FerchoZen
Apollo
5,735
4,077
0
3,774
6,054
2,235
4,706
1,915
4,139
0
75,988
W
Anhur
InvaZioN
Anhur
8,494
3,933
0
4,358
9,343
2,886
0
562
8,781
0
68,779
W
5,160
859
0
3,893
11,607
10,451
0
1,940
9,667
17,406
2,398
L
Bake Kujira
OZY098
Bake Kujira
791
319
0
1,027
2,981
1,385
0
0
2,981
6,936
235
W
Susano
5,216
1,693
0
3,992
5,279
1,791
445
229
5,050
0
51,599
L
3,510
1,204
0
3,199
11,865
4,638
0
1,588
10,277
0
41,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
31,001
487
Minions Killed
344
0
Camps Cleared
0
1,304,859
Distance Traveled
1,112,677
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,689
668
121
9
0
281,139
5
L
Artio
6,075
467
35
3
0
248,689
2
L
Jing Wei
7,064
543
98
8
0
253,993
0
L
Poseidon
7,193
553
121
9
0
242,725
0
W
Apollo
10,133
779
147
11
0
206,956
0
W
Anhur
9,203
708
107
8
0
226,471
2
W
Sobek
8,217
632
24
2
0
273,535
0
L
Bake Kujira
4,577
352
12
1
0
94,344
0
W
Susano
8,521
655
88
7
0
316,758
0
L
Kali
6,092
469
78
6
0
272,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role