Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BlaseBlahZay
Kumbhakarna
Level 159
God Stats
3W - 0L
1,503 SR
Queue Stats
71W - 67L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Every760Knight
Kukulkan
Level 65
God Stats
1W - 2L
1,227 SR
Queue Stats
32W - 38L
1,282 Elo+
Solo
Lancelot
Lancelot
felixnoah
Lancelot
Level 136
God Stats
5W - 1L
1,467 SR
Queue Stats
77W - 57L
1,504 Elo+
Party 2
Team Averages
Level 122
1,439 SR
1,464 Elo+

VS

Team Averages
Level 87
1,421 SR
1,432 Elo+
Khepri
Khepri
MrDankeous
Khepri
Level 60
God Stats
13W - 13L
1,518 SR
Queue Stats
57W - 59L
1,427 Elo+
Party 3
Terra
Terra
Reddy2bPetty
Terra
Level 158
God Stats
41W - 31L
1,529 SR
Queue Stats
421W - 428L
1,456 Elo+
Solo
Poseidon
Poseidon
Rejoena
Poseidon
Level 108
God Stats
18W - 19L
1,443 SR
Queue Stats
135W - 135L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
killeraide8
Sun Wukong
Level 40
God Stats
3W - 6L
1,114 SR
Queue Stats
6W - 9L
1,355 Elo+
Solo
Izanami
Izanami
t00ter
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 1 / 1
7,600
633
3,681
5,765
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
 
Izanami
12
5 / 0 / 4
7,449
621
10,365
5,258
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
BlaseBlahZay
Kumbhakarna
10
3 / 0 / 7
7,020
585
5,773
11,512
7,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
11
1 / 3 / 3
6,205
517
3,751
5,711
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
felixnoah
Lancelot
12
1 / 1 / 0
6,293
524
3,391
8,935
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MrDankeous
Khepri
8
0 / 4 / 2
5,486
457
2,972
9,878
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
0 / 3 / 0
5,260
438
3,195
9,044
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Rejoena
Poseidon
12
3 / 1 / 0
6,612
551
5,459
7,187
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
killeraide8
Sun Wukong
10
2 / 2 / 0
6,033
503
2,255
7,202
4,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
t00ter
Izanami
9
0 / 4 / 0
5,474
456
3,723
8,235
3,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
5
5
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
1
3.5
W
Izanami
 
Izanami
5
0
4
7
W
Kumbhakarna
BlaseBlahZay
Kumbhakarna
3
0
7
6.5
W
Kukulkan
1
3
3
0.83
L
Khepri
MrDankeous
Khepri
0
4
2
0.25
L
0
3
0
0
L
Poseidon
Rejoena
Poseidon
3
1
0
3
W
Lancelot
felixnoah
Lancelot
1
1
0
1
L
Sun Wukong
killeraide8
Sun Wukong
2
2
0
1
L
Izanami
t00ter
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
17,604
37,181
Taken
41,546
16,992
Mitigated
20,116
13,814
Healing
14,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,681
1,094
264
2,472
5,765
2,997
580
514
5,251
28,697
13,527
W
Izanami
 
Izanami
10,365
7,748
0
2,165
5,258
1,635
542
1,692
3,566
0
58,097
W
Kumbhakarna
BlaseBlahZay
Kumbhakarna
5,773
1,508
1,648
2,426
11,512
7,645
17
3,954
7,558
16,373
1,996
W
Kukulkan
3,751
578
0
330
5,711
1,622
0
4,056
1,655
22,553
0
L
Khepri
MrDankeous
Khepri
2,972
582
146
2,884
9,878
6,235
0
3,480
6,398
15,507
0
L
3,195
851
310
2,319
9,044
3,728
0
2,016
7,028
20,053
9,112
L
Poseidon
Rejoena
Poseidon
5,459
281
0
3,635
7,187
1,906
0
2,390
4,797
47,346
854
W
Lancelot
felixnoah
Lancelot
3,391
568
0
4,509
8,935
3,093
17
1,266
7,669
0
50,997
L
Sun Wukong
killeraide8
Sun Wukong
2,255
499
0
2,588
7,202
4,597
0
2,618
4,584
0
22,176
L
Izanami
t00ter
Izanami
3,723
1,609
0
2,201
8,235
3,650
0
2,286
5,949
0
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,567
Gold Earned
28,865
329
Minions Killed
253
0
Camps Cleared
0
1,147,788
Distance Traveled
1,215,186
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,600
633
72
6
0
173,452
0
W
Izanami
7,449
621
95
8
0
215,050
3
W
Kumbhakarna
7,020
585
28
2
0
247,352
6
W
Kukulkan
6,205
517
49
4
0
231,188
0
L
Khepri
5,486
457
16
1
0
242,950
0
L
Terra
5,260
438
45
4
0
263,878
0
L
Poseidon
6,612
551
94
8
0
224,481
0
W
Lancelot
6,293
524
85
7
0
280,746
0
L
Sun Wukong
6,033
503
35
3
0
258,588
4
L
Izanami
5,474
456
63
5
0
225,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role