Player Matchup

Medusa
Medusa
SlidingHopps
Medusa
Level 125
God Stats
2W - 0L
1,724 SR
Queue Stats
85W - 69L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
Supremeintro
Cthulhu
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VoidSparksss
Kumbhakarna
Level 141
God Stats
7W - 7L
1,769 SR
Queue Stats
55W - 45L
1,527 Elo+
Party 1
Nut
Nut
Yéil
Nut
Level 142
God Stats
28W - 14L
1,683 SR
Queue Stats
218W - 200L
1,530 Elo+
Solo
Chaac
Chaac
festivehay
Chaac
Level 140
God Stats
4W - 0L
1,715 SR
Queue Stats
72W - 58L
1,507 Elo+
Party 1
Team Averages
Level 131
1,678 SR
1,514 Elo+

VS

Team Averages
Level 112
1,430 SR
1,463 Elo+
Serqet
Serqet
Couch Jesus
Serqet
Level 124
God Stats
1W - 2L
1,265 SR
Queue Stats
106W - 129L
1,460 Elo+
Party 3
Chronos
Chronos
DrMozz
Chronos
Level 127
God Stats
1W - 2L
1,741 SR
Queue Stats
47W - 45L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
GreasyPOTPIE
Erlang Shen
Level 80
God Stats
7W - 6L
1,374 SR
Queue Stats
116W - 142L
1,465 Elo+
Party 3
Sobek
Sobek
Gunna80D
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 114L
1,412 Elo+
Party 3
Izanami
Izanami
Nataeta
Izanami
Level 107
God Stats
0W - 2L
1,272 SR
Queue Stats
51W - 74L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 1 / 5
10,844
602
8,219
6,878
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Supremeintro
Cthulhu
17
3 / 2 / 2
10,939
608
8,063
17,481
11,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
VoidSparksss
Kumbhakarna
17
6 / 0 / 5
10,250
569
7,427
13,462
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
Yéil
Nut
17
6 / 2 / 5
10,980
610
15,907
13,600
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
14
1 / 1 / 9
8,500
472
7,930
10,849
9,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 6 / 4
8,032
446
6,968
15,712
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
DrMozz
Chronos
14
1 / 6 / 3
8,310
462
8,148
13,898
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
GreasyPOTPIE
Erlang Shen
13
1 / 2 / 3
7,889
438
9,096
14,674
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Gunna80D
Sobek
12
0 / 2 / 4
7,978
443
4,347
15,491
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nataeta
Izanami
14
2 / 3 / 1
8,604
478
6,095
11,118
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
6
6
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
2
6
4
0.67
L
Chronos
DrMozz
Chronos
1
6
3
0.42
L
Erlang Shen
GreasyPOTPIE
Erlang Shen
1
2
3
1.25
L
Sobek
Gunna80D
Sobek
0
2
4
1
L
Izanami
Nataeta
Izanami
2
3
1
0.83
W
Medusa
3
1
5
5.5
W
Cthulhu
Supremeintro
Cthulhu
3
2
2
2
W
Kumbhakarna
VoidSparksss
Kumbhakarna
6
0
5
8.5
W
Nut
Yéil
Nut
6
2
5
4.25
W
Chaac
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,546
Damage
34,654
62,270
Taken
70,893
36,629
Mitigated
40,700
16,868
Healing
19,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,968
1,270
0
4,395
15,712
5,436
0
4,551
11,161
0
46,633
L
Chronos
DrMozz
Chronos
8,148
2,122
0
4,121
13,898
4,956
0
1,074
12,824
61,974
2,864
L
Erlang Shen
GreasyPOTPIE
Erlang Shen
9,096
3,786
0
3,076
14,674
12,274
0
6,216
8,458
0
40,225
L
Sobek
Gunna80D
Sobek
4,347
332
134
5,710
15,491
14,172
351
1,583
13,908
29,648
0
L
Izanami
Nataeta
Izanami
6,095
3,573
0
2,477
11,118
3,862
789
1,872
9,246
0
60,391
W
Medusa
8,219
2,647
0
739
6,878
2,916
2,698
927
5,666
0
100,215
W
Cthulhu
Supremeintro
Cthulhu
8,063
593
157
5,057
17,481
11,434
1,954
1,144
15,612
69,960
1,731
W
Kumbhakarna
VoidSparksss
Kumbhakarna
7,427
835
0
798
13,462
6,949
56
2,300
10,820
77,690
2,092
W
Nut
Yéil
Nut
15,907
9,932
0
5,933
13,600
5,386
2,335
4,732
8,436
0
94,598
W
Chaac
7,930
543
0
4,184
10,849
9,944
245
3,811
6,686
0
34,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
40,813
625
Minions Killed
431
0
Camps Cleared
0
1,805,817
Distance Traveled
1,749,154
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,032
446
88
5
0
390,113
4
L
Chronos
8,310
462
120
7
0
313,205
6
L
Erlang Shen
7,889
438
60
3
0
348,031
1
L
Sobek
7,978
443
41
2
0
383,531
4
L
Izanami
8,604
478
122
7
0
314,274
0
W
Medusa
10,844
602
154
9
0
345,810
5
W
Cthulhu
10,939
608
137
8
0
358,729
2
W
Kumbhakarna
10,250
569
130
7
0
425,569
6
W
Nut
10,980
610
160
9
0
299,292
3
W
Chaac
8,500
472
44
2
0
376,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role