Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
EUROdoc
Artemis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,535 Elo+
Solo
Guan Yu
Guan Yu
Fingölfin
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
SirKingOni
Kuzenbo
Level 155
God Stats
11W - 6L
1,565 SR
Queue Stats
126W - 129L
1,497 Elo+
Solo
Atlas
Atlas
lokertl
Atlas
Level 205
God Stats
6W - 4L
1,509 SR
Queue Stats
74W - 72L
1,546 Elo+
Party 2
Team Averages
Level 151
1,515 SR
1,521 Elo+

VS

Team Averages
Level 92
1,499 SR
1,526 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Anthhz
Thanatos
Level 81
God Stats
0W - 2L
1,318 SR
Queue Stats
13W - 8L
1,594 Elo+
Party 1
Scylla
Scylla
Twin8206
Scylla
Level 68
God Stats
36W - 29L
1,582 SR
Queue Stats
227W - 206L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
faviocioso
Baron Samedi
Level 84
God Stats
10W - 10L
1,511 SR
Queue Stats
76W - 77L
1,582 Elo+
Party 1
Rama
Rama
iJxzzy
Rama
Level 109
God Stats
5W - 5L
1,585 SR
Queue Stats
118W - 127L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
6 / 0 / 4
7,041
640
4,646
9,655
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
EUROdoc
Artemis
12
5 / 0 / 3
7,315
665
8,983
5,134
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Fingölfin
Guan Yu
12
5 / 0 / 1
7,585
690
3,868
9,368
5,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kuzenbo
SirKingOni
Kuzenbo
11
2 / 2 / 7
6,236
567
6,262
6,823
6,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
lokertl
Atlas
11
3 / 3 / 5
6,919
629
6,007
9,139
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 3 / 3
5,787
526
3,409
10,577
5,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Anthhz
Thanatos
11
1 / 5 / 1
5,599
509
2,691
9,878
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Twin8206
Scylla
9
1 / 5 / 1
5,463
497
5,267
8,519
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
faviocioso
Baron Samedi
8
0 / 5 / 0
4,846
441
2,280
6,441
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Rama
iJxzzy
Rama
10
1 / 3 / 1
5,422
493
3,116
7,034
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
4
5
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
4
8
L
Kumbhakarna
 
Kumbhakarna
1
3
3
0.83
L
Thanatos
Anthhz
Thanatos
1
5
1
0.3
W
Artemis
EUROdoc
Artemis
5
0
3
6.5
W
Guan Yu
Fingölfin
Guan Yu
5
0
1
5.5
W
Kuzenbo
SirKingOni
Kuzenbo
2
2
7
2.75
L
Scylla
Twin8206
Scylla
1
5
1
0.3
L
Baron Samedi
faviocioso
Baron Samedi
0
5
0
0
L
Rama
iJxzzy
Rama
1
3
1
0.5
W
Atlas
lokertl
Atlas
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
16,763
40,119
Taken
42,449
20,713
Mitigated
14,191
12,097
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,646
677
0
3,160
9,655
3,922
96
1,501
8,068
0
51,122
L
Kumbhakarna
 
Kumbhakarna
3,409
468
0
1,390
10,577
5,661
0
2,813
7,480
13,091
0
L
Thanatos
Anthhz
Thanatos
2,691
326
0
6,424
9,878
3,021
0
2,762
6,936
0
35,705
W
Artemis
EUROdoc
Artemis
8,983
4,226
0
2,294
5,134
1,536
64
983
4,151
0
51,133
W
Guan Yu
Fingölfin
Guan Yu
3,868
546
0
3,037
9,368
5,990
663
2,396
6,449
0
37,646
W
Kuzenbo
SirKingOni
Kuzenbo
6,262
2,054
0
750
6,823
6,149
268
1,659
5,125
20,352
0
L
Scylla
Twin8206
Scylla
5,267
1,164
0
1,976
8,519
1,866
0
4,423
4,016
27,841
430
L
Baron Samedi
faviocioso
Baron Samedi
2,280
193
0
291
6,441
2,075
0
0
6,441
19,816
0
L
Rama
iJxzzy
Rama
3,116
2,416
0
2,016
7,034
1,568
0
1,239
5,699
0
30,337
W
Atlas
lokertl
Atlas
6,007
2,439
0
2,856
9,139
3,116
68
3,375
5,443
33,029
7,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
27,117
344
Minions Killed
240
0
Camps Cleared
0
1,124,711
Distance Traveled
1,078,826
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,041
640
75
7
0
254,616
0
L
Kumbhakarna
5,787
526
13
1
0
231,940
4
L
Thanatos
5,599
509
72
7
0
250,728
0
W
Artemis
7,315
665
75
7
0
195,963
0
W
Guan Yu
7,585
690
73
7
0
222,684
0
W
Kuzenbo
6,236
567
44
4
0
223,565
0
L
Scylla
5,463
497
58
5
0
209,358
0
L
Baron Samedi
4,846
441
33
3
0
179,421
0
L
Rama
5,422
493
64
6
0
207,379
0
W
Atlas
6,919
629
77
7
0
227,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role