Player Matchup

Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold II
O its Melvin
Athena
Gold II
Level 183
God Stats
6W - 5L
1,593 SR
Queue Stats
233W - 239L
1,702 MMR
Party 2
Achilles
Achilles
Platinum V
SanginarioPro
Achilles
Platinum V
Level 154
God Stats
1W - 1L
1,521 SR
Queue Stats
58W - 53L
1,611 MMR
Solo
Medusa
Medusa
Gold I
antwanfoheezy
Medusa
Gold I
Level 154
God Stats
44W - 29L
1,654 SR
Queue Stats
163W - 150L
1,528 MMR
Party 2
Thanatos
Thanatos
Gold III
ayerob25
Thanatos
Gold III
Level 117
God Stats
12W - 11L
1,628 SR
Queue Stats
140W - 135L
1,409 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,579 SR
1,550 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,639 SR
1,587 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
Appleş
King Arthur
Gold II
Level 100
God Stats
6W - 5L
1,643 SR
Queue Stats
55W - 54L
1,618 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
Diegovea
Kuzenbo
Platinum V
Level 153
God Stats
5W - 0L
1,962 SR
Queue Stats
79W - 71L
1,607 MMR
Solo
Chernobog
Chernobog
Platinum V
Guhts
Chernobog
Platinum V
Level 143
God Stats
9W - 3L
1,590 SR
Queue Stats
118W - 111L
1,613 MMR
Solo
Fenrir
Fenrir
Gold V
sebax1716
Fenrir
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 3 / 2
8,769
548
3,618
10,298
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
11
1 / 7 / 4
6,972
436
5,208
15,103
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
SanginarioPro
Achilles
14
3 / 4 / 2
8,273
517
10,131
16,365
15,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
1 / 4 / 0
8,488
531
4,516
9,656
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
ayerob25
Thanatos
13
1 / 6 / 3
7,446
465
3,941
15,437
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AwilixLancelotScyllaAo KuangMulan

VS

Bans
Da JiCharybdisNu WaAgniSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 2 / 5
10,016
626
12,207
6,457
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Appleş
King Arthur
15
3 / 2 / 4
9,304
582
11,822
14,969
10,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
Diegovea
Kuzenbo
11
4 / 1 / 10
8,238
515
6,506
9,800
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Guhts
Chernobog
17
9 / 1 / 3
10,616
664
8,462
5,439
1,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
sebax1716
Fenrir
14
5 / 3 / 6
8,517
532
8,851
10,673
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
24
24
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
2
1.33
W
Hera
 
Hera
3
2
5
2.75
W
King Arthur
Appleş
King Arthur
3
2
4
2.5
W
Kuzenbo
Diegovea
Kuzenbo
4
1
10
9
W
Chernobog
Guhts
Chernobog
9
1
3
10.5
L
Athena
1
7
4
0.43
L
Achilles
SanginarioPro
Achilles
3
4
2
1
L
1
4
0
0.25
L
Thanatos
ayerob25
Thanatos
1
6
3
0.42
W
Fenrir
sebax1716
Fenrir
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,414
Damage
47,848
66,859
Taken
47,338
38,433
Mitigated
25,433
17,062
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,618
325
0
2,037
10,298
2,390
0
6,813
3,485
78,673
0
W
Hera
 
Hera
12,207
3,115
0
0
6,457
1,874
199
2,166
4,291
82,807
46
W
King Arthur
Appleş
King Arthur
11,822
1,808
0
2,913
14,969
10,803
0
1,883
12,206
0
60,974
W
Kuzenbo
Diegovea
Kuzenbo
6,506
2,918
0
1,741
9,800
6,780
47
2,809
6,946
17,680
1,420
W
Chernobog
Guhts
Chernobog
8,462
5,697
0
3,413
5,439
1,849
0
235
5,204
0
81,017
L
Athena
5,208
1,620
0
2,215
15,103
11,644
0
4,088
11,015
15,340
0
L
Achilles
SanginarioPro
Achilles
10,131
2,563
0
4,415
16,365
15,831
0
1,182
15,183
0
50,714
L
4,516
1,101
0
1,008
9,656
3,126
235
1,825
7,831
0
81,698
L
Thanatos
ayerob25
Thanatos
3,941
776
0
7,387
15,437
5,442
0
4,604
10,833
0
58,050
W
Fenrir
sebax1716
Fenrir
8,851
3,278
0
1,117
10,673
4,127
0
2,095
8,360
0
53,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
46,691
515
Minions Killed
486
0
Camps Cleared
0
1,662,115
Distance Traveled
1,677,530
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,769
548
158
10
0
318,764
0
W
Hera
10,016
626
149
9
0
327,782
4
W
King Arthur
9,304
582
109
7
0
315,863
4
W
Kuzenbo
8,238
515
25
2
0
334,470
6
W
Chernobog
10,616
664
129
8
0
346,160
5
L
Athena
6,972
436
22
1
0
342,609
6
L
Achilles
8,273
517
95
6
0
312,107
9
L
Medusa
8,488
531
157
10
0
328,543
2
L
Thanatos
7,446
465
83
5
0
360,092
0
W
Fenrir
8,517
532
74
5
0
353,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role