Player Matchup

Bellona
Bellona
Silver I
COOTSS
Bellona
Silver I
Level 83
God Stats
1W - 2L
1,316 SR
Queue Stats
40W - 47L
1,302 MMR
Party 2
Bacchus
Bacchus
Silver V
Maseface34
Bacchus
Silver V
Level 48
God Stats
0W - 1L
1,509 SR
Queue Stats
21W - 32L
1,092 MMR
Party 2
Nu Wa
Nu Wa
Silver V
MsDoubleY
Nu Wa
Silver V
Level 123
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 8L
1,217 MMR
Party 1
Danzaburou
Danzaburou
Silver V
Oganes
Danzaburou
Silver V
Level 126
God Stats
0W - 3L
1,315 SR
Queue Stats
5W - 13L
1,255 MMR
Party 1
Thor
Thor
Silver I
Take2shots13
Thor
Silver I
Level 159
God Stats
6W - 6L
1,559 SR
Queue Stats
188W - 213L
1,210 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,417 SR
1,215 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,498 SR
1,273 MMR
Janus
Janus
Silver II
 
Janus
Silver II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
Gruntt
Athena
Silver II
Level 141
God Stats
7W - 6L
1,400 SR
Queue Stats
24W - 28L
1,220 MMR
Solo
Heimdallr
Heimdallr
Silver I
IGuzzleBeans6969
Heimdallr
Silver I
Level 170
God Stats
1W - 0L
1,204 SR
Queue Stats
143W - 151L
1,216 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Lxlyu
Sun Wukong
Silver I
Level 126
God Stats
4W - 2L
1,683 SR
Queue Stats
146W - 173L
1,185 MMR
Party 3
Ao Kuang
Ao Kuang
Gold V
skxrrmv
Ao Kuang
Gold V
Level 129
God Stats
7W - 3L
1,702 SR
Queue Stats
215W - 240L
1,247 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
COOTSS
Bellona
11
0 / 3 / 0
6,948
409
7,419
15,296
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Maseface34
Bacchus
8
1 / 2 / 2
6,595
388
3,153
7,058
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
MsDoubleY
Nu Wa
14
1 / 5 / 0
8,009
471
13,008
9,781
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Oganes
Danzaburou
17
3 / 5 / 3
10,476
616
12,868
14,351
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 1
7,596
447
3,945
13,773
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
HorusAnubisCu ChulainnArachneChronos

VS

Bans
MedusaThanatosChang'eKumbhakarnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 1 / 1
10,389
611
7,677
7,486
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Gruntt
Athena
11
3 / 1 / 5
8,140
479
3,866
9,805
8,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
16
3 / 5 / 3
9,529
561
11,979
18,513
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Lxlyu
Sun Wukong
17
2 / 0 / 3
10,318
607
10,400
16,699
12,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ao Kuang
skxrrmv
Ao Kuang
16
8 / 0 / 4
9,697
570
7,927
16,299
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
19
19
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
L
Bellona
COOTSS
Bellona
0
3
0
0
W
Athena
Gruntt
Athena
3
1
5
5.5
W
Heimdallr
3
5
3
0.9
W
Sun Wukong
Lxlyu
Sun Wukong
2
0
3
3.5
L
Bacchus
Maseface34
Bacchus
1
2
2
1
L
Nu Wa
MsDoubleY
Nu Wa
1
5
0
0.2
L
Danzaburou
Oganes
Danzaburou
3
5
3
0.9
L
2
4
1
0.63
W
Ao Kuang
skxrrmv
Ao Kuang
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,393
Damage
41,849
60,259
Taken
68,802
28,214
Mitigated
35,664
17,898
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,677
186
0
588
7,486
2,473
691
4,424
3,062
92,271
1,903
L
Bellona
COOTSS
Bellona
7,419
1,614
0
5,129
15,296
9,704
0
1,868
13,428
0
39,055
W
Athena
Gruntt
Athena
3,866
699
0
2,158
9,805
8,076
0
3,395
6,410
13,771
0
W
Heimdallr
11,979
5,816
0
7,360
18,513
6,871
0
2,389
16,124
0
73,358
W
Sun Wukong
Lxlyu
Sun Wukong
10,400
897
0
3,965
16,699
12,106
1,337
2,809
13,176
0
82,543
L
Bacchus
Maseface34
Bacchus
3,153
865
45
1,783
7,058
4,945
0
2,571
4,451
7,782
0
L
Nu Wa
MsDoubleY
Nu Wa
13,008
2,510
0
1,060
9,781
3,064
0
7,489
1,968
63,373
616
L
Danzaburou
Oganes
Danzaburou
12,868
6,331
0
5,195
14,351
6,058
41
2,598
11,670
0
96,655
L
3,945
795
0
4,686
13,773
4,443
0
4,366
9,317
0
51,846
W
Ao Kuang
skxrrmv
Ao Kuang
7,927
2,167
0
5,434
16,299
6,138
111
4,046
12,171
71,264
4,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
48,073
439
Minions Killed
575
0
Camps Cleared
0
1,520,017
Distance Traveled
1,645,649
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,389
611
185
11
0
374,380
4
L
Bellona
6,948
409
67
4
0
269,678
4
W
Athena
8,140
479
14
1
0
224,433
3
W
Heimdallr
9,529
561
120
7
0
294,465
2
W
Sun Wukong
10,318
607
156
9
0
354,983
1
L
Bacchus
6,595
388
11
1
0
199,210
0
L
Nu Wa
8,009
471
107
6
0
313,026
4
L
Danzaburou
10,476
616
166
10
0
366,518
2
L
Thor
7,596
447
88
5
0
371,585
2
W
Ao Kuang
9,697
570
100
6
0
397,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role