Player Matchup

Atlas
Atlas
AdNauseum221
Atlas
Level 120
God Stats
1W - 2L
1,575 SR
Queue Stats
56W - 46L
1,577 Elo+
Party 2
Hercules
Hercules
Friendlyfire0778
Hercules
Level 15
God Stats
1W - 2L
1,576 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Ryloths
Kukulkan
Level 105
God Stats
37W - 50L
1,576 SR
Queue Stats
219W - 195L
1,536 Elo+
Solo
Poseidon
Poseidon
Volfpeck
Poseidon
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
Yggdrasickle
Cernunnos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,562 Elo+
Party 2
Team Averages
Level 83
1,545 SR
1,525 Elo+

VS

Team Averages
Level 100
1,537 SR
1,549 Elo+
Thor
Thor
BMTreecko
Thor
Level 118
God Stats
63W - 50L
1,655 SR
Queue Stats
574W - 417L
1,612 Elo+
Party 3
Da Ji
Da Ji
EatMaleFlesh
Da Ji
Level 7
God Stats
4W - 3L
1,521 SR
Queue Stats
19W - 21L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flameturd
Cu Chulainn
Level 89
God Stats
1W - 0L
1,538 SR
Queue Stats
2W - 3L
1,396 Elo+
Party 1
Chronos
Chronos
LagSwitcher
Chronos
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
482W - 375L
1,605 Elo+
Party 3
Anubis
Anubis
cookiemonstersex
Anubis
Level 127
God Stats
1W - 0L
1,469 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,846
785
5,881
9,617
7,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
0 / 5 / 2
7,831
783
3,931
11,257
7,129
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Ryloths
Kukulkan
14
0 / 5 / 1
8,297
830
1,718
7,008
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Volfpeck
Poseidon
14
4 / 6 / 1
9,125
913
9,291
9,385
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Yggdrasickle
Cernunnos
13
1 / 8 / 2
8,296
830
3,874
11,816
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
11 / 0 / 4
9,833
983
12,023
5,866
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 2 / 3
8,639
864
6,421
5,759
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
Flameturd
Cu Chulainn
15
1 / 1 / 14
8,784
878
5,181
9,962
6,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
LagSwitcher
Chronos
16
1 / 0 / 13
9,571
957
7,936
7,871
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 2 / 5
10,284
1,028
11,684
7,849
3,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
5
Kills
27
27
Deaths
5
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Thor
11
0
4
13
W
4
2
3
2.75
W
Cu Chulainn
Flameturd
Cu Chulainn
1
1
14
8
L
0
5
2
0.2
W
Chronos
LagSwitcher
Chronos
1
0
13
7.5
L
Kukulkan
Ryloths
Kukulkan
0
5
1
0.1
L
Poseidon
Volfpeck
Poseidon
4
6
1
0.75
L
Cernunnos
Yggdrasickle
Cernunnos
1
8
2
0.25
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
43,245
49,083
Taken
37,307
22,215
Mitigated
17,984
3,753
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
873
0
744
9,617
7,315
0
4,433
5,184
17,624
0
W
Thor
12,023
672
0
1,187
5,866
1,979
0
1,626
4,044
0
23,938
W
6,421
1,688
0
1,496
5,759
2,429
0
2,284
3,273
0
18,483
W
Cu Chulainn
Flameturd
Cu Chulainn
5,181
779
0
0
9,962
6,970
45
4,296
5,177
0
12,167
L
3,931
1,219
0
2,024
11,257
7,129
0
5,225
6,032
183
12,728
W
Chronos
LagSwitcher
Chronos
7,936
1,689
0
1,170
7,871
2,662
727
3,649
3,796
35,664
0
L
Kukulkan
Ryloths
Kukulkan
1,718
0
0
234
7,008
1,992
0
3,038
3,970
23,378
675
L
Poseidon
Volfpeck
Poseidon
9,291
1,211
0
341
9,385
2,450
0
2,679
6,706
26,131
382
L
Cernunnos
Yggdrasickle
Cernunnos
3,874
1,855
0
410
11,816
3,329
111
4,245
7,571
0
17,400
W
11,684
182
264
2,556
7,849
3,944
433
3,475
4,051
35,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
47,111
188
Minions Killed
204
0
Camps Cleared
0
857,207
Distance Traveled
1,057,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,846
785
26
3
0
176,694
0
W
Thor
9,833
983
31
3
0
212,476
0
W
Da Ji
8,639
864
25
3
0
205,687
0
W
Cu Chulainn
8,784
878
19
2
0
241,768
0
L
Hercules
7,831
783
20
2
0
186,214
0
W
Chronos
9,571
957
58
6
0
217,612
0
L
Kukulkan
8,297
830
59
6
0
165,494
0
L
Poseidon
9,125
913
54
5
0
167,230
0
L
Cernunnos
8,296
830
29
3
0
161,575
0
W
Anubis
10,284
1,028
71
7
0
179,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role