Player Matchup

Kukulkan
Kukulkan
Gold II
Betteraxe123
Kukulkan
Gold II
Level 119
God Stats
6W - 4L
1,574 SR
Queue Stats
66W - 67L
1,681 MMR
Solo
Cerberus
Cerberus
Platinum V
SicariusVG
Cerberus
Platinum V
Level 128
God Stats
9W - 5L
1,735 SR
Queue Stats
90W - 77L
1,609 MMR
Solo
Pele
Pele
Gold II
SquishyCat37645
Pele
Gold II
Level 128
God Stats
12W - 6L
1,715 SR
Queue Stats
61W - 61L
1,635 MMR
Solo
Chronos
Chronos
Gold III
sloththegrey
Chronos
Gold III
Level 117
God Stats
102W - 71L
1,678 SR
Queue Stats
167W - 165L
1,579 MMR
Solo
Medusa
Medusa
Platinum IV
xHunch
Medusa
Platinum IV
Level 167
God Stats
2W - 3L
1,312 SR
Queue Stats
235W - 226L
1,760 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,603 SR
1,653 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,617 SR
1,652 MMR
Xbalanque
Xbalanque
Gold V
GrandePito
Xbalanque
Gold V
Level 148
God Stats
0W - 1L
1,650 SR
Queue Stats
19W - 21L
1,498 MMR
Party 1
Bastet
Bastet
Gold IV
KadreBandit
Bastet
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,653 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
WildMaineiac
Baron Samedi
Gold II
Level 148
God Stats
3W - 4L
1,723 SR
Queue Stats
122W - 125L
1,640 MMR
Solo
Nike
Nike
Platinum I
Witness Heroism
Nike
Platinum I
Level 107
God Stats
343W - 299L
1,600 SR
Queue Stats
397W - 380L
1,870 MMR
Solo
Bacchus
Bacchus
Bronze III
huginNOthugin
Bacchus
Bronze III
Level 111
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 1L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Betteraxe123
Kukulkan
17
7 / 1 / 5
10,356
647
9,187
7,056
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SicariusVG
Cerberus
13
4 / 1 / 11
8,915
557
8,401
13,870
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 7
8,407
525
7,444
12,112
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
sloththegrey
Chronos
14
0 / 4 / 5
8,527
533
6,099
13,928
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
xHunch
Medusa
16
4 / 0 / 4
9,632
602
8,653
5,221
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Chang'eCu ChulainnMulanCthulhu

VS

Bans
SusanoFreyaKumbhakarnaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GrandePito
Xbalanque
13
0 / 1 / 1
7,283
455
4,082
6,843
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
13
2 / 3 / 5
7,600
475
4,247
12,835
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
WildMaineiac
Baron Samedi
15
1 / 4 / 1
8,558
535
6,068
10,003
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 1
9,447
590
13,263
14,177
10,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
9
1 / 8 / 2
6,341
396
5,932
16,175
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
18
Kills
9
9
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Betteraxe123
Kukulkan
7
1
5
9.5
L
Xbalanque
GrandePito
Xbalanque
0
1
1
0.5
L
Bastet
2
3
5
1.5
W
Cerberus
SicariusVG
Cerberus
4
1
11
9.5
W
3
3
7
2.17
L
Baron Samedi
WildMaineiac
Baron Samedi
1
4
1
0.38
L
5
2
1
2.75
L
Bacchus
1
8
2
0.25
W
Chronos
sloththegrey
Chronos
0
4
5
0.63
W
Medusa
xHunch
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,784
Damage
33,592
52,187
Taken
60,033
25,042
Mitigated
32,689
17,470
Healing
16,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Betteraxe123
Kukulkan
9,187
664
0
1,235
7,056
2,828
146
2,888
3,868
71,757
0
L
Xbalanque
GrandePito
Xbalanque
4,082
1,911
0
2,727
6,843
1,633
0
2,077
4,766
0
47,825
L
Bastet
4,247
1,050
0
3,980
12,835
3,656
0
4,620
8,185
0
51,651
W
Cerberus
SicariusVG
Cerberus
8,401
328
0
3,910
13,870
12,283
0
4,314
9,339
25,255
1,273
W
7,444
1,612
0
4,545
12,112
4,079
0
1,947
10,005
0
63,159
L
Baron Samedi
WildMaineiac
Baron Samedi
6,068
319
82
2,063
10,003
4,461
0
5,167
4,808
65,409
1,354
L
13,263
2,157
0
5,518
14,177
10,306
0
6,488
7,117
0
80,450
L
Bacchus
5,932
805
0
2,134
16,175
12,633
0
4,568
11,544
19,281
689
W
Chronos
sloththegrey
Chronos
6,099
1,145
0
4,669
13,928
3,800
617
1,011
12,867
53,714
0
W
Medusa
xHunch
Medusa
8,653
3,657
0
3,111
5,221
2,052
1,033
1,588
3,633
0
76,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
39,229
515
Minions Killed
481
0
Camps Cleared
0
1,652,385
Distance Traveled
1,636,850
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,356
647
138
9
0
324,370
0
L
Xbalanque
7,283
455
96
6
0
314,840
4
L
Bastet
7,600
475
86
5
0
380,481
10
W
Cerberus
8,915
557
47
3
0
351,308
6
W
Pele
8,407
525
89
6
0
364,393
1
L
Baron Samedi
8,558
535
146
9
0
310,260
2
L
Nike
9,447
590
132
8
0
328,231
0
L
Bacchus
6,341
396
21
1
0
303,038
6
W
Chronos
8,527
533
104
7
0
307,737
0
W
Medusa
9,632
602
137
9
0
304,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role