Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrMelon262
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 98L
1,496 Elo+
Solo
Tiamat
Tiamat
Dxnhxz
Tiamat
Level 68
God Stats
5W - 3L
1,661 SR
Queue Stats
527W - 515L
1,523 Elo+
Party 2
Thanatos
Thanatos
Fpeanutbutter
Thanatos
Level 128
God Stats
5W - 7L
1,547 SR
Queue Stats
612W - 608L
1,491 Elo+
Solo
Erlang Shen
Erlang Shen
Murdoek95
Erlang Shen
Level 127
God Stats
4W - 7L
1,528 SR
Queue Stats
258W - 249L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
Level 158
God Stats
18W - 17L
1,818 SR
Queue Stats
557W - 535L
1,529 Elo+
Party 2
Team Averages
Level 119
1,611 SR
1,503 Elo+

VS

Team Averages
Level 151
1,539 SR
1,477 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Aseo Is Even
Hachiman
Level 241
God Stats
3W - 3L
1,601 SR
Queue Stats
303W - 324L
1,449 Elo+
Party 1
Shiva
Shiva
DaGr8Anubis
Shiva
Level 148
God Stats
3W - 1L
1,637 SR
Queue Stats
46W - 48L
1,478 Elo+
Party 1
Athena
Athena
M85RIPPER
Athena
Level 157
God Stats
2W - 2L
1,455 SR
Queue Stats
85W - 79L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrMelon262
Ah Muzen Cab
10
0 / 2 / 0
5,798
483
1,167
6,062
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Dxnhxz
Tiamat
10
0 / 0 / 2
5,727
477
2,411
5,072
3,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Fpeanutbutter
Thanatos
11
4 / 2 / 0
6,115
510
2,684
9,637
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Murdoek95
Erlang Shen
11
0 / 2 / 0
5,864
489
6,651
16,539
13,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
9
0 / 1 / 1
5,501
458
2,813
8,168
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 1
7,076
590
6,453
4,528
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
 
Bakasura
11
1 / 3 / 1
6,257
521
1,816
9,527
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Aseo Is Even
Hachiman
13
2 / 0 / 2
7,210
601
5,408
2,998
955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 2
7,371
614
11,463
11,232
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
M85RIPPER
Athena
9
0 / 2 / 1
5,785
482
2,667
8,857
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
7
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
1
2.5
W
Bakasura
 
Bakasura
1
3
1
0.5
W
Hachiman
Aseo Is Even
Hachiman
2
0
2
3
W
2
0
2
3
L
Ah Muzen Cab
DrMelon262
Ah Muzen Cab
0
2
0
0
L
Tiamat
Dxnhxz
Tiamat
0
0
2
1
L
Thanatos
Fpeanutbutter
Thanatos
4
2
0
2
W
Athena
M85RIPPER
Athena
0
2
1
0.25
L
Erlang Shen
Murdoek95
Erlang Shen
0
2
0
0
L
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,726
Damage
27,807
45,478
Taken
37,142
27,170
Mitigated
17,371
20,885
Healing
9,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,453
1,305
0
170
4,528
1,267
246
1,593
2,935
41,574
1,079
W
Bakasura
 
Bakasura
1,816
1,303
0
3,962
9,527
2,937
156
820
8,707
0
42,004
W
Hachiman
Aseo Is Even
Hachiman
5,408
3,024
0
1,528
2,998
955
1,171
497
2,501
0
57,004
W
11,463
3,332
51
2,914
11,232
5,808
0
549
10,683
0
54,284
L
Ah Muzen Cab
DrMelon262
Ah Muzen Cab
1,167
193
0
684
6,062
1,763
0
800
5,128
0
37,819
L
Tiamat
Dxnhxz
Tiamat
2,411
546
0
2,447
5,072
3,774
0
1,890
2,813
36,404
377
L
Thanatos
Fpeanutbutter
Thanatos
2,684
445
0
7,810
9,637
2,872
0
915
8,594
0
37,911
W
Athena
M85RIPPER
Athena
2,667
699
0
608
8,857
6,404
0
1,665
7,192
18,860
0
L
Erlang Shen
Murdoek95
Erlang Shen
6,651
2,820
0
7,056
16,539
13,519
0
1,884
14,316
0
40,303
L
Kumbhakarna
ll-Ludwig-ll
Kumbhakarna
2,813
234
0
2,888
8,168
5,242
0
2,509
5,407
17,762
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
33,699
303
Minions Killed
374
0
Camps Cleared
0
1,162,755
Distance Traveled
1,239,165
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,076
590
90
8
0
227,915
0
W
Bakasura
6,257
521
73
6
0
286,098
0
W
Hachiman
7,210
601
103
9
0
214,970
0
W
Shiva
7,371
614
75
6
0
251,787
3
L
Ah Muzen Cab
5,798
483
61
5
0
222,498
0
L
Tiamat
5,727
477
65
5
0
210,036
2
L
Thanatos
6,115
510
79
7
0
245,245
0
W
Athena
5,785
482
33
3
0
258,395
0
L
Erlang Shen
5,864
489
74
6
0
225,172
0
L
Kumbhakarna
5,501
458
24
2
0
259,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role