Player Matchup

Ymir
Ymir
DreadLobster955
Ymir
Level 68
God Stats
7W - 5L
1,853 SR
Queue Stats
201W - 184L
1,448 Elo+
Party 2
Hachiman
Hachiman
Ghostbusters295
Hachiman
Level 14
God Stats
3W - 13L
1,203 SR
Queue Stats
11W - 24L
1,235 Elo+
Party 3
Thanatos
Thanatos
ItJustHappy
Thanatos
Level 29
God Stats
3W - 3L
1,457 SR
Queue Stats
106W - 98L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JayVsTheWrld624
Cu Chulainn
Level 16
God Stats
1W - 2L
1,671 SR
Queue Stats
32W - 55L
1,329 Elo+
Party 3
Merlin
Merlin
Parallel-a-
Merlin
Level 83
God Stats
0W - 2L
1,291 SR
Queue Stats
72W - 83L
1,407 Elo+
Party 3
Team Averages
Level 42
1,495 SR
1,368 Elo+

VS

Team Averages
Level 47
1,460 SR
1,276 Elo+
Nu Wa
Nu Wa
Kohryu13
Nu Wa
Level 15
God Stats
10W - 20L
1,434 SR
Queue Stats
31W - 59L
1,099 Elo+
Party 4
King Arthur
King Arthur
MikaKu
King Arthur
Level 68
God Stats
5W - 8L
1,270 SR
Queue Stats
43W - 66L
1,197 Elo+
Party 4
Nemesis
Nemesis
Skichel9996
Nemesis
Level 45
God Stats
6W - 0L
1,768 SR
Queue Stats
109W - 106L
1,307 Elo+
Solo
Kumbhakarna
Kumbhakarna
iLock4Fun2k
Kumbhakarna
Level 82
God Stats
20W - 22L
1,362 SR
Queue Stats
111W - 107L
1,387 Elo+
Party 1
Anubis
Anubis
nkolleda28
Anubis
Level 26
God Stats
6W - 2L
1,466 SR
Queue Stats
102W - 100L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 12 / 2
7,264
454
9,950
28,957
18,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hachiman
6
0 / 2 / 2
5,359
335
1,395
3,567
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
ItJustHappy
Thanatos
13
7 / 12 / 1
8,128
508
10,784
24,364
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
JayVsTheWrld624
Cu Chulainn
5
0 / 1 / 0
5,374
336
1,066
4,486
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
6
1 / 3 / 2
5,755
360
2,489
3,759
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kohryu13
Nu Wa
13
8 / 6 / 8
9,123
570
13,249
9,329
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
MikaKu
King Arthur
13
5 / 1 / 8
9,366
585
6,356
13,055
8,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Skichel9996
Nemesis
14
2 / 3 / 8
8,831
552
5,805
12,381
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kumbhakarna
iLock4Fun2k
Kumbhakarna
13
5 / 2 / 14
10,113
632
10,578
18,009
13,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
nkolleda28
Anubis
14
10 / 2 / 6
9,933
621
16,364
10,498
4,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
11
Kills
30
30
Deaths
14
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
L
Hachiman
0
2
2
0.5
L
Thanatos
ItJustHappy
Thanatos
7
12
1
0.63
L
Cu Chulainn
JayVsTheWrld624
Cu Chulainn
0
1
0
0
W
Nu Wa
Kohryu13
Nu Wa
8
6
8
2
W
King Arthur
MikaKu
King Arthur
5
1
8
9
L
Merlin
1
3
2
0.67
W
Nemesis
Skichel9996
Nemesis
2
3
8
2
W
Kumbhakarna
iLock4Fun2k
Kumbhakarna
5
2
14
6
W
Anubis
nkolleda28
Anubis
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
52,352
65,133
Taken
63,272
28,307
Mitigated
34,283
10,207
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,950
1,918
204
1,741
28,957
18,368
0
18,479
10,177
31,604
1,067
L
Hachiman
1,395
918
0
0
3,567
617
0
2,003
1,492
0
8,609
L
Thanatos
ItJustHappy
Thanatos
10,784
1,658
0
6,484
24,364
7,538
0
16,233
7,816
0
35,294
L
Cu Chulainn
JayVsTheWrld624
Cu Chulainn
1,066
111
0
1,003
4,486
1,061
0
561
3,853
0
10,779
W
Nu Wa
Kohryu13
Nu Wa
13,249
4,157
0
1,870
9,329
2,688
962
3,169
5,994
35,841
0
W
King Arthur
MikaKu
King Arthur
6,356
1,271
0
2,876
13,055
8,634
444
1,720
11,335
0
42,040
L
Merlin
2,489
352
0
775
3,759
723
0
1,861
1,646
11,182
0
W
Nemesis
Skichel9996
Nemesis
5,805
1,118
0
2,695
12,381
4,883
2,657
1,552
10,333
0
48,982
W
Kumbhakarna
iLock4Fun2k
Kumbhakarna
10,578
1,212
0
4,995
18,009
13,149
1,681
4,146
13,863
31,893
335
W
Anubis
nkolleda28
Anubis
16,364
1,109
1,585
5,801
10,498
4,929
4,475
1,408
9,090
66,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
47,366
134
Minions Killed
326
0
Camps Cleared
0
791,341
Distance Traveled
1,549,952
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,264
454
32
2
0
226,199
0
L
Hachiman
5,359
335
18
1
0
106,264
0
L
Thanatos
8,128
508
44
3
0
277,065
0
L
Cu Chulainn
5,374
336
17
1
0
85,899
0
W
Nu Wa
9,123
570
56
4
0
285,997
0
W
King Arthur
9,366
585
66
4
0
312,042
3
L
Merlin
5,755
360
23
1
0
95,914
0
W
Nemesis
8,831
552
74
5
0
375,467
0
W
Kumbhakarna
10,113
632
39
2
0
333,165
3
W
Anubis
9,933
621
91
6
0
243,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role