Player Matchup

Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Hardheadedbrat
Sol
Level 123
God Stats
4W - 3L
1,837 SR
Queue Stats
225W - 192L
1,528 Elo+
Party 2
Atlas
Atlas
JimmyNudeTron69
Atlas
Level 65
God Stats
7W - 10L
1,564 SR
Queue Stats
227W - 211L
1,509 Elo+
Party 2
Chaac
Chaac
TOMPKOA
Chaac
Level 28
God Stats
3W - 4L
1,542 SR
Queue Stats
11W - 11L
1,510 Elo+
Party 2
Chang'e
Chang'e
TylerIsHot
Chang'e
Level 106
God Stats
9W - 7L
1,500 SR
Queue Stats
59W - 56L
1,542 Elo+
Party 2
Team Averages
Level 86
1,589 SR
1,518 Elo+

VS

Team Averages
Level 110
1,511 SR
1,542 Elo+
Yemoja
Yemoja
Nonibalogna
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 156L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
Not Exciting
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,462 Elo+
Solo
The Morrigan
The Morrigan
TheMagicsound
The Morrigan
Level 144
God Stats
5W - 7L
1,510 SR
Queue Stats
492W - 468L
1,532 Elo+
Party 1
Izanami
Izanami
UrGodWeakAF
Izanami
Level 66
God Stats
4W - 7L
1,312 SR
Queue Stats
198W - 178L
1,508 Elo+
Solo
Ravana
Ravana
joshuabbell2
Ravana
Level 89
God Stats
1W - 3L
1,735 SR
Queue Stats
404W - 385L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
7 / 2 / 4
6,352
635
6,630
6,657
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
5 / 0 / 0
6,648
665
6,169
4,886
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 0 / 7
6,314
631
5,700
6,089
4,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chaac
TOMPKOA
Chaac
9
0 / 2 / 3
5,084
508
2,871
7,627
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
TylerIsHot
Chang'e
10
2 / 0 / 6
6,029
603
5,048
5,048
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 2 / 0
4,850
485
1,215
7,822
4,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Not Exciting
Erlang Shen
11
4 / 1 / 0
6,801
680
5,747
10,189
6,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
TheMagicsound
The Morrigan
10
0 / 4 / 1
5,256
526
5,708
4,746
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
UrGodWeakAF
Izanami
10
0 / 4 / 0
5,320
532
2,945
7,496
2,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
9
0 / 5 / 1
4,782
478
2,140
6,642
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
4
4
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
4
4.5
W
5
0
0
5
W
2
0
7
5.5
L
Yemoja
0
2
0
0
L
Erlang Shen
Not Exciting
Erlang Shen
4
1
0
4
W
Chaac
TOMPKOA
Chaac
0
2
3
0.75
L
The Morrigan
TheMagicsound
The Morrigan
0
4
1
0.13
W
Chang'e
TylerIsHot
Chang'e
2
0
6
5
L
Izanami
UrGodWeakAF
Izanami
0
4
0
0
L
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,418
Damage
17,755
30,307
Taken
36,895
12,124
Mitigated
16,419
14,541
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,630
1,950
0
1,988
6,657
2,128
0
1,823
4,786
0
30,727
W
6,169
2,990
0
3,534
4,886
1,347
984
202
4,684
47,935
10,845
W
5,700
2,284
207
2,824
6,089
4,449
0
1,331
4,718
12,481
1,756
L
Yemoja
1,215
596
2,034
2,538
7,822
4,031
0
5,416
2,239
7,522
0
L
Erlang Shen
Not Exciting
Erlang Shen
5,747
2,880
0
4,269
10,189
6,850
0
2,776
7,312
0
36,165
W
Chaac
TOMPKOA
Chaac
2,871
411
0
2,327
7,627
2,807
0
741
6,860
0
21,204
L
The Morrigan
TheMagicsound
The Morrigan
5,708
386
150
440
4,746
1,464
0
2,259
2,285
38,423
0
W
Chang'e
TylerIsHot
Chang'e
5,048
527
520
3,141
5,048
1,393
0
2,668
2,336
31,852
2,828
L
Izanami
UrGodWeakAF
Izanami
2,945
2,022
0
1,546
7,496
2,216
0
3,559
3,937
0
45,667
L
Ravana
2,140
813
0
1,885
6,642
1,858
0
1,365
5,175
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
27,009
303
Minions Killed
291
0
Camps Cleared
0
1,026,476
Distance Traveled
923,136
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,352
635
56
6
0
224,929
0
W
Sol
6,648
665
110
11
0
186,363
0
W
Atlas
6,314
631
14
1
0
220,678
0
L
Yemoja
4,850
485
19
2
0
186,279
2
L
Erlang Shen
6,801
680
56
6
0
174,525
0
W
Chaac
5,084
508
45
5
0
177,501
0
L
The Morrigan
5,256
526
76
8
0
191,147
3
W
Chang'e
6,029
603
78
8
0
217,005
2
L
Izanami
5,320
532
84
8
0
179,939
0
L
Ravana
4,782
478
56
6
0
191,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role