Player Matchup

Nu Wa
Nu Wa
MoonMan822
Nu Wa
Level 156
God Stats
1W - 2L
1,226 SR
Queue Stats
49W - 41L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
SlipxAqua
Cthulhu
Level 196
God Stats
2W - 1L
1,683 SR
Queue Stats
324W - 303L
1,604 Elo+
Party 1
Maui
Maui
Tiemmm
Maui
Level 159
God Stats
3W - 5L
1,521 SR
Queue Stats
161W - 119L
1,597 Elo+
Solo
Pele
Pele
V1nc3nt
Pele
Level 159
God Stats
2W - 2L
1,365 SR
Queue Stats
106W - 102L
1,549 Elo+
Party 3
Hou Yi
Hou Yi
toadlyoko
Hou Yi
Level 157
God Stats
1W - 0L
1,334 SR
Queue Stats
96W - 69L
1,677 Elo+
Party 1
Team Averages
Level 165
1,426 SR
1,603 Elo+

VS

Team Averages
Level 122
1,551 SR
1,580 Elo+
Tsukuyomi
Tsukuyomi
BIGBOOTYFLAVORS
Tsukuyomi
Level 147
God Stats
5W - 9L
1,531 SR
Queue Stats
568W - 510L
1,581 Elo+
Solo
King Arthur
King Arthur
BoggDoss
King Arthur
Level 159
God Stats
1W - 1L
1,569 SR
Queue Stats
48W - 50L
1,567 Elo+
Solo
Mercury
Mercury
Sp1tfire57
Mercury
Level 104
God Stats
7W - 9L
1,493 SR
Queue Stats
185W - 153L
1,603 Elo+
Party 2
Maui
Maui
TheReapingGecko
Maui
Level 97
God Stats
11W - 17L
1,431 SR
Queue Stats
205W - 184L
1,570 Elo+
Party 2
Olorun
Olorun
pusaf
Olorun
Level 105
God Stats
2W - 3L
1,733 SR
Queue Stats
174W - 136L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 2 / 2
10,703
595
14,453
8,373
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SlipxAqua
Cthulhu
16
2 / 3 / 5
10,224
568
13,045
18,014
13,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Earring

Mystical Earring

+15
Mp 5

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Maui
Tiemmm
Maui
19
5 / 1 / 1
12,055
670
11,183
12,633
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
V1nc3nt
Pele
17
3 / 4 / 4
9,689
538
8,535
17,190
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
toadlyoko
Hou Yi
17
0 / 2 / 3
9,601
533
8,864
11,632
4,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BIGBOOTYFLAVORS
Tsukuyomi
16
5 / 5 / 4
9,664
537
16,959
16,964
5,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

King Arthur
BoggDoss
King Arthur
8
0 / 4 / 0
6,332
352
1,843
10,723
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
Sp1tfire57
Mercury
15
1 / 2 / 0
8,125
451
2,522
11,745
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 4
8,454
470
3,888
16,021
14,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
pusaf
Olorun
17
6 / 4 / 0
10,005
556
18,552
18,934
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
16
Kills
12
12
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BIGBOOTYFLAVORS
Tsukuyomi
5
5
4
1.4
L
King Arthur
BoggDoss
King Arthur
0
4
0
0
W
Nu Wa
6
2
2
3.5
W
Cthulhu
SlipxAqua
Cthulhu
2
3
5
1.5
L
Mercury
Sp1tfire57
Mercury
1
2
0
0.5
L
0
1
4
2
W
Maui
Tiemmm
Maui
5
1
1
5.5
W
Pele
V1nc3nt
Pele
3
4
4
1.25
L
Olorun
pusaf
Olorun
6
4
0
1.5
W
Hou Yi
toadlyoko
Hou Yi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,080
Damage
43,764
67,842
Taken
74,387
33,528
Mitigated
35,707
21,255
Healing
22,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BIGBOOTYFLAVORS
Tsukuyomi
16,959
3,446
0
3,381
16,964
5,566
0
12,063
4,901
0
80,565
L
King Arthur
BoggDoss
King Arthur
1,843
240
0
1,803
10,723
4,011
0
6,003
4,720
0
28,221
W
Nu Wa
14,453
2,951
0
663
8,373
1,800
828
0
8,373
69,790
307
W
Cthulhu
SlipxAqua
Cthulhu
13,045
496
0
5,018
18,014
13,571
0
8,031
9,983
48,866
1,267
L
Mercury
Sp1tfire57
Mercury
2,522
344
0
1,295
11,745
4,997
0
2,151
9,594
0
74,865
L
3,888
1,049
3,217
3,244
16,021
14,178
0
7,393
8,628
30,952
0
W
Maui
Tiemmm
Maui
11,183
3,604
0
2,985
12,633
7,772
1,211
5,413
7,220
87,556
18,191
W
Pele
V1nc3nt
Pele
8,535
1,475
0
8,493
17,190
5,418
0
3,088
14,102
0
87,420
L
Olorun
pusaf
Olorun
18,552
10,929
300
9,205
18,934
6,955
0
9,416
9,518
87,467
4,796
W
Hou Yi
toadlyoko
Hou Yi
8,864
3,420
0
4,096
11,632
4,967
1,070
5,759
5,873
0
80,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
42,580
647
Minions Killed
494
0
Camps Cleared
0
1,817,214
Distance Traveled
1,704,889
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,664
537
112
6
0
366,529
2
L
King Arthur
6,332
352
51
3
0
152,387
0
W
Nu Wa
10,703
595
115
6
0
328,473
3
W
Cthulhu
10,224
568
71
4
0
380,923
7
L
Mercury
8,125
451
125
7
0
461,544
0
L
Maui
8,454
470
59
3
0
388,240
5
W
Maui
12,055
670
173
10
0
381,065
1
W
Pele
9,689
538
144
8
0
381,596
0
L
Olorun
10,005
556
147
8
0
336,189
2
W
Hou Yi
9,601
533
144
8
0
345,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role