Player Matchup

Chiron
Chiron
BlackVinyl641
Chiron
Level 94
God Stats
4W - 5L
1,541 SR
Queue Stats
23W - 28L
1,470 Elo+
Party 2
Horus
Horus
Liam1294
Horus
Level 86
God Stats
4W - 2L
1,578 SR
Queue Stats
29W - 33L
1,507 Elo+
Party 3
Ravana
Ravana
STL AVIDSPARK
Ravana
Level 159
God Stats
3W - 1L
1,749 SR
Queue Stats
296W - 267L
1,469 Elo+
Party 3
Bacchus
Bacchus
Tvadict
Bacchus
Level 121
God Stats
5W - 2L
1,654 SR
Queue Stats
67W - 67L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
xX-EVA_01_XD-xX
Kukulkan
Level 191
God Stats
42W - 24L
1,629 SR
Queue Stats
454W - 431L
1,504 Elo+
Solo
Team Averages
Level 130
1,630 SR
1,502 Elo+

VS

Team Averages
Level 170
1,506 SR
1,509 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Nusaith
Jing Wei
Level 125
God Stats
2W - 5L
1,394 SR
Queue Stats
177W - 168L
1,496 Elo+
Solo
Hun Batz
Hun Batz
SoliderOne2002
Hun Batz
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
384W - 379L
1,535 Elo+
Solo
Bacchus
Bacchus
gurisp
Bacchus
Level 215
God Stats
47W - 52L
1,535 SR
Queue Stats
622W - 604L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
majorpayne369
Gilgamesh
Level 130
God Stats
3W - 4L
1,599 SR
Queue Stats
537W - 504L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
5,270
527
3,141
4,106
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Liam1294
Horus
10
5 / 0 / 4
5,779
578
4,551
6,501
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
6 / 0 / 0
7,177
718
6,187
4,937
2,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Tvadict
Bacchus
9
1 / 0 / 6
5,816
582
3,416
6,155
4,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
10
2 / 1 / 0
5,851
585
2,699
4,757
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 2 / 1
5,157
516
2,756
5,152
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Nusaith
Jing Wei
8
0 / 2 / 0
4,701
470
1,730
4,687
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
10
1 / 3 / 0
5,045
505
985
7,670
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
gurisp
Bacchus
9
0 / 2 / 0
5,112
511
4,453
6,235
3,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
majorpayne369
Gilgamesh
7
0 / 6 / 0
4,525
453
1,166
9,359
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
1
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
1
0
4
3
W
Horus
Liam1294
Horus
5
0
4
7
L
Jing Wei
Nusaith
Jing Wei
0
2
0
0
W
6
0
0
6
L
Hun Batz
1
3
0
0.33
W
Bacchus
Tvadict
Bacchus
1
0
6
4
L
Bacchus
gurisp
Bacchus
0
2
0
0
L
Gilgamesh
majorpayne369
Gilgamesh
0
6
0
0
W
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,994
Damage
11,090
26,456
Taken
33,103
12,854
Mitigated
15,208
9,201
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,756
258
454
2,691
5,152
1,688
0
2,134
3,018
26,877
0
W
3,141
747
287
1,630
4,106
1,287
70
1,580
2,526
0
29,793
W
Horus
Liam1294
Horus
4,551
2,321
200
1,224
6,501
2,748
36
629
5,800
0
33,831
L
Jing Wei
Nusaith
Jing Wei
1,730
1,120
0
1,189
4,687
1,375
0
554
4,133
0
25,212
W
6,187
1,282
0
2,057
4,937
2,547
0
0
4,763
963
44,305
L
Hun Batz
985
202
0
866
7,670
2,654
0
1,244
6,426
0
32,110
W
Bacchus
Tvadict
Bacchus
3,416
937
0
2,539
6,155
4,876
0
1,388
4,683
15,915
1,981
L
Bacchus
gurisp
Bacchus
4,453
499
0
1,559
6,235
3,903
0
1,807
4,428
17,692
0
L
Gilgamesh
majorpayne369
Gilgamesh
1,166
255
0
1,861
9,359
5,588
0
298
9,061
0
18,775
W
Kukulkan
2,699
142
0
1,264
4,757
1,396
0
3,302
1,229
34,870
1,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
24,540
282
Minions Killed
245
0
Camps Cleared
0
1,016,717
Distance Traveled
980,255
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,157
516
65
7
0
178,591
2
W
Chiron
5,270
527
52
5
0
195,172
3
W
Horus
5,779
578
53
5
0
235,561
0
L
Jing Wei
4,701
470
45
5
0
218,605
0
W
Ravana
7,177
718
77
8
0
184,492
0
L
Hun Batz
5,045
505
60
6
0
210,379
0
W
Bacchus
5,816
582
21
2
0
220,022
2
L
Bacchus
5,112
511
41
4
0
205,734
6
L
Gilgamesh
4,525
453
34
3
0
166,946
0
W
Kukulkan
5,851
585
79
8
0
181,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role