Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TempestRook
Hun Batz
Level 101
God Stats
1W - 3L
1,386 SR
Queue Stats
125W - 121L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ToxicKib
Kumbhakarna
Level 115
God Stats
5W - 3L
1,689 SR
Queue Stats
190W - 181L
1,518 Elo+
Party 2
Sol
Sol
YargenBlargen
Sol
Level 159
God Stats
0W - 2L
1,334 SR
Queue Stats
205W - 187L
1,531 Elo+
Solo
Bacchus
Bacchus
ingrownhair69
Bacchus
Level 99
God Stats
14W - 16L
1,527 SR
Queue Stats
116W - 100L
1,532 Elo+
Party 2
Team Averages
Level 121
1,487 SR
1,510 Elo+

VS

Team Averages
Level 118
1,617 SR
1,474 Elo+
Kukulkan
Kukulkan
Grillomatador12
Kukulkan
Level 128
God Stats
9W - 3L
1,753 SR
Queue Stats
232W - 220L
1,487 Elo+
Party 1
Izanami
Izanami
KitzuneeDn
Izanami
Level 137
God Stats
9W - 10L
1,528 SR
Queue Stats
190W - 167L
1,489 Elo+
Party 1
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 117
God Stats
317W - 283L
1,510 SR
Queue Stats
675W - 674L
1,411 Elo+
Solo
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 63
God Stats
49W - 44L
1,576 SR
Queue Stats
139W - 137L
1,496 Elo+
Party 1
Bellona
Bellona
SpatialLlama513
Bellona
Level 147
God Stats
25W - 15L
1,716 SR
Queue Stats
504W - 471L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 0
5,407
492
2,025
5,349
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TempestRook
Hun Batz
10
0 / 2 / 1
5,097
463
1,677
6,991
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
ToxicKib
Kumbhakarna
11
0 / 0 / 0
6,028
548
5,548
7,972
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 3 / 1
5,645
513
4,316
8,202
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
9
1 / 3 / 0
5,072
461
5,250
6,714
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 0 / 0
7,667
697
4,377
4,384
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
KitzuneeDn
Izanami
13
5 / 0 / 1
7,533
685
5,058
6,716
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
P1pBoy-Panda
Mercury
12
0 / 0 / 0
6,130
557
1,153
7,512
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
R0MP3PN3S34
Bacchus
11
0 / 0 / 8
5,859
533
5,751
6,223
6,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 3
7,502
682
5,714
11,417
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
10
10
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
W
Kukulkan
4
0
0
4
W
Izanami
KitzuneeDn
Izanami
5
0
1
5.5
W
Mercury
P1pBoy-Panda
Mercury
0
0
0
0
W
Bacchus
R0MP3PN3S34
Bacchus
0
0
8
4
W
1
1
3
2.5
L
Hun Batz
TempestRook
Hun Batz
0
2
1
0.25
L
Kumbhakarna
ToxicKib
Kumbhakarna
0
0
0
0
L
0
3
1
0.17
L
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,816
Damage
22,053
35,228
Taken
36,252
13,548
Mitigated
20,882
9,224
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,025
88
0
818
5,349
1,456
0
3,286
2,063
31,620
0
W
Kukulkan
4,377
363
0
648
4,384
1,424
0
2,431
1,953
54,332
1,517
W
Izanami
KitzuneeDn
Izanami
5,058
3,624
0
2,125
6,716
2,188
795
4,202
2,514
0
62,335
W
Mercury
P1pBoy-Panda
Mercury
1,153
692
0
2,618
7,512
2,854
615
1,593
5,863
131
49,172
W
Bacchus
R0MP3PN3S34
Bacchus
5,751
331
294
2,853
6,223
6,115
256
3,493
2,730
16,393
1,883
W
5,714
2,859
0
5,793
11,417
8,301
467
4,810
6,053
0
53,370
L
Hun Batz
TempestRook
Hun Batz
1,677
165
0
676
6,991
2,432
0
1,553
5,438
0
32,854
L
Kumbhakarna
ToxicKib
Kumbhakarna
5,548
981
0
3,294
7,972
3,243
0
0
7,972
42,215
0
L
4,316
1,042
0
3,479
8,202
2,078
0
2,051
6,151
40,301
0
L
Bacchus
5,250
465
0
957
6,714
4,339
0
2,984
3,730
19,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
34,691
315
Minions Killed
433
0
Camps Cleared
0
1,098,043
Distance Traveled
1,155,274
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,407
492
61
6
0
200,940
2
W
Kukulkan
7,667
697
104
9
0
226,090
0
W
Izanami
7,533
685
121
11
0
237,076
0
W
Mercury
6,130
557
81
7
0
296,802
8
W
Bacchus
5,859
533
28
3
0
207,865
2
W
Bellona
7,502
682
99
9
0
187,441
0
L
Hun Batz
5,097
463
57
5
0
245,021
1
L
Kumbhakarna
6,028
548
86
8
0
230,052
0
L
Sol
5,645
513
84
8
0
197,374
3
L
Bacchus
5,072
461
27
2
0
224,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role