Player Matchup

Yu Huang
Yu Huang
BillTheKrill011
Yu Huang
Level 110
God Stats
2W - 6L
1,284 SR
Queue Stats
233W - 226L
1,530 Elo+
Solo
Cthulhu
Cthulhu
KazeSerpent
Cthulhu
Level 154
God Stats
9W - 10L
1,456 SR
Queue Stats
121W - 116L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
babydonk8585
Danzaburou
Level 103
God Stats
10W - 9L
1,489 SR
Queue Stats
115W - 93L
1,547 Elo+
Solo
Bastet
Bastet
gunnySGTadam
Bastet
Level 156
God Stats
8W - 3L
1,670 SR
Queue Stats
121W - 118L
1,484 Elo+
Party 2
Horus
Horus
sriv6
Horus
Level 143
God Stats
36W - 21L
1,607 SR
Queue Stats
264W - 225L
1,576 Elo+
Solo
Team Averages
Level 133
1,501 SR
1,524 Elo+

VS

Team Averages
Level 113
1,471 SR
1,523 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Jenesequa
Hou Yi
Level 122
God Stats
5W - 7L
1,494 SR
Queue Stats
103W - 95L
1,517 Elo+
Solo
Terra
Terra
JustinC98
Terra
Level 142
God Stats
1W - 5L
1,364 SR
Queue Stats
223W - 216L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
TTrophiess
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,523 Elo+
Party 1
Surtr
Surtr
VIP 720
Surtr
Level 159
God Stats
5W - 6L
1,496 SR
Queue Stats
207W - 209L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
1 / 3 / 1
6,146
615
3,142
5,966
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KazeSerpent
Cthulhu
11
3 / 3 / 0
6,114
611
5,598
7,970
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
babydonk8585
Danzaburou
11
0 / 0 / 1
6,112
611
3,989
4,350
1,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
11
1 / 1 / 3
5,985
599
5,446
7,261
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
sriv6
Horus
9
1 / 1 / 0
5,517
552
3,749
10,667
8,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
4 / 1 / 1
6,870
687
7,270
5,197
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
Jenesequa
Hou Yi
11
0 / 0 / 0
5,315
532
2,671
6,873
1,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
JustinC98
Terra
10
0 / 1 / 2
5,642
564
5,051
11,227
5,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
TTrophiess
Cthulhu
12
2 / 3 / 1
6,693
669
6,049
8,846
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
VIP 720
Surtr
10
2 / 1 / 3
5,743
574
3,613
6,976
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
1
4.5
L
Yu Huang
1
3
1
0.5
W
Hou Yi
Jenesequa
Hou Yi
0
0
0
0
W
Terra
JustinC98
Terra
0
1
2
1
L
Cthulhu
KazeSerpent
Cthulhu
3
3
0
1
W
Cthulhu
TTrophiess
Cthulhu
2
3
1
0.83
W
Surtr
VIP 720
Surtr
2
1
3
3.5
L
Danzaburou
babydonk8585
Danzaburou
0
0
1
0.5
L
Bastet
1
1
3
2.5
L
Horus
sriv6
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
24,654
36,214
Taken
39,119
15,945
Mitigated
15,824
12,265
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,270
564
0
848
5,197
1,487
192
1,440
3,541
48,486
1,634
L
Yu Huang
3,142
414
0
1,220
5,966
1,290
0
3,728
2,002
33,899
1,247
W
Hou Yi
Jenesequa
Hou Yi
2,671
805
0
2,799
6,873
1,859
0
0
6,873
0
35,578
W
Terra
JustinC98
Terra
5,051
678
2,241
4,192
11,227
5,599
0
700
10,441
26,357
0
L
Cthulhu
KazeSerpent
Cthulhu
5,598
695
0
1,708
7,970
2,673
0
5,356
2,086
36,205
743
W
Cthulhu
TTrophiess
Cthulhu
6,049
791
0
1,693
8,846
3,983
0
4,856
3,990
40,026
0
W
Surtr
VIP 720
Surtr
3,613
1,488
0
1,826
6,976
2,896
0
1,191
5,719
1,034
32,875
L
Danzaburou
babydonk8585
Danzaburou
3,989
1,046
0
2,318
4,350
1,473
0
1,768
2,582
0
50,778
L
Bastet
5,446
1,148
0
1,621
7,261
2,302
0
1,590
5,477
0
43,439
L
Horus
sriv6
Horus
3,749
1,212
1,092
4,306
10,667
8,207
0
4,678
5,738
0
12,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
30,263
354
Minions Killed
367
0
Camps Cleared
0
1,107,672
Distance Traveled
1,078,094
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,870
687
110
11
0
200,358
0
L
Yu Huang
6,146
615
85
9
0
198,553
1
W
Hou Yi
5,315
532
91
9
0
200,373
2
W
Terra
5,642
564
24
2
0
233,002
2
L
Cthulhu
6,114
611
78
8
0
213,937
0
W
Cthulhu
6,693
669
82
8
0
207,322
0
W
Surtr
5,743
574
60
6
0
237,039
0
L
Danzaburou
6,112
611
88
9
0
196,097
0
L
Bastet
5,985
599
88
9
0
266,528
3
L
Horus
5,517
552
15
2
0
232,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role