Player Matchup

Mercury
Mercury
 
Mercury
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dеnver
Danzaburou
Level 143
God Stats
1W - 0L
1,847 SR
Queue Stats
10W - 8L
1,571 Elo+
Party 2
Merlin
Merlin
Minatoski
Merlin
Level 129
God Stats
1W - 0L
1,590 SR
Queue Stats
11W - 8L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sosа
Morgan Le Fay
Level 164
God Stats
1W - 0L
1,877 SR
Queue Stats
11W - 9L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
xCights
Sun Wukong
Level 86
God Stats
2W - 0L
1,601 SR
Queue Stats
4W - 2L
1,580 Elo+
Party 2
Team Averages
Level 140
1,683 SR
1,569 Elo+

VS

Team Averages
Level 169
1,532 SR
1,541 Elo+
Scylla
Scylla
Avedis
Scylla
Level 156
God Stats
2W - 2L
1,495 SR
Queue Stats
155W - 155L
1,453 Elo+
Solo
Maui
Maui
BigPoppaCoop
Maui
Level 168
God Stats
1W - 1L
1,557 SR
Queue Stats
46W - 24L
1,557 Elo+
Party 1
Thanatos
Thanatos
Criaden
Thanatos
Level 107
God Stats
3W - 6L
1,265 SR
Queue Stats
62W - 66L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dirtÿ
Ah Muzen Cab
Level 204
God Stats
1W - 1L
1,764 SR
Queue Stats
49W - 29L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
oDisGust0ido
Sun Wukong
Level 212
God Stats
0W - 1L
1,580 SR
Queue Stats
35W - 18L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 0 / 1
3,608
722
274
4,130
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Dеnver
Danzaburou
7
2 / 0 / 1
4,063
813
2,199
1,938
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
Minatoski
Merlin
6
0 / 1 / 2
3,484
697
383
1,353
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Sosа
Morgan Le Fay
6
1 / 0 / 2
3,742
748
2,959
2,921
698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
xCights
Sun Wukong
6
1 / 1 / 0
3,675
735
544
3,772
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Avedis
Scylla
1
0 / 0 / 0
2,571
514
0
0
0
6
1 / 1 / 0
3,586
717
1,206
4,485
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Criaden
Thanatos
7
0 / 1 / 1
3,692
738
422
3,238
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Dirtÿ
Ah Muzen Cab
6
0 / 1 / 1
3,460
692
1,872
3,811
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
oDisGust0ido
Sun Wukong
7
1 / 1 / 0
4,144
829
1,994
3,813
1,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
1
0.5
L
Scylla
Avedis
Scylla
0
0
0
0
L
1
1
0
1
L
Thanatos
Criaden
Thanatos
0
1
1
0.5
L
Ah Muzen Cab
Dirtÿ
Ah Muzen Cab
0
1
1
0.5
W
Danzaburou
Dеnver
Danzaburou
2
0
1
2.5
W
Merlin
Minatoski
Merlin
0
1
2
1
W
Morgan Le Fay
Sosа
Morgan Le Fay
1
0
2
2
L
Sun Wukong
oDisGust0ido
Sun Wukong
1
1
0
1
W
Sun Wukong
xCights
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,359
Damage
5,494
14,114
Taken
15,347
5,170
Mitigated
5,763
5,208
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
274
51
0
908
4,130
1,218
0
0
4,130
0
19,793
L
Scylla
Avedis
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
1,206
461
0
1,851
4,485
2,357
0
1,512
2,973
5,818
0
L
Thanatos
Criaden
Thanatos
422
60
0
1,960
3,238
1,039
0
142
3,096
0
18,831
L
Ah Muzen Cab
Dirtÿ
Ah Muzen Cab
1,872
628
0
910
3,811
994
0
1,564
2,247
0
22,346
W
Danzaburou
Dеnver
Danzaburou
2,199
935
0
1,614
1,938
450
0
545
1,393
0
17,433
W
Merlin
Minatoski
Merlin
383
43
0
350
1,353
283
0
16
1,337
11,458
0
W
Morgan Le Fay
Sosа
Morgan Le Fay
2,959
420
0
1,899
2,921
698
0
645
2,276
14,003
0
L
Sun Wukong
oDisGust0ido
Sun Wukong
1,994
145
0
1,132
3,813
1,373
36
124
3,628
0
23,143
W
Sun Wukong
xCights
Sun Wukong
544
41
0
437
3,772
2,521
0
0
3,772
0
15,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,572
Gold Earned
17,453
163
Minions Killed
126
0
Camps Cleared
0
587,772
Distance Traveled
498,003
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,608
722
42
8
0
133,717
0
L
Scylla
2,571
514
0
0
0
0
0
L
Maui
3,586
717
6
1
0
123,561
2
L
Thanatos
3,692
738
39
8
0
119,885
2
L
Ah Muzen Cab
3,460
692
41
8
0
135,410
0
W
Danzaburou
4,063
813
43
9
0
111,706
1
W
Merlin
3,484
697
22
4
0
110,614
0
W
Morgan Le Fay
3,742
748
23
5
0
114,759
2
L
Sun Wukong
4,144
829
40
8
0
119,147
0
W
Sun Wukong
3,675
735
33
7
0
116,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role