Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
DA4Dragon
Hercules
Level 142
God Stats
8W - 3L
1,637 SR
Queue Stats
273W - 255L
1,511 Elo+
Party 3
Cthulhu
Cthulhu
DA4PHAT
Cthulhu
Level 122
God Stats
3W - 1L
1,795 SR
Queue Stats
64W - 57L
1,556 Elo+
Party 3
Anhur
Anhur
Roninda4
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,550 Elo+
Party 3
Zeus
Zeus
XxBigBaccaxX
Zeus
Level 111
God Stats
10W - 8L
1,620 SR
Queue Stats
206W - 185L
1,515 Elo+
Party 3
Team Averages
Level 109
1,610 SR
1,526 Elo+

VS

Team Averages
Level 130
1,547 SR
1,504 Elo+
Jing Wei
Jing Wei
ASSASSIN5TEALT
Jing Wei
Level 145
God Stats
1W - 1L
1,703 SR
Queue Stats
99W - 102L
1,530 Elo+
Party 2
Chang'e
Chang'e
GienahCygni
Chang'e
Level 101
God Stats
5W - 10L
1,494 SR
Queue Stats
635W - 674L
1,491 Elo+
Party 1
Nike
Nike
Spartgod1337
Nike
Level 129
God Stats
4W - 4L
1,490 SR
Queue Stats
119W - 121L
1,530 Elo+
Party 2
Chiron
Chiron
VictorSú05
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
illusion2600
Kuzenbo
Level 153
God Stats
4W - 5L
1,550 SR
Queue Stats
620W - 645L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 3 / 7
8,632
719
5,606
13,689
11,466
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
DA4Dragon
Hercules
16
2 / 1 / 11
8,879
740
15,606
15,888
17,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
DA4PHAT
Cthulhu
17
5 / 4 / 10
10,082
840
18,162
16,286
17,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Roninda4
Anhur
15
2 / 2 / 10
8,759
730
13,495
11,201
4,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 0 / 8
10,118
843
18,942
7,848
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 3 / 8
8,095
675
10,755
10,723
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
GienahCygni
Chang'e
14
1 / 2 / 4
7,649
637
5,829
14,935
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
2 / 7 / 3
7,884
657
9,931
16,601
11,302
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chiron
14
3 / 3 / 3
8,256
688
11,171
10,754
4,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
illusion2600
Kuzenbo
16
3 / 2 / 7
8,795
733
12,952
26,379
25,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
17
Kills
9
10
Deaths
17
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
3
7
2.17
L
Jing Wei
0
3
8
1.33
W
Hercules
DA4Dragon
Hercules
2
1
11
7.5
W
Cthulhu
DA4PHAT
Cthulhu
5
4
10
2.5
L
Chang'e
GienahCygni
Chang'e
1
2
4
1.5
W
Anhur
Roninda4
Anhur
2
2
10
3.5
L
2
7
3
0.5
L
Chiron
3
3
3
1.5
W
5
0
8
9
L
Kuzenbo
illusion2600
Kuzenbo
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,811
Damage
50,638
64,912
Taken
79,392
55,751
Mitigated
50,317
37,215
Healing
35,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,606
464
9,320
6,202
13,689
11,466
69
4,761
8,928
0
8,261
L
Jing Wei
10,755
9,040
1,136
1,419
10,723
4,452
0
6,983
3,524
0
21,966
W
Hercules
DA4Dragon
Hercules
15,606
2,184
1,923
7,880
15,888
17,982
208
3,565
12,323
0
20,407
W
Cthulhu
DA4PHAT
Cthulhu
18,162
893
1,233
2,090
16,286
17,920
70
3,442
12,844
32,360
0
L
Chang'e
GienahCygni
Chang'e
5,829
70
7,741
7,370
14,935
5,070
0
6,345
8,233
17,084
0
W
Anhur
Roninda4
Anhur
13,495
8,331
722
3,224
11,201
4,866
1,119
3,574
7,627
0
29,998
L
9,931
171
755
106
16,601
11,302
0
5,996
9,996
0
23,348
L
Chiron
11,171
3,202
2,330
1,439
10,754
4,078
0
6,844
3,498
0
23,374
W
18,942
1,084
2,656
1,965
7,848
3,517
558
2,574
5,274
40,582
1,712
L
Kuzenbo
illusion2600
Kuzenbo
12,952
3,378
2,664
10,598
26,379
25,415
0
8,949
16,604
18,365
1,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,470
Gold Earned
40,679
147
Minions Killed
110
0
Camps Cleared
0
1,284,056
Distance Traveled
1,135,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,632
719
3
0
0
272,341
0
L
Jing Wei
8,095
675
27
2
0
217,321
0
W
Hercules
8,879
740
21
2
0
286,239
0
W
Cthulhu
10,082
840
28
2
0
266,606
0
L
Chang'e
7,649
637
22
2
0
254,306
0
W
Anhur
8,759
730
42
4
0
195,951
0
L
Nike
7,884
657
19
2
0
194,760
0
L
Chiron
8,256
688
23
2
0
206,702
0
W
Zeus
10,118
843
53
4
0
262,919
0
L
Kuzenbo
8,795
733
19
2
0
262,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role