Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Baldw1n
Hades
Level 147
God Stats
4W - 0L
1,700 SR
Queue Stats
48W - 42L
1,538 Elo+
Party 2
Poseidon
Poseidon
Elcaporal
Poseidon
Level 156
God Stats
2W - 0L
1,828 SR
Queue Stats
64W - 41L
1,647 Elo+
Party 2
Chaac
Chaac
PiveteWR
Chaac
Level 129
God Stats
1W - 0L
1,426 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Team Averages
Level 162
1,591 SR
1,491 Elo+

VS

Team Averages
Level 129
1,547 SR
1,500 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FNSalazar
Hercules
Level 127
God Stats
1W - 1L
1,708 SR
Queue Stats
98W - 100L
1,457 Elo+
Party 3
Bacchus
Bacchus
Matatias
Bacchus
Level 155
God Stats
5W - 6L
1,434 SR
Queue Stats
378W - 390L
1,600 Elo+
Solo
Kumbhakarna
Kumbhakarna
NBrest
Kumbhakarna
Level 145
God Stats
22W - 26L
1,496 SR
Queue Stats
174W - 174L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
Vinycinszs
Nu Wa
Level 102
God Stats
19W - 11L
1,598 SR
Queue Stats
269W - 252L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 1 / 2
5,377
597
2,949
5,374
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
 
Apollo
10
2 / 1 / 2
5,217
580
1,369
3,560
935
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hades
Baldw1n
Hades
9
2 / 0 / 3
5,858
651
1,896
5,613
3,281
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Elcaporal
Poseidon
11
0 / 0 / 1
5,324
592
4,488
2,847
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
PiveteWR
Chaac
9
0 / 1 / 2
4,762
529
1,778
8,191
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 1 / 0
4,606
512
1,944
3,935
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
FNSalazar
Hercules
9
1 / 0 / 0
5,388
599
1,814
6,034
3,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
Matatias
Bacchus
10
1 / 2 / 0
5,759
640
3,263
5,025
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
NBrest
Kumbhakarna
11
1 / 1 / 1
5,571
619
1,590
6,137
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
10
0 / 2 / 1
5,303
589
3,142
2,956
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
3
3
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
2
3
W
Apollo
 
Apollo
2
1
2
3
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Hades
Baldw1n
Hades
2
0
3
3.5
W
Poseidon
Elcaporal
Poseidon
0
0
1
0.5
L
Hercules
FNSalazar
Hercules
1
0
0
1
L
Bacchus
Matatias
Bacchus
1
2
0
0.5
L
Kumbhakarna
NBrest
Kumbhakarna
1
1
1
1.5
W
Chaac
PiveteWR
Chaac
0
1
2
1
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,480
Damage
11,753
25,585
Taken
24,087
9,575
Mitigated
10,734
12,722
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,949
570
0
4,425
5,374
1,810
0
1,121
4,253
0
33,836
W
Apollo
 
Apollo
1,369
402
0
1,967
3,560
935
0
1,640
1,920
0
30,773
L
Xbalanque
 
Xbalanque
1,944
876
0
1,831
3,935
1,114
0
2,120
1,585
0
24,681
W
Hades
Baldw1n
Hades
1,896
595
146
2,801
5,613
3,281
0
718
4,895
13,067
1,553
W
Poseidon
Elcaporal
Poseidon
4,488
875
0
1,329
2,847
578
0
228
2,619
41,508
680
L
Hercules
FNSalazar
Hercules
1,814
778
0
1,636
6,034
3,299
0
2,657
3,137
0
17,391
L
Bacchus
Matatias
Bacchus
3,263
558
0
1,525
5,025
3,563
0
48
4,977
27,190
1,875
L
Kumbhakarna
NBrest
Kumbhakarna
1,590
154
0
3,524
6,137
2,283
0
124
6,013
34,352
1,721
W
Chaac
PiveteWR
Chaac
1,778
79
0
2,054
8,191
2,971
0
3,783
4,054
0
23,211
L
Nu Wa
3,142
798
0
567
2,956
475
0
716
2,240
34,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
26,627
272
Minions Killed
296
0
Camps Cleared
0
934,879
Distance Traveled
886,704
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,377
597
60
7
0
207,876
0
W
Apollo
5,217
580
58
6
0
166,203
5
L
Xbalanque
4,606
512
60
7
0
112,922
1
W
Hades
5,858
651
23
3
0
190,812
2
W
Poseidon
5,324
592
89
10
0
190,987
0
L
Hercules
5,388
599
30
3
0
210,168
0
L
Bacchus
5,759
640
64
7
0
162,155
2
L
Kumbhakarna
5,571
619
78
9
0
213,496
2
W
Chaac
4,762
529
42
5
0
179,001
3
L
Nu Wa
5,303
589
64
7
0
187,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role