Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ninnie757
Neith
Level 155
God Stats
3W - 0L
1,673 SR
Queue Stats
50W - 54L
1,430 Elo+
Party 1
Nike
Nike
SeeUnHell6510
Nike
Level 127
God Stats
3W - 2L
1,233 SR
Queue Stats
48W - 47L
1,458 Elo+
Party 1
Bakasura
Bakasura
Theshadow067378
Bakasura
Level 107
God Stats
20W - 15L
1,738 SR
Queue Stats
245W - 240L
1,571 Elo+
Solo
Bacchus
Bacchus
matiaas334
Bacchus
Level 102
God Stats
23W - 22L
1,526 SR
Queue Stats
359W - 344L
1,587 Elo+
Solo
Team Averages
Level 129
1,534 SR
1,509 Elo+

VS

Team Averages
Level 125
1,591 SR
1,526 Elo+
The Morrigan
The Morrigan
AreolaLicker
The Morrigan
Level 146
God Stats
5W - 6L
1,452 SR
Queue Stats
137W - 147L
1,534 Elo+
Party 2
Bacchus
Bacchus
DarkBlade GT
Bacchus
Level 140
God Stats
5W - 4L
1,534 SR
Queue Stats
217W - 216L
1,522 Elo+
Solo
Cthulhu
Cthulhu
TheBoomBapEra
Cthulhu
Level 144
God Stats
15W - 19L
1,532 SR
Queue Stats
430W - 430L
1,520 Elo+
Solo
Cupid
Cupid
XxjustenblowsxX
Cupid
Level 69
God Stats
4W - 7L
1,707 SR
Queue Stats
68W - 63L
1,506 Elo+
Solo
Camazotz
Camazotz
bigppzues
Camazotz
Level 128
God Stats
5W - 3L
1,731 SR
Queue Stats
157W - 152L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 2 / 2
9,700
606
1,899
5,385
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ninnie757
Neith
15
4 / 3 / 1
9,523
595
8,017
9,373
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 3
9,682
605
3,977
11,042
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
17
3 / 2 / 0
9,768
611
2,837
14,522
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
matiaas334
Bacchus
13
0 / 1 / 5
8,220
514
5,817
7,963
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AreolaLicker
The Morrigan
15
1 / 1 / 2
8,561
535
2,865
4,699
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DarkBlade GT
Bacchus
12
2 / 1 / 3
7,463
466
5,473
9,539
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
8
1 / 1 / 0
6,499
406
3,030
4,737
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
0 / 5 / 4
6,950
434
6,178
11,615
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Camazotz
bigppzues
Camazotz
13
6 / 1 / 1
7,905
494
8,480
10,833
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
10
10
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
2
0.5
L
The Morrigan
AreolaLicker
The Morrigan
1
1
2
2
L
Bacchus
DarkBlade GT
Bacchus
2
1
3
3.5
W
Neith
Ninnie757
Neith
4
3
1
1.5
W
2
2
3
1.75
L
Cthulhu
1
1
0
1
W
Bakasura
3
2
0
1.5
L
0
5
4
0.4
L
Camazotz
bigppzues
Camazotz
6
1
1
6.5
W
Bacchus
matiaas334
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
26,026
48,285
Taken
41,423
27,763
Mitigated
20,078
12,524
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,899
57
631
1,976
5,385
1,684
1,956
2,122
3,263
71,912
2,902
L
The Morrigan
AreolaLicker
The Morrigan
2,865
559
0
500
4,699
1,755
0
800
3,851
78,940
0
L
Bacchus
DarkBlade GT
Bacchus
5,473
671
0
2,372
9,539
8,328
0
2,011
7,489
26,664
1,727
W
Neith
Ninnie757
Neith
8,017
3,387
0
2,431
9,373
3,618
910
2,936
6,437
0
60,502
W
3,977
484
0
1,386
11,042
7,962
1,454
2,515
7,971
0
58,990
L
Cthulhu
3,030
347
0
1,652
4,737
2,141
0
0
4,268
25,721
425
W
Bakasura
2,837
1,762
0
4,515
14,522
6,947
222
1,137
13,319
0
68,774
L
6,178
4,107
258
2,779
11,615
4,320
630
2,980
8,471
0
45,724
L
Camazotz
bigppzues
Camazotz
8,480
2,875
0
6,583
10,833
3,534
0
1,656
8,880
0
43,568
W
Bacchus
matiaas334
Bacchus
5,817
868
0
1,585
7,963
7,552
358
1,970
5,993
18,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
37,378
529
Minions Killed
383
0
Camps Cleared
0
1,607,616
Distance Traveled
1,276,995
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,700
606
147
9
0
324,763
2
L
The Morrigan
8,561
535
144
9
0
246,021
0
L
Bacchus
7,463
466
27
2
0
315,640
0
W
Neith
9,523
595
114
7
0
292,641
0
W
Nike
9,682
605
105
7
0
294,725
0
L
Cthulhu
6,499
406
55
3
0
147,464
2
W
Bakasura
9,768
611
139
9
0
380,126
2
L
Cupid
6,950
434
87
5
0
269,854
4
L
Camazotz
7,905
494
70
4
0
298,016
3
W
Bacchus
8,220
514
24
2
0
315,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role