Player Matchup

Ares
Ares
Gojo_013
Ares
Level 106
God Stats
2W - 0L
1,418 SR
Queue Stats
50W - 37L
1,511 Elo+
Solo
Medusa
Medusa
TT_Allyre33
Medusa
Level 136
God Stats
7W - 3L
1,689 SR
Queue Stats
48W - 41L
1,457 Elo+
Party 1
Surtr
Surtr
TT_Chocolate
Surtr
Level 171
God Stats
9W - 4L
1,563 SR
Queue Stats
116W - 113L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TT_Sasuke8x42
Morgan Le Fay
Level 154
God Stats
4W - 2L
1,389 SR
Queue Stats
64W - 62L
1,477 Elo+
Party 1
Bellona
Bellona
ghosthunter754
Bellona
Level 121
God Stats
6W - 7L
1,427 SR
Queue Stats
25W - 24L
1,295 Elo+
Party 1
Team Averages
Level 138
1,497 SR
1,452 Elo+

VS

Team Averages
Level 157
1,359 SR
1,468 Elo+
Aphrodite
Aphrodite
BabyMookii
Aphrodite
Level 89
God Stats
0W - 5L
1,124 SR
Queue Stats
7W - 17L
1,354 Elo+
Party 2
Tiamat
Tiamat
ElRoZa
Tiamat
Level 149
God Stats
0W - 1L
1,325 SR
Queue Stats
53W - 35L
1,522 Elo+
Solo
Charybdis
Charybdis
NNJA SPEC OPS
Charybdis
Level 164
God Stats
5W - 5L
1,579 SR
Queue Stats
179W - 176L
1,490 Elo+
Solo
Mercury
Mercury
REY D MAGNUS
Mercury
Level 208
God Stats
1W - 2L
1,298 SR
Queue Stats
177W - 179L
1,484 Elo+
Solo
Terra
Terra
UnrealMarley
Terra
Level 173
God Stats
0W - 2L
1,471 SR
Queue Stats
303W - 291L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 0 / 2
4,803
480
3,108
5,453
5,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
10
1 / 1 / 1
5,113
511
3,760
5,244
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 5
6,672
667
8,263
8,092
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TT_Sasuke8x42
Morgan Le Fay
13
4 / 1 / 2
7,044
704
2,710
6,967
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 0 / 1
6,517
652
2,034
7,069
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyMookii
Aphrodite
10
0 / 0 / 0
5,067
507
3,408
3,709
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ElRoZa
Tiamat
12
3 / 3 / 0
6,636
664
6,729
7,172
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NNJA SPEC OPS
Charybdis
10
1 / 2 / 0
5,437
544
3,421
5,864
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
REY D MAGNUS
Mercury
9
0 / 7 / 1
4,754
475
2,742
9,581
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 2
5,312
531
2,650
6,261
3,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BabyMookii
Aphrodite
0
0
0
0
L
Tiamat
ElRoZa
Tiamat
3
3
0
1
W
Ares
1
0
2
2
L
Charybdis
NNJA SPEC OPS
Charybdis
1
2
0
0.5
L
Mercury
REY D MAGNUS
Mercury
0
7
1
0.07
W
Medusa
1
1
1
1.5
W
6
2
5
4.25
W
Morgan Le Fay
TT_Sasuke8x42
Morgan Le Fay
4
1
2
5
L
0
1
2
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,875
Damage
18,950
32,825
Taken
32,587
16,691
Mitigated
13,444
12,932
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BabyMookii
Aphrodite
3,408
671
0
2,612
3,709
1,058
0
0
3,709
27,136
0
L
Tiamat
ElRoZa
Tiamat
6,729
294
0
2,170
7,172
3,711
0
2,242
4,701
44,262
0
W
Ares
3,108
649
0
370
5,453
5,196
0
815
4,638
17,176
0
L
Charybdis
NNJA SPEC OPS
Charybdis
3,421
1,995
0
2,139
5,864
1,928
0
1,345
4,519
0
39,864
L
Mercury
REY D MAGNUS
Mercury
2,742
1,265
0
1,411
9,581
3,198
0
1,284
8,241
0
34,212
W
Medusa
3,760
1,098
0
2,559
5,244
1,495
0
1,478
3,766
0
36,733
W
8,263
4,322
0
2,020
8,092
3,571
25
1,917
6,049
2,480
44,238
W
Morgan Le Fay
TT_Sasuke8x42
Morgan Le Fay
2,710
162
0
3,240
6,967
1,986
0
4,560
1,921
40,261
2,124
L
2,650
156
1,411
1,692
6,261
3,549
0
1,424
4,837
14,916
1,108
W
2,034
502
0
4,743
7,069
4,443
0
2,932
3,757
0
40,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
27,206
343
Minions Killed
307
0
Camps Cleared
0
1,009,481
Distance Traveled
981,437
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,067
507
45
5
0
164,247
3
L
Tiamat
6,636
664
99
10
0
225,530
0
W
Ares
4,803
480
30
3
0
200,591
2
L
Charybdis
5,437
544
80
8
0
169,588
2
L
Mercury
4,754
475
54
5
0
204,532
0
W
Medusa
5,113
511
65
7
0
201,190
2
W
Surtr
6,672
667
72
7
0
207,855
0
W
Morgan Le Fay
7,044
704
95
10
0
209,153
4
L
Terra
5,312
531
29
3
0
217,540
2
W
Bellona
6,517
652
81
8
0
190,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role