Player Matchup

Chang'e
Chang'e
Averagenoob4
Chang'e
Level 18
God Stats
1W - 1L
1,709 SR
Queue Stats
16W - 12L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
Brass Nails
Xbalanque
Level 156
God Stats
3W - 3L
1,316 SR
Queue Stats
96W - 107L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
carlos2205
Kuzenbo
Level 57
God Stats
1W - 5L
1,323 SR
Queue Stats
75W - 78L
1,371 Elo+
Party 2
Team Averages
Level 77
1,450 SR
1,409 Elo+

VS

Team Averages
Level 84
1,503 SR
1,349 Elo+
Baron Samedi
Baron Samedi
CassiopeiaMarie3
Baron Samedi
Level 118
God Stats
1W - 1L
1,342 SR
Queue Stats
2W - 5L
1,205 Elo+
Solo
Maui
Maui
Elmo07y
Maui
Level 85
God Stats
6W - 3L
1,614 SR
Queue Stats
63W - 58L
1,432 Elo+
Party 1
Artemis
Artemis
OneGamerTrick
Artemis
Level 48
God Stats
6W - 3L
1,552 SR
Queue Stats
25W - 27L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Averagenoob4
Chang'e
12
1 / 5 / 1
7,526
684
5,632
9,449
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
Brass Nails
Xbalanque
13
0 / 4 / 2
7,791
708
4,937
11,482
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
carlos2205
Kuzenbo
12
0 / 3 / 2
7,295
663
5,128
10,884
10,575
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CassiopeiaMarie3
Baron Samedi
15
1 / 1 / 8
8,888
808
6,260
6,955
2,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Elmo07y
Maui
14
3 / 1 / 7
8,594
781
6,076
9,937
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
16
8 / 0 / 4
10,021
911
13,693
6,152
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
1
Kills
12
12
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Averagenoob4
Chang'e
1
5
1
0.3
L
Xbalanque
Brass Nails
Xbalanque
0
4
2
0.25
W
Baron Samedi
CassiopeiaMarie3
Baron Samedi
1
1
8
5
W
Maui
Elmo07y
Maui
3
1
7
6.5
W
Artemis
8
0
4
10
L
Kuzenbo
carlos2205
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
26,029
31,815
Taken
23,044
16,330
Mitigated
10,053
3,775
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Averagenoob4
Chang'e
5,632
212
1,147
1,624
9,449
2,432
0
3,802
5,467
18,808
0
L
Xbalanque
Brass Nails
Xbalanque
4,937
2,370
0
1,004
11,482
3,323
0
3,934
7,232
0
28,194
W
Baron Samedi
CassiopeiaMarie3
Baron Samedi
6,260
572
962
2,782
6,955
2,788
263
2,032
4,923
40,855
0
W
Maui
Elmo07y
Maui
6,076
1,106
134
2,739
9,937
4,696
331
4,256
5,681
12,925
0
W
Artemis
13,693
3,667
0
1,193
6,152
2,569
799
4,361
1,791
0
32,713
L
Kuzenbo
carlos2205
Kuzenbo
5,128
2,285
0
0
10,884
10,575
0
4,160
6,388
13,950
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,612
Gold Earned
27,503
102
Minions Killed
129
0
Camps Cleared
0
517,855
Distance Traveled
570,273
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,526
684
29
3
0
165,455
0
L
Xbalanque
7,791
708
57
5
0
156,128
2
W
Baron Samedi
8,888
808
53
5
0
177,659
0
W
Maui
8,594
781
23
2
0
189,755
0
W
Artemis
10,021
911
53
5
0
202,859
5
L
Kuzenbo
7,295
663
16
1
0
196,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role