Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Alduros
Khepri
Level 169
God Stats
2W - 0L
1,740 SR
Queue Stats
191W - 197L
1,525 Elo+
Solo
Bastet
Bastet
DrWilcat
Bastet
Level 106
God Stats
16W - 15L
1,576 SR
Queue Stats
81W - 69L
1,487 Elo+
Party 2
Poseidon
Poseidon
RahbGG
Poseidon
Level 139
God Stats
8W - 3L
1,764 SR
Queue Stats
146W - 120L
1,506 Elo+
Party 2
Shiva
Shiva
banworthy
Shiva
Level 145
God Stats
9W - 4L
1,685 SR
Queue Stats
87W - 72L
1,539 Elo+
Party 2
Team Averages
Level 142
1,653 SR
1,511 Elo+

VS

Team Averages
Level 122
1,533 SR
1,525 Elo+
Medusa
Medusa
BreakfastWizards
Medusa
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
475W - 464L
1,504 Elo+
Solo
Cerberus
Cerberus
Ch3sed
Cerberus
Level 140
God Stats
56W - 42L
1,725 SR
Queue Stats
78W - 54L
1,619 Elo+
Solo
Camazotz
Camazotz
Grillomatador12
Camazotz
Level 128
God Stats
1W - 4L
1,275 SR
Queue Stats
232W - 220L
1,496 Elo+
Party 1
Surtr
Surtr
KitzuneeDn
Surtr
Level 137
God Stats
15W - 15L
1,576 SR
Queue Stats
190W - 167L
1,498 Elo+
Party 1
Ra
Ra
R0MP3PN3S34
Ra
Level 62
God Stats
8W - 9L
1,588 SR
Queue Stats
139W - 137L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 2 / 2
6,583
598
6,889
7,584
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Alduros
Khepri
8
1 / 5 / 5
5,606
510
3,178
9,216
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
DrWilcat
Bastet
12
3 / 1 / 6
6,545
595
5,394
6,329
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
RahbGG
Poseidon
13
8 / 0 / 4
7,769
706
7,777
3,229
995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
banworthy
Shiva
12
5 / 1 / 2
7,535
685
8,885
9,429
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
5,856
532
6,467
6,817
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Ch3sed
Cerberus
9
1 / 4 / 5
5,190
472
5,607
11,230
7,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
10
3 / 5 / 1
5,568
506
3,003
10,274
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
9
1 / 4 / 0
5,613
510
5,662
11,322
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 6 / 0
5,671
516
1,630
7,473
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
22
Kills
9
9
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
2
3
W
Khepri
Alduros
Khepri
1
5
5
0.7
L
4
3
2
1.67
L
Cerberus
Ch3sed
Cerberus
1
4
5
0.88
W
Bastet
DrWilcat
Bastet
3
1
6
6
L
Camazotz
3
5
1
0.7
L
Surtr
1
4
0
0.25
L
0
6
0
0
W
Poseidon
RahbGG
Poseidon
8
0
4
10
W
Shiva
banworthy
Shiva
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,123
Damage
22,369
35,787
Taken
47,116
16,908
Mitigated
22,930
12,459
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,889
4,417
0
3,675
7,584
2,041
0
3,543
4,041
0
35,760
W
Khepri
Alduros
Khepri
3,178
453
0
649
9,216
5,985
0
1,798
7,418
15,768
920
L
6,467
2,647
0
1,245
6,817
1,860
660
2,064
4,753
0
35,591
L
Cerberus
Ch3sed
Cerberus
5,607
455
0
2,942
11,230
7,794
0
2,165
9,065
27,295
361
W
Bastet
DrWilcat
Bastet
5,394
2,495
0
2,567
6,329
2,226
0
443
5,820
0
45,651
L
Camazotz
3,003
728
0
4,043
10,274
2,656
0
1,999
8,203
0
32,293
L
Surtr
5,662
2,748
0
1,925
11,322
8,494
0
391
10,334
1,433
28,176
L
1,630
146
74
814
7,473
2,126
0
4,150
3,281
37,644
294
W
Poseidon
RahbGG
Poseidon
7,777
2,142
0
1,195
3,229
995
35
1,027
1,938
49,122
1,419
W
Shiva
banworthy
Shiva
8,885
2,631
0
4,373
9,429
5,661
315
470
8,959
0
54,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
27,898
351
Minions Killed
330
0
Camps Cleared
0
1,155,176
Distance Traveled
1,105,961
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,583
598
55
5
0
199,865
1
W
Khepri
5,606
510
27
2
0
212,526
2
L
Medusa
5,856
532
66
6
0
204,499
2
L
Cerberus
5,190
472
63
6
0
224,823
0
W
Bastet
6,545
595
72
7
0
263,374
0
L
Camazotz
5,568
506
59
5
0
247,445
0
L
Surtr
5,613
510
56
5
0
207,577
2
L
Ra
5,671
516
86
8
0
221,617
0
W
Poseidon
7,769
706
83
8
0
259,183
0
W
Shiva
7,535
685
114
10
0
220,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role