Player Matchup

Thanatos
Thanatos
AxelVortex
Thanatos
Level 123
God Stats
34W - 37L
1,447 SR
Queue Stats
150W - 154L
1,412 Elo+
Party 3
Charybdis
Charybdis
Fripaloski
Charybdis
Level 27
God Stats
5W - 4L
1,532 SR
Queue Stats
57W - 79L
1,319 Elo+
Party 3
Chaac
Chaac
GhostNappa5
Chaac
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 163L
1,356 Elo+
Solo
Anubis
Anubis
GiovaniCrack582
Anubis
Level 46
God Stats
6W - 1L
1,770 SR
Queue Stats
207W - 207L
1,423 Elo+
Party 3
Fenrir
Fenrir
misilgamer
Fenrir
Level 45
God Stats
31W - 33L
1,439 SR
Queue Stats
66W - 76L
1,378 Elo+
Solo
Team Averages
Level 57
1,537 SR
1,378 Elo+

VS

Team Averages
Level 49
1,539 SR
1,332 Elo+
Camazotz
Camazotz
Glaileon
Camazotz
Level 55
God Stats
1W - 1L
1,694 SR
Queue Stats
100W - 117L
1,438 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheMoonMonk
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
1,192 Elo+
Party 1
Agni
Agni
VxIid
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 83L
1,420 Elo+
Party 2
Jormungandr
Jormungandr
lunarmonk121
Jormungandr
Level 23
God Stats
27W - 17L
1,305 SR
Queue Stats
65W - 49L
1,192 Elo+
Party 1
Kumbhakarna
Kumbhakarna
szesu
Kumbhakarna
Level 54
God Stats
1W - 2L
1,694 SR
Queue Stats
60W - 76L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxelVortex
Thanatos
11
3 / 2 / 5
7,879
563
4,517
11,369
8,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Fripaloski
Charybdis
14
6 / 2 / 4
8,675
620
7,894
9,214
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 2 / 2
9,111
651
8,120
10,203
5,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
13 / 3 / 5
10,418
744
17,167
11,452
4,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
misilgamer
Fenrir
13
3 / 2 / 3
7,668
548
3,896
6,436
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Glaileon
Camazotz
13
5 / 5 / 2
7,774
555
7,826
15,465
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
TheMoonMonk
Ah Muzen Cab
10
0 / 5 / 4
6,100
436
4,264
7,675
1,830
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Agni
VxIid
Agni
10
0 / 10 / 3
6,101
436
2,372
9,575
1,586
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
lunarmonk121
Jormungandr
12
5 / 6 / 1
7,577
541
7,925
16,304
7,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
szesu
Kumbhakarna
13
1 / 2 / 1
7,583
542
4,563
12,397
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
28
Kills
11
11
Deaths
28
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AxelVortex
Thanatos
3
2
5
2.75
W
Charybdis
Fripaloski
Charybdis
6
2
4
4
W
3
2
2
2
W
13
3
5
5.17
L
Camazotz
Glaileon
Camazotz
5
5
2
1.2
L
Ah Muzen Cab
TheMoonMonk
Ah Muzen Cab
0
5
4
0.4
L
Agni
VxIid
Agni
0
10
3
0.15
L
Jormungandr
lunarmonk121
Jormungandr
5
6
1
0.92
W
Fenrir
misilgamer
Fenrir
3
2
3
2.25
L
Kumbhakarna
szesu
Kumbhakarna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,594
Damage
26,950
48,674
Taken
61,416
25,174
Mitigated
21,367
22,542
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AxelVortex
Thanatos
4,517
521
0
7,220
11,369
8,050
0
2,301
9,068
0
29,588
W
Charybdis
Fripaloski
Charybdis
7,894
5,415
0
4,785
9,214
3,439
962
3,511
5,703
0
56,469
W
8,120
2,490
0
2,393
10,203
5,661
532
4,738
5,059
0
63,561
W
17,167
1,245
0
6,307
11,452
4,998
2,562
3,783
7,669
70,976
0
L
Camazotz
Glaileon
Camazotz
7,826
1,638
0
7,122
15,465
3,751
0
5,049
10,221
0
37,158
L
Ah Muzen Cab
TheMoonMonk
Ah Muzen Cab
4,264
2,295
208
219
7,675
1,830
0
1,715
5,960
0
23,719
L
Agni
VxIid
Agni
2,372
454
0
889
9,575
1,586
0
6,159
3,416
30,106
168
L
Jormungandr
lunarmonk121
Jormungandr
7,925
1,886
27
2,031
16,304
7,239
0
4,244
12,017
24,319
279
W
Fenrir
misilgamer
Fenrir
3,896
471
0
1,837
6,436
3,026
282
418
5,978
0
41,455
L
Kumbhakarna
szesu
Kumbhakarna
4,563
1,297
0
1,410
12,397
6,961
0
0
12,368
48,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
35,135
446
Minions Killed
297
0
Camps Cleared
0
1,227,155
Distance Traveled
1,304,872
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,879
563
37
3
0
297,087
0
W
Charybdis
8,675
620
112
8
0
234,210
0
W
Chaac
9,111
651
102
7
0
222,864
2
W
Anubis
10,418
744
121
9
0
217,890
0
L
Camazotz
7,774
555
78
6
0
282,252
0
L
Ah Muzen Cab
6,100
436
36
3
0
263,900
0
L
Agni
6,101
436
48
3
0
228,486
0
L
Jormungandr
7,577
541
35
3
0
265,060
2
W
Fenrir
7,668
548
74
5
0
255,104
0
L
Kumbhakarna
7,583
542
100
7
0
265,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role