Player Matchup

Tiamat
Tiamat
KrehaBepo
Tiamat
Level 39
God Stats
2W - 1L
1,490 SR
Queue Stats
35W - 30L
1,472 Elo+
Solo
Neith
Neith
NoobyTrickster
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1
Susano
Susano
ReusableTV
Susano
Level 120
God Stats
4W - 2L
1,758 SR
Queue Stats
91W - 75L
1,552 Elo+
Party 1
Maui
Maui
SpeedyJOKER23
Maui
Level 13
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 1
King Arthur
King Arthur
honestrooster69
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1
Team Averages
Level 37
1,596 SR
1,605 Elo+

VS

Team Averages
Level 92
1,579 SR
1,506 Elo+
Medusa
Medusa
Belmogodx
Medusa
Level 38
God Stats
2W - 2L
1,548 SR
Queue Stats
30W - 36L
1,456 Elo+
Party 2
Sobek
Sobek
CharmlessDeath
Sobek
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,358 Elo+
Party 2
Vamana
Vamana
Pi11ar0fAutumn
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,587 Elo+
Party 2
Awilix
Awilix
Royyal
Awilix
Level 194
God Stats
5W - 2L
1,663 SR
Queue Stats
46W - 43L
1,602 Elo+
Party 2
Poseidon
Poseidon
Unii21
Poseidon
Level 41
God Stats
2W - 1L
1,684 SR
Queue Stats
91W - 82L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KrehaBepo
Tiamat
13
0 / 5 / 1
7,278
485
3,007
10,184
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,452
430
5,514
8,767
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
ReusableTV
Susano
13
3 / 3 / 0
7,286
486
5,720
11,736
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

10
0 / 3 / 1
6,231
415
2,246
11,189
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
honestrooster69
King Arthur
12
0 / 4 / 0
6,674
445
6,825
14,553
11,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Belmogodx
Medusa
14
2 / 1 / 5
7,846
523
8,660
7,429
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
0 / 0 / 6
7,897
526
3,882
10,240
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
3 / 0 / 4
10,385
692
12,572
13,597
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Royyal
Awilix
16
7 / 0 / 4
8,856
590
8,706
9,989
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Unii21
Poseidon
16
8 / 2 / 3
10,175
678
7,771
7,999
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
20
20
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Belmogodx
Medusa
2
1
5
4.5
W
0
0
6
3
L
Tiamat
KrehaBepo
Tiamat
0
5
1
0.1
L
0
5
1
0.1
W
3
0
4
5
L
Susano
ReusableTV
Susano
3
3
0
1
W
Awilix
Royyal
Awilix
7
0
4
9
L
0
3
1
0.17
W
Poseidon
Unii21
Poseidon
8
2
3
4.75
L
King Arthur
honestrooster69
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
41,591
56,429
Taken
49,254
30,243
Mitigated
34,112
9,460
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Belmogodx
Medusa
8,660
2,983
0
2,509
7,429
2,579
390
932
6,497
0
65,939
W
3,882
505
0
3,924
10,240
9,272
0
1,494
8,746
18,888
3,895
L
Tiamat
KrehaBepo
Tiamat
3,007
146
0
2,121
10,184
3,615
0
4,150
5,742
50,854
0
L
5,514
2,098
0
1,274
8,767
2,864
0
1,191
7,576
0
51,092
W
12,572
5,505
0
2,327
13,597
16,410
0
419
13,178
1,014
83,793
L
Susano
ReusableTV
Susano
5,720
704
0
3,951
11,736
4,064
0
1,438
10,050
0
48,367
W
Awilix
Royyal
Awilix
8,706
3,242
0
5,017
9,989
3,384
0
664
9,325
0
76,452
L
2,246
524
0
844
11,189
8,135
0
2,736
8,413
15,236
0
W
Poseidon
Unii21
Poseidon
7,771
1,278
0
1,909
7,999
2,467
219
2,496
5,503
69,988
2,673
L
King Arthur
honestrooster69
King Arthur
6,825
596
0
1,270
14,553
11,565
0
1,596
11,894
194
44,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,921
Gold Earned
45,159
390
Minions Killed
528
0
Camps Cleared
0
1,480,256
Distance Traveled
1,662,383
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,846
523
113
8
0
303,958
2
W
Sobek
7,897
526
32
2
0
345,351
0
L
Tiamat
7,278
485
105
7
0
265,042
7
L
Neith
6,452
430
98
7
0
263,528
0
W
Vamana
10,385
692
148
10
0
302,465
2
L
Susano
7,286
486
94
6
0
342,341
0
W
Awilix
8,856
590
95
6
0
388,800
2
L
Maui
6,231
415
19
1
0
302,640
0
W
Poseidon
10,175
678
140
9
0
321,809
0
L
King Arthur
6,674
445
74
5
0
306,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role