Player Matchup

Nox
Nox
Gayterttots
Nox
Level 159
God Stats
2W - 2L
1,548 SR
Queue Stats
50W - 53L
1,563 Elo+
Party 1
Maui
Maui
HeresMarzy
Maui
Level 207
God Stats
5W - 5L
1,662 SR
Queue Stats
160W - 145L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
Krow1
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 166L
1,571 Elo+
Party 1
Medusa
Medusa
Shixxs
Medusa
Level 118
God Stats
2W - 1L
1,558 SR
Queue Stats
76W - 85L
1,540 Elo+
Party 1
Mulan
Mulan
opie1974
Mulan
Level 148
God Stats
6W - 10L
1,535 SR
Queue Stats
155W - 164L
1,565 Elo+
Party 1
Team Averages
Level 158
1,560 SR
1,565 Elo+

VS

Team Averages
Level 135
1,541 SR
1,532 Elo+
Apollo
Apollo
Beef182
Apollo
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
GaryLazerEyes99
Kukulkan
Level 141
God Stats
3W - 3L
1,691 SR
Queue Stats
62W - 62L
1,583 Elo+
Solo
Ravana
Ravana
HeavensPiano
Ravana
Level 159
God Stats
0W - 1L
1,685 SR
Queue Stats
12W - 12L
1,563 Elo+
Solo
Sylvanus
Sylvanus
NickleRack
Sylvanus
Level 121
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
TrollAhead
Surtr
Level 86
God Stats
2W - 4L
1,565 SR
Queue Stats
158W - 166L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,812
973
3,766
2,820
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 6
6,595
942
4,326
7,259
5,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
Krow1
Hun Batz
12
2 / 0 / 3
6,458
923
6,474
4,451
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Shixxs
Medusa
11
1 / 0 / 4
6,166
881
3,390
1,384
528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
opie1974
Mulan
12
1 / 1 / 4
6,678
954
3,918
3,820
2,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beef182
Apollo
12
0 / 2 / 1
6,198
885
2,679
7,148
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
9
0 / 1 / 1
5,505
786
1,087
1,275
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
11
1 / 0 / 0
6,227
890
3,027
4,336
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
NickleRack
Sylvanus
11
0 / 3 / 0
6,255
894
2,841
7,578
6,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Surtr
11
0 / 0 / 1
6,031
862
3,540
6,353
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
1
1
Deaths
6
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
Beef182
Apollo
0
2
1
0.25
L
Kukulkan
0
1
1
0.5
W
2
0
3
3.5
L
Ravana
1
0
0
1
W
0
0
6
3
W
Hun Batz
Krow1
Hun Batz
2
0
3
3.5
L
Sylvanus
NickleRack
Sylvanus
0
3
0
0
W
Medusa
Shixxs
Medusa
1
0
4
3
L
Surtr
0
0
1
0.5
W
Mulan
opie1974
Mulan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,874
Damage
13,174
19,734
Taken
26,690
11,388
Mitigated
15,228
7,546
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Beef182
Apollo
2,679
1,330
0
1,953
7,148
2,455
0
2,289
4,692
0
18,484
L
Kukulkan
1,087
120
0
0
1,275
396
0
319
956
4,989
0
W
3,766
173
0
250
2,820
1,079
0
913
1,907
17,570
1,017
L
Ravana
3,027
419
0
719
4,336
1,502
0
1,932
2,297
0
16,921
W
4,326
810
1,726
3,583
7,259
5,574
38
1,394
5,865
10,289
0
W
Hun Batz
Krow1
Hun Batz
6,474
368
0
680
4,451
1,843
64
506
3,945
0
18,400
L
Sylvanus
NickleRack
Sylvanus
2,841
508
802
2,149
7,578
6,590
0
1,770
5,487
9,884
0
W
Medusa
Shixxs
Medusa
3,390
1,189
0
349
1,384
528
258
439
945
0
12,797
L
Surtr
3,540
679
0
1,053
6,353
4,285
0
1,211
5,098
167
15,300
W
Mulan
opie1974
Mulan
3,918
701
0
958
3,820
2,364
262
804
3,016
0
18,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,709
Gold Earned
30,216
169
Minions Killed
136
0
Camps Cleared
0
777,842
Distance Traveled
625,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,198
885
42
6
0
140,699
0
L
Kukulkan
5,505
786
9
1
0
48,507
0
W
Nox
6,812
973
52
7
0
142,031
0
L
Ravana
6,227
890
38
5
0
158,945
0
W
Maui
6,595
942
14
2
0
158,881
0
W
Hun Batz
6,458
923
33
5
0
169,148
0
L
Sylvanus
6,255
894
12
2
0
139,712
0
W
Medusa
6,166
881
27
4
0
151,520
0
L
Surtr
6,031
862
35
5
0
137,814
0
W
Mulan
6,678
954
43
6
0
156,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role