Player Matchup

Charybdis
Charybdis
Diamond III
 
Charybdis
Diamond III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Mibael
Thoth
Diamond V
Level 157
God Stats
1W - 3L
1,639 SR
Queue Stats
97W - 56L
2,331 MMR
Party 2
Bastet
Bastet
Diamond IV
Nodapure
Bastet
Diamond IV
Level 142
God Stats
1W - 1L
1,731 SR
Queue Stats
49W - 23L
2,223 MMR
Party 2
Bacchus
Bacchus
Diamond IV
RelentlessBlue_
Bacchus
Diamond IV
Level 164
God Stats
40W - 22L
1,715 SR
Queue Stats
68W - 52L
2,192 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
S7 Cardx
Zhong Kui
Masters
Level 145
God Stats
137W - 87L
1,677 SR
Queue Stats
467W - 357L
2,960 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,652 SR
2,241 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,512 SR
1,650 MMR
Kumbhakarna
Kumbhakarna
Diamond III
 
Kumbhakarna
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Masters
 
Baba Yaga
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond II
 
Chaac
Diamond II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Diamond II
Zoëy
Da Ji
Diamond II
Level 118
God Stats
4W - 3L
1,558 SR
Queue Stats
104W - 62L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 4 / 0
4,481
498
4,459
7,006
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Mibael
Thoth
8
0 / 3 / 1
4,486
498
1,830
5,579
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bastet
Nodapure
Bastet
8
1 / 4 / 1
4,737
526
2,571
7,488
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 3 / 1
4,993
555
2,322
9,011
5,233
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
S7 Cardx
Zhong Kui
10
1 / 1 / 0
6,005
667
5,162
7,183
4,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
MartichorasCthulhuYu HuangFreya

VS

Bans
King ArthurMedusaChang'eNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
3 / 0 / 6
5,836
648
4,824
7,216
3,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
 
Hou Yi
11
4 / 0 / 3
5,829
648
6,291
5,187
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
 
Baba Yaga
10
0 / 2 / 5
5,614
624
5,836
4,036
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
10
0 / 1 / 1
5,299
589
3,887
8,873
4,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Da Ji
Zoëy
Da Ji
11
8 / 1 / 2
6,323
703
4,738
6,333
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
0
0
W
Kumbhakarna
 
Kumbhakarna
3
0
6
6
W
Hou Yi
 
Hou Yi
4
0
3
5.5
W
Baba Yaga
 
Baba Yaga
0
2
5
1.25
W
Chaac
 
Chaac
0
1
1
0.5
L
Thoth
Mibael
Thoth
0
3
1
0.17
L
Bastet
Nodapure
Bastet
1
4
1
0.38
L
1
3
1
0.5
L
Zhong Kui
S7 Cardx
Zhong Kui
1
1
0
1
W
Da Ji
Zoëy
Da Ji
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
25,576
36,267
Taken
31,645
13,655
Mitigated
13,158
14,472
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,459
1,937
0
2,172
7,006
1,646
0
833
6,173
0
28,841
W
Kumbhakarna
 
Kumbhakarna
4,824
1,112
0
2,422
7,216
3,064
0
1,411
5,805
27,154
0
W
Hou Yi
 
Hou Yi
6,291
4,033
0
3,075
5,187
1,659
0
440
4,747
0
42,585
W
Baba Yaga
 
Baba Yaga
5,836
213
0
976
4,036
1,426
0
1,273
2,763
36,588
498
W
Chaac
 
Chaac
3,887
504
0
3,649
8,873
4,820
0
5,090
3,783
0
37,968
L
Thoth
Mibael
Thoth
1,830
296
0
758
5,579
1,007
0
2,686
2,643
28,552
0
L
Bastet
Nodapure
Bastet
2,571
633
0
2,461
7,488
1,551
0
2,602
4,698
0
19,931
L
2,322
504
871
2,765
9,011
5,233
0
3,871
4,997
12,143
543
L
Zhong Kui
S7 Cardx
Zhong Kui
5,162
1,472
0
5,445
7,183
4,218
105
87
7,096
44,096
1,932
W
Da Ji
Zoëy
Da Ji
4,738
1,297
0
972
6,333
2,189
0
1,003
5,330
0
36,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
28,901
263
Minions Killed
335
0
Camps Cleared
0
821,715
Distance Traveled
974,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,481
498
49
5
0
151,071
0
W
Kumbhakarna
5,836
648
38
4
0
206,189
2
W
Hou Yi
5,829
648
85
9
0
168,649
0
W
Baba Yaga
5,614
624
77
9
0
196,109
0
W
Chaac
5,299
589
75
8
0
184,403
0
L
Thoth
4,486
498
53
6
0
158,811
0
L
Bastet
4,737
526
44
5
0
190,097
0
L
Bacchus
4,993
555
23
3
0
170,673
0
L
Zhong Kui
6,005
667
94
10
0
151,063
0
W
Da Ji
6,323
703
60
7
0
219,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role