Player Matchup

Fenrir
Fenrir
AliensVsBiden69
Fenrir
Level 127
God Stats
13W - 22L
1,271 SR
Queue Stats
82W - 77L
1,411 Elo+
Party 3
Ix Chel
Ix Chel
BeardedYetiGuy
Ix Chel
Level 108
God Stats
1W - 0L
1,744 SR
Queue Stats
130W - 117L
1,440 Elo+
Party 2
Artemis
Artemis
Destaaan
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 130L
1,413 Elo+
Party 3
Discordia
Discordia
ID i L e M m aZ
Discordia
Level 122
God Stats
3W - 4L
1,345 SR
Queue Stats
38W - 28L
1,516 Elo+
Party 2
Chaac
Chaac
RioT x Tr1gg3r
Chaac
Level 128
God Stats
26W - 22L
1,512 SR
Queue Stats
368W - 370L
1,421 Elo+
Solo
Team Averages
Level 121
1,474 SR
1,440 Elo+

VS

Team Averages
Level 116
1,499 SR
1,449 Elo+
Xing Tian
Xing Tian
Johnamizer
Xing Tian
Level 109
God Stats
30W - 30L
1,520 SR
Queue Stats
255W - 245L
1,427 Elo+
Solo
Rama
Rama
Riqueosaurus
Rama
Level 121
God Stats
0W - 3L
1,402 SR
Queue Stats
31W - 32L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
SantexReapx
Ah Puch
Level 115
God Stats
39W - 28L
1,486 SR
Queue Stats
440W - 432L
1,443 Elo+
Solo
Horus
Horus
SheLovTov
Horus
Level 128
God Stats
9W - 13L
1,524 SR
Queue Stats
67W - 61L
1,487 Elo+
Party 1
Ymir
Ymir
ronchokill
Ymir
Level 105
God Stats
105W - 94L
1,560 SR
Queue Stats
123W - 124L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 3
9,721
572
7,907
13,695
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 9
8,861
521
9,329
8,485
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Destaaan
Artemis
13
4 / 2 / 5
8,313
489
9,023
8,830
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
ID i L e M m aZ
Discordia
13
1 / 2 / 5
7,613
448
6,687
5,805
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 1
10,431
614
12,191
15,203
9,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Johnamizer
Xing Tian
12
0 / 3 / 2
7,452
438
10,122
17,497
11,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 6 / 1
7,242
426
5,040
10,551
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SantexReapx
Ah Puch
13
1 / 4 / 1
7,901
465
5,855
8,735
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SheLovTov
Horus
14
7 / 4 / 3
9,283
546
8,225
16,635
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

8
1 / 3 / 1
6,443
379
1,231
9,005
4,450

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
11
11
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
3
3
9
2.5
W
Artemis
Destaaan
Artemis
4
2
5
3.25
W
Discordia
ID i L e M m aZ
Discordia
1
2
5
1.75
L
Xing Tian
Johnamizer
Xing Tian
0
3
2
0.33
W
3
2
1
1.75
L
2
6
1
0.42
L
Ah Puch
SantexReapx
Ah Puch
1
4
1
0.38
L
Horus
SheLovTov
Horus
7
4
3
2.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,137
Damage
30,473
52,018
Taken
62,423
23,812
Mitigated
28,102
17,284
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,907
1,079
0
2,583
13,695
6,025
0
4,402
9,119
0
66,402
W
9,329
1,515
1,775
2,638
8,485
3,035
477
2,403
6,030
46,336
1,772
W
Artemis
Destaaan
Artemis
9,023
4,908
0
2,896
8,830
3,182
3,074
995
7,835
0
42,775
W
Discordia
ID i L e M m aZ
Discordia
6,687
440
0
23
5,805
1,808
162
1,944
3,821
44,856
0
L
Xing Tian
Johnamizer
Xing Tian
10,122
474
0
3,593
17,497
11,208
0
3,379
13,982
45,691
1,147
W
12,191
2,644
0
7,369
15,203
9,762
1,527
6,418
8,108
0
78,915
L
5,040
2,908
0
2,646
10,551
2,576
0
1,117
9,159
0
37,153
L
Ah Puch
SantexReapx
Ah Puch
5,855
64
0
1,398
8,735
2,379
280
2,411
6,310
49,771
685
L
Horus
SheLovTov
Horus
8,225
3,626
402
2,174
16,635
7,489
0
5,321
11,102
0
42,605
L
1,231
0
18
1,084
9,005
4,450
0
2,439
6,157
15,537
291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
38,321
452
Minions Killed
307
0
Camps Cleared
0
1,543,128
Distance Traveled
1,306,889
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,721
572
90
5
0
386,418
4
W
Ix Chel
8,861
521
84
5
0
284,725
0
W
Artemis
8,313
489
65
4
0
261,171
3
W
Discordia
7,613
448
72
4
0
324,108
0
L
Xing Tian
7,452
438
74
4
0
267,625
0
W
Chaac
10,431
614
141
8
0
286,706
5
L
Rama
7,242
426
67
4
0
210,072
0
L
Ah Puch
7,901
465
86
5
0
295,522
0
L
Horus
9,283
546
61
4
0
329,857
0
L
Ymir
6,443
379
19
1
0
203,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role