Player Matchup

Medusa
Medusa
Dizzzeyy
Medusa
Level 141
God Stats
0W - 2L
1,548 SR
Queue Stats
3W - 10L
1,332 Elo+
Party 3
Nu Wa
Nu Wa
KanyeEast847
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
XxREDxNATIONxX
Chaac
Level 159
God Stats
1W - 4L
1,583 SR
Queue Stats
5W - 11L
1,394 Elo+
Party 3
Geb
Geb
quantumleafboy
Geb
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
suhmadude
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,350 Elo+
Party 3
Team Averages
Level 114
1,526 SR
1,415 Elo+

VS

Team Averages
Level 117
1,456 SR
1,498 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
F0rtn1t3K1dd
Nut
Level 45
God Stats
5W - 4L
1,547 SR
Queue Stats
38W - 34L
1,550 Elo+
Party 2
Shiva
Shiva
OCDDiStRaCtIoN
Shiva
Level 142
God Stats
1W - 0L
1,281 SR
Queue Stats
10W - 11L
1,432 Elo+
Party 1
Anubis
Anubis
Slickzy
Anubis
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 109L
1,584 Elo+
Solo
Loki
Loki
ljtdeadeye
Loki
Level 137
God Stats
1W - 0L
1,449 SR
Queue Stats
108W - 101L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dizzzeyy
Medusa
11
1 / 4 / 1
6,019
602
5,309
7,631
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,433
443
418
3,082
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 2 / 1
6,583
658
7,315
9,458
7,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 2
5,279
528
2,803
6,118
3,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
suhmadude
Thanatos
10
2 / 4 / 2
5,620
562
3,706
8,914
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 0 / 7
6,383
638
3,716
6,175
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 2 / 1
6,240
624
4,525
6,433
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 5
5,873
587
6,230
11,907
6,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anubis
Slickzy
Anubis
13
7 / 0 / 3
7,489
749
4,875
3,198
1,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 1
5,339
534
1,535
6,653
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
14
16
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
7
6.5
L
Medusa
Dizzzeyy
Medusa
1
4
1
0.38
W
3
2
1
1.75
L
0
4
0
0
W
0
2
5
1.25
W
Anubis
Slickzy
Anubis
7
0
3
8.5
L
2
2
1
1.25
W
1
2
1
0.75
L
1
2
2
1
L
Thanatos
suhmadude
Thanatos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
20,881
35,203
Taken
34,366
16,340
Mitigated
16,430
13,508
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,716
751
201
2,212
6,175
4,606
0
1,067
5,068
13,889
740
L
Medusa
Dizzzeyy
Medusa
5,309
1,846
0
2,705
7,631
2,187
0
1,018
6,613
0
48,078
W
4,525
2,387
0
1,268
6,433
2,239
0
257
6,176
0
47,304
L
418
112
0
0
3,082
481
0
1,293
1,789
13,663
0
W
6,230
774
0
3,079
11,907
6,368
0
687
11,220
0
37,571
W
Anubis
Slickzy
Anubis
4,875
435
0
2,180
3,198
1,335
0
441
2,755
51,449
0
L
7,315
883
0
3,585
9,458
7,458
0
1,957
7,501
0
47,339
W
1,535
110
0
3,372
6,653
1,882
0
653
6,000
0
33,570
L
2,803
267
0
940
6,118
3,750
0
2,056
4,062
7,926
811
L
Thanatos
suhmadude
Thanatos
3,706
707
0
6,278
8,914
2,464
0
2,017
6,897
0
30,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
31,324
283
Minions Killed
342
0
Camps Cleared
0
1,008,913
Distance Traveled
1,107,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,383
638
18
2
0
246,994
0
L
Medusa
6,019
602
78
8
0
204,142
0
W
Nut
6,240
624
94
9
0
195,431
0
L
Nu Wa
4,433
443
30
3
0
149,970
0
W
Shiva
5,873
587
73
7
0
221,318
0
W
Anubis
7,489
749
92
9
0
195,187
0
L
Chaac
6,583
658
96
10
0
207,175
0
W
Loki
5,339
534
65
7
0
248,618
0
L
Geb
5,279
528
19
2
0
207,083
0
L
Thanatos
5,620
562
60
6
0
240,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role