Player Matchup

Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Agonizingx
Apollo
Gold V
Level 139
God Stats
4W - 1L
1,369 SR
Queue Stats
31W - 15L
1,687 MMR
Party 2
Surtr
Surtr
Gold III
Haunter Regalia
Surtr
Gold III
Level 195
God Stats
1W - 3L
1,549 SR
Queue Stats
42W - 24L
1,768 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum III
Texcho
Zhong Kui
Platinum III
Level 146
God Stats
20W - 14L
1,707 SR
Queue Stats
176W - 161L
1,733 MMR
Solo
Ares
Ares
Platinum V
That1Summer
Ares
Platinum V
Level 157
God Stats
2W - 5L
1,262 SR
Queue Stats
392W - 392L
1,730 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,477 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,543 SR
1,699 MMR
Lancelot
Lancelot
Platinum V
 
Lancelot
Platinum V
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Casey2768
Cu Chulainn
Gold V
Level 148
God Stats
2W - 2L
1,837 SR
Queue Stats
10W - 6L
1,717 MMR
Party 1
Ishtar
Ishtar
Platinum III
LILYMIR5
Ishtar
Platinum III
Level 143
God Stats
0W - 2L
1,330 SR
Queue Stats
103W - 95L
1,802 MMR
Party 3
Bake Kujira
Bake Kujira
Gold IV
LoTheyDoCall
Bake Kujira
Gold IV
Level 159
God Stats
0W - 1L
1,594 SR
Queue Stats
11W - 6L
1,734 MMR
Party 1
Chang'e
Chang'e
Platinum V
Wayy2rare
Chang'e
Platinum V
Level 73
God Stats
12W - 18L
1,452 SR
Queue Stats
230W - 233L
1,740 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 5 / 6
9,179
574
10,670
15,248
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Agonizingx
Apollo
16
7 / 1 / 4
9,967
623
9,953
5,839
2,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 2 / 3
9,763
610
11,395
15,095
13,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Texcho
Zhong Kui
18
14 / 2 / 7
11,965
748
22,752
15,363
11,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
1 / 4 / 7
8,463
529
5,555
15,189
14,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
Erlang ShenAo KuangFreyaKumbhakarna

VS

Bans
LokiAnhurHadesXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
6 / 4 / 3
8,372
523
7,956
13,773
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Casey2768
Cu Chulainn
15
3 / 5 / 5
9,536
596
15,210
20,079
16,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
LILYMIR5
Ishtar
15
2 / 3 / 3
8,552
535
6,681
10,413
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bake Kujira
LoTheyDoCall
Bake Kujira
12
2 / 6 / 5
8,133
508
8,292
17,475
17,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Chang'e
Wayy2rare
Chang'e
12
1 / 11 / 2
7,505
469
7,134
16,254
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
29
Kills
14
14
Deaths
29
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
5
6
1.2
L
Lancelot
 
Lancelot
6
4
3
1.88
W
Apollo
Agonizingx
Apollo
7
1
4
9
L
Cu Chulainn
Casey2768
Cu Chulainn
3
5
5
1.1
W
4
2
3
2.75
L
Ishtar
LILYMIR5
Ishtar
2
3
3
1.17
L
Bake Kujira
LoTheyDoCall
Bake Kujira
2
6
5
0.75
W
Zhong Kui
Texcho
Zhong Kui
14
2
7
8.75
W
1
4
7
1.13
L
Chang'e
Wayy2rare
Chang'e
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,325
Damage
45,273
66,734
Taken
77,994
47,291
Mitigated
49,429
22,481
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,670
3,668
0
4,961
15,248
6,340
0
4,072
10,900
72,179
947
L
Lancelot
 
Lancelot
7,956
988
0
1,114
13,773
6,242
0
7,941
5,832
0
65,260
W
Apollo
Agonizingx
Apollo
9,953
6,583
0
3,485
5,839
2,306
1,320
1,297
4,497
0
79,135
L
Cu Chulainn
Casey2768
Cu Chulainn
15,210
1,405
0
4,355
20,079
16,102
102
6,761
13,318
16,562
72,699
W
11,395
3,354
0
3,546
15,095
13,176
80
2,750
11,951
3,421
65,389
L
Ishtar
LILYMIR5
Ishtar
6,681
4,720
0
3,983
10,413
4,090
2,607
2,033
8,380
0
75,747
L
Bake Kujira
LoTheyDoCall
Bake Kujira
8,292
3,987
0
1,403
17,475
17,926
0
10,307
7,168
36,172
582
W
Zhong Kui
Texcho
Zhong Kui
22,752
9,061
0
8,368
15,363
11,366
2,840
5,561
9,362
90,929
9,309
W
5,555
513
0
2,121
15,189
14,103
77
4,272
10,855
23,739
1,844
L
Chang'e
Wayy2rare
Chang'e
7,134
288
292
2,516
16,254
5,069
0
11,940
4,314
40,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,337
Gold Earned
42,098
557
Minions Killed
522
0
Camps Cleared
0
1,632,352
Distance Traveled
1,583,092
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,179
574
114
7
0
360,881
2
L
Lancelot
8,372
523
91
6
0
371,181
0
W
Apollo
9,967
623
119
7
0
316,755
3
L
Cu Chulainn
9,536
596
156
10
0
306,994
1
W
Surtr
9,763
610
117
7
0
344,401
2
L
Ishtar
8,552
535
127
8
0
301,631
1
L
Bake Kujira
8,133
508
61
4
0
323,383
4
W
Zhong Kui
11,965
748
165
10
0
300,942
0
W
Ares
8,463
529
42
3
0
309,373
7
L
Chang'e
7,505
469
87
5
0
279,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role