Player Matchup

Chang'e
Chang'e
Gold V
GoosyGator
Chang'e
Gold V
Level 119
God Stats
17W - 12L
1,737 SR
Queue Stats
78W - 86L
1,507 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
McBingi
Sun Wukong
Gold II
Level 159
God Stats
1W - 3L
1,536 SR
Queue Stats
77W - 78L
1,449 MMR
Solo
Hachiman
Hachiman
Silver IV
goku0517
Hachiman
Silver IV
Level 51
God Stats
6W - 5L
1,488 SR
Queue Stats
68W - 76L
1,361 MMR
Party 2
Serqet
Serqet
Gold III
moquito013
Serqet
Gold III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 112L
1,476 MMR
Party 3
Bacchus
Bacchus
Gold V
wazuuup08
Bacchus
Gold V
Level 139
God Stats
3W - 3L
1,354 SR
Queue Stats
67W - 73L
1,359 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,523 SR
1,430 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,552 SR
1,449 MMR
Cabrakan
Cabrakan
Gold IV
 
Cabrakan
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
C_TOWN159
Poseidon
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Party 1
Cupid
Cupid
Gold V
Mr_Light_Feet
Cupid
Gold V
Level 153
God Stats
1W - 2L
1,432 SR
Queue Stats
315W - 316L
1,433 MMR
Solo
Thor
Thor
Gold V
O_TOWN15
Thor
Gold V
Level 173
God Stats
0W - 2L
1,816 SR
Queue Stats
35W - 40L
1,443 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
scary_boys
Kumbhakarna
Gold V
Level 105
God Stats
9W - 13L
1,515 SR
Queue Stats
136W - 145L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GoosyGator
Chang'e
19
15 / 1 / 1
12,441
691
18,041
13,664
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
McBingi
Sun Wukong
16
1 / 5 / 0
9,921
551
8,450
15,205
9,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
goku0517
Hachiman
14
3 / 2 / 5
9,144
508
6,976
9,920
3,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
moquito013
Serqet
15
3 / 6 / 8
9,230
513
7,747
14,963
5,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
wazuuup08
Bacchus
14
2 / 3 / 7
9,596
533
5,149
12,844
13,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
GebKuzenboAnhurAnubisKing Arthur

VS

Bans
CthulhuMedusaTerraMulanYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 11 / 6
8,101
450
10,820
19,231
11,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
C_TOWN159
Poseidon
12
0 / 6 / 2
7,535
419
2,489
7,370
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
4 / 1 / 2
11,015
612
6,461
6,320
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
17
8 / 4 / 6
9,748
542
11,211
15,247
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
scary_boys
Kumbhakarna
15
3 / 2 / 8
9,026
501
11,094
17,763
12,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
24
Kills
17
17
Deaths
24
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
11
6
0.45
L
Poseidon
C_TOWN159
Poseidon
0
6
2
0.17
W
Chang'e
GoosyGator
Chang'e
15
1
1
15.5
W
Sun Wukong
McBingi
Sun Wukong
1
5
0
0.2
L
4
1
2
5
L
Thor
8
4
6
2.75
W
Hachiman
goku0517
Hachiman
3
2
5
2.75
W
Serqet
moquito013
Serqet
3
6
8
1.17
L
Kumbhakarna
scary_boys
Kumbhakarna
3
2
8
3.5
W
Bacchus
wazuuup08
Bacchus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,363
Damage
42,075
66,596
Taken
65,931
37,249
Mitigated
32,531
19,381
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,820
1,495
0
1,789
19,231
11,839
0
8,069
10,426
58,982
0
L
Poseidon
C_TOWN159
Poseidon
2,489
706
0
526
7,370
1,324
0
5,732
1,205
41,366
471
W
Chang'e
GoosyGator
Chang'e
18,041
699
1,504
5,985
13,664
4,834
1,568
5,878
7,656
80,081
2,942
W
Sun Wukong
McBingi
Sun Wukong
8,450
1,329
0
4,063
15,205
9,339
0
5,701
8,870
0
73,780
L
6,461
3,855
82
3,146
6,320
2,071
912
853
5,427
0
86,733
L
Thor
11,211
2,806
0
4,259
15,247
4,850
0
4,626
10,304
0
66,191
W
Hachiman
goku0517
Hachiman
6,976
3,813
0
4,376
9,920
3,620
1,568
1,237
8,643
0
65,283
W
Serqet
moquito013
Serqet
7,747
2,034
0
441
14,963
5,561
90
6,099
8,678
0
54,139
L
Kumbhakarna
scary_boys
Kumbhakarna
11,094
1,215
0
2,730
17,763
12,447
0
2,601
14,684
51,295
1,177
W
Bacchus
wazuuup08
Bacchus
5,149
1,006
0
3,012
12,844
13,895
1,038
4,290
8,459
33,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
45,425
508
Minions Killed
501
0
Camps Cleared
0
1,828,892
Distance Traveled
1,648,536
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,101
450
75
4
0
314,746
0
L
Poseidon
7,535
419
85
5
0
260,535
0
W
Chang'e
12,441
691
163
9
0
400,920
1
W
Sun Wukong
9,921
551
133
7
0
352,548
4
L
Cupid
11,015
612
148
8
0
383,834
6
L
Thor
9,748
542
103
6
0
357,276
1
W
Hachiman
9,144
508
96
5
0
331,367
0
W
Serqet
9,230
513
67
4
0
366,118
0
L
Kumbhakarna
9,026
501
90
5
0
332,145
0
W
Bacchus
9,596
533
49
3
0
377,939
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role