Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Flowpast
Fenrir
Level 126
God Stats
3W - 6L
1,543 SR
Queue Stats
90W - 80L
1,562 Elo+
Party 3
Ymir
Ymir
Ripitried
Ymir
Level 122
God Stats
10W - 5L
1,567 SR
Queue Stats
357W - 361L
1,449 Elo+
Solo
Poseidon
Poseidon
T-o-x-ic_D-u-st
Poseidon
Level 144
God Stats
10W - 7L
1,614 SR
Queue Stats
175W - 173L
1,480 Elo+
Party 3
Izanami
Izanami
Wickedlywright
Izanami
Level 110
God Stats
0W - 1L
1,567 SR
Queue Stats
2W - 6L
1,374 Elo+
Party 1
Team Averages
Level 130
1,558 SR
1,473 Elo+

VS

Team Averages
Level 101
1,468 SR
1,495 Elo+
Janus
Janus
Cloraseptic_
Janus
Level 133
God Stats
8W - 8L
1,530 SR
Queue Stats
163W - 150L
1,566 Elo+
Solo
Fafnir
Fafnir
GKV4LIFE
Fafnir
Level 127
God Stats
4W - 9L
1,282 SR
Queue Stats
88W - 93L
1,455 Elo+
Solo
Freya
Freya
GoogleGuardian
Freya
Level 127
God Stats
16W - 11L
1,583 SR
Queue Stats
90W - 80L
1,528 Elo+
Solo
Ullr
Ullr
TooVardslig
Ullr
Level 89
God Stats
6W - 6L
1,447 SR
Queue Stats
186W - 171L
1,463 Elo+
Party 2
Bacchus
Bacchus
fivestarcaden
Bacchus
Level 29
God Stats
3W - 1L
1,499 SR
Queue Stats
119W - 110L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
4 / 4 / 0
6,513
543
5,566
5,899
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Flowpast
Fenrir
12
1 / 0 / 0
6,392
533
5,233
11,308
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ymir
9
0 / 4 / 5
5,969
497
3,369
10,861
6,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
11
1 / 4 / 1
6,190
516
4,084
8,526
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 6 / 3
5,514
460
4,021
8,347
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,566
631
6,022
4,906
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
GKV4LIFE
Fafnir
12
0 / 1 / 1
7,023
585
4,240
9,896
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 0 / 8
6,947
579
6,389
8,269
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
5 / 3 / 3
7,103
592
7,698
8,390
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
12
7 / 3 / 5
7,058
588
6,503
8,657
5,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
18
18
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
0
1
W
4
0
3
5.5
L
Fenrir
Flowpast
Fenrir
1
0
0
1
W
Fafnir
GKV4LIFE
Fafnir
0
1
1
0.5
W
2
0
8
6
L
Ymir
0
4
5
0.63
L
Poseidon
1
4
1
0.38
W
5
3
3
2.17
L
0
6
3
0.25
W
Bacchus
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
30,852
44,941
Taken
40,118
17,948
Mitigated
19,679
7,755
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,566
555
0
353
5,899
1,609
0
2,860
2,757
32,424
0
W
6,022
486
0
1,899
4,906
1,319
106
2,403
2,207
51,598
1,179
L
Fenrir
Flowpast
Fenrir
5,233
1,242
0
3,018
11,308
5,318
0
4,860
5,783
0
34,982
W
Fafnir
GKV4LIFE
Fafnir
4,240
584
0
5,218
9,896
7,804
0
420
9,476
38,412
3,280
W
6,389
2,096
0
6,128
8,269
2,552
0
1,387
6,824
49,705
1,989
L
Ymir
3,369
635
0
1,079
10,861
6,615
0
5,441
5,089
14,047
0
L
Poseidon
4,084
1,158
0
2,063
8,526
2,133
0
3,368
4,775
42,404
497
W
7,698
3,329
0
1,241
8,390
2,268
541
4,319
3,914
0
41,875
L
4,021
3,007
0
1,242
8,347
2,273
0
4,508
3,599
0
38,093
W
Bacchus
6,503
529
0
1,086
8,657
5,736
0
4,131
4,461
24,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
35,697
295
Minions Killed
366
0
Camps Cleared
0
1,146,320
Distance Traveled
1,230,461
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,513
543
71
6
0
219,648
1
W
Janus
7,566
631
109
9
0
242,884
1
L
Fenrir
6,392
533
62
5
0
237,038
0
W
Fafnir
7,023
585
66
6
0
235,681
1
W
Freya
6,947
579
86
7
0
278,572
0
L
Ymir
5,969
497
26
2
0
227,299
2
L
Poseidon
6,190
516
80
7
0
220,416
0
W
Ullr
7,103
592
63
5
0
222,067
2
L
Izanami
5,514
460
56
5
0
241,919
0
W
Bacchus
7,058
588
42
4
0
251,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role