Player Matchup

Danzaburou
Danzaburou
Belmogodx
Danzaburou
Level 38
God Stats
10W - 9L
1,441 SR
Queue Stats
30W - 36L
1,438 Elo+
Party 2
Horus
Horus
CharmlessDeath
Horus
Level 30
God Stats
1W - 5L
1,175 SR
Queue Stats
6W - 12L
1,263 Elo+
Party 2
Nu Wa
Nu Wa
HaloAxel2004
Nu Wa
Level 148
God Stats
13W - 10L
1,604 SR
Queue Stats
219W - 203L
1,562 Elo+
Solo
Pele
Pele
Pi11ar0fAutumn
Pele
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,569 Elo+
Party 2
Agni
Agni
Royyal
Agni
Level 194
God Stats
2W - 2L
1,294 SR
Queue Stats
46W - 43L
1,590 Elo+
Party 2
Team Averages
Level 114
1,403 SR
1,484 Elo+

VS

Team Averages
Level 103
1,716 SR
1,607 Elo+
Ratatoskr
Ratatoskr
Cmoney1330
Ratatoskr
Level 109
God Stats
4W - 1L
1,797 SR
Queue Stats
19W - 21L
1,663 Elo+
Party 1
Hachiman
Hachiman
DisplacedSeven
Hachiman
Level 92
God Stats
1W - 5L
1,648 SR
Queue Stats
16W - 21L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ImLuckyyy
Morgan Le Fay
Level 97
God Stats
2W - 3L
1,707 SR
Queue Stats
10W - 19L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
PlanarMistake
Sylvanus
Level 151
God Stats
5W - 5L
1,927 SR
Queue Stats
234W - 209L
1,574 Elo+
Solo
Nike
Nike
Tyus104
Nike
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Belmogodx
Danzaburou
15
3 / 2 / 7
9,472
526
10,902
12,920
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 10
8,886
494
4,273
17,288
16,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
8 / 1 / 3
12,123
674
17,047
11,578
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 4
11,640
647
9,569
12,294
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
Royyal
Agni
19
6 / 0 / 7
11,645
647
13,920
9,846
3,128
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cmoney1330
Ratatoskr
15
2 / 8 / 0
8,402
467
4,169
15,145
4,399
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
14
2 / 3 / 2
8,296
461
11,084
11,549
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
ImLuckyyy
Morgan Le Fay
14
0 / 6 / 2
8,084
449
5,403
10,953
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PlanarMistake
Sylvanus
13
1 / 4 / 2
8,295
461
10,450
20,285
19,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
Tyus104
Nike
14
1 / 8 / 0
8,423
468
7,790
15,536
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
29
Kills
6
6
Deaths
29
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Belmogodx
Danzaburou
3
2
7
3.25
W
0
2
10
2.5
L
Ratatoskr
Cmoney1330
Ratatoskr
2
8
0
0.25
L
Hachiman
2
3
2
1
W
8
1
3
9.5
L
Morgan Le Fay
ImLuckyyy
Morgan Le Fay
0
6
2
0.17
W
12
1
4
14
L
Sylvanus
PlanarMistake
Sylvanus
1
4
2
0.5
W
Agni
Royyal
Agni
6
0
7
9.5
L
Nike
Tyus104
Nike
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,711
Damage
38,896
63,926
Taken
73,468
33,366
Mitigated
41,451
28,773
Healing
15,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Belmogodx
Danzaburou
10,902
5,034
0
6,549
12,920
5,101
501
5,293
7,627
0
71,579
W
4,273
2,009
2,238
7,967
17,288
16,505
0
4,783
12,505
0
21,812
L
Ratatoskr
Cmoney1330
Ratatoskr
4,169
771
0
250
15,145
4,399
0
7,050
7,905
0
70,370
L
Hachiman
11,084
7,453
0
3,347
11,549
4,444
0
2,339
9,074
0
81,941
W
17,047
2,837
0
3,243
11,578
3,361
1,947
0
10,755
82,809
513
L
Morgan Le Fay
ImLuckyyy
Morgan Le Fay
5,403
429
0
2,124
10,953
2,494
0
6,747
4,084
50,702
902
W
9,569
2,094
0
3,928
12,294
5,271
64
2,512
9,782
0
107,943
L
Sylvanus
PlanarMistake
Sylvanus
10,450
1,235
887
7,257
20,285
19,525
0
3,342
16,807
27,091
3,831
W
Agni
Royyal
Agni
13,920
1,049
0
4,848
9,846
3,128
30
3,442
6,404
108,378
0
L
Nike
Tyus104
Nike
7,790
204
0
1,682
15,536
10,589
0
10,214
4,633
0
63,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,766
Gold Earned
41,500
611
Minions Killed
479
0
Camps Cleared
0
1,880,906
Distance Traveled
1,710,695
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,472
526
119
7
0
346,769
0
W
Horus
8,886
494
31
2
0
389,935
0
L
Ratatoskr
8,402
467
115
6
0
412,524
0
L
Hachiman
8,296
461
133
7
0
319,152
2
W
Nu Wa
12,123
674
131
7
0
330,189
2
L
Morgan Le Fay
8,084
449
95
5
0
337,691
0
W
Pele
11,640
647
144
8
0
428,947
0
L
Sylvanus
8,295
461
36
2
0
315,423
6
W
Agni
11,645
647
186
10
0
385,066
4
L
Nike
8,423
468
100
6
0
325,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role