Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Akiua
Zeus
Level 105
God Stats
0W - 2L
1,292 SR
Queue Stats
128W - 128L
1,482 Elo+
Party 1
Bacchus
Bacchus
cptkenzi
Bacchus
Level 3
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 1
Team Averages
Level 84
1,506 SR
1,474 Elo+

VS

Team Averages
Level 117
1,574 SR
1,490 Elo+
Surtr
Surtr
ToG_AndyOG
Surtr
Level 104
God Stats
6W - 4L
1,529 SR
Queue Stats
101W - 104L
1,511 Elo+
Party 2
Bacchus
Bacchus
el_cubanito_123
Bacchus
Level 101
God Stats
3W - 1L
1,693 SR
Queue Stats
37W - 37L
1,493 Elo+
Party 2
Chang'e
Chang'e
mbl1601
Chang'e
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 240L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
2 / 0 / 0
9,680
807
6,594
7,942
6,617
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Zeus
Akiua
Zeus
15
0 / 5 / 2
8,874
740
9,777
7,437
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
cptkenzi
Bacchus
12
0 / 3 / 0
7,419
618
1,749
6,184
3,813
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
17
2 / 0 / 5
9,280
773
5,523
9,980
9,661
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 5
9,103
759
6,363
11,200
8,709
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
mbl1601
Chang'e
16
4 / 2 / 4
9,738
812
6,372
6,488
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
0
0
2
L
Zeus
Akiua
Zeus
0
5
2
0.2
W
Surtr
2
0
5
4.5
L
Bacchus
cptkenzi
Bacchus
0
3
0
0
W
2
0
5
4.5
W
Chang'e
mbl1601
Chang'e
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
18,258
21,563
Taken
27,668
12,626
Mitigated
20,449
3,135
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,594
681
119
2,602
7,942
6,617
0
3,640
3,683
0
40,389
L
Zeus
Akiua
Zeus
9,777
1,483
80
290
7,437
2,196
0
4,510
2,359
34,877
0
W
Surtr
5,523
1,887
0
1,926
9,980
9,661
54
3,538
6,192
907
30,324
L
Bacchus
cptkenzi
Bacchus
1,749
200
0
44
6,184
3,813
0
3,539
2,260
3,973
0
W
6,363
466
0
1,718
11,200
8,709
0
5,949
5,035
21,524
2,938
W
Chang'e
mbl1601
Chang'e
6,372
138
2,578
2,752
6,488
2,079
0
2,130
4,308
31,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
28,121
134
Minions Killed
163
0
Camps Cleared
0
580,158
Distance Traveled
693,362
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,680
807
77
6
0
244,975
0
L
Zeus
8,874
740
55
5
0
188,117
0
W
Surtr
9,280
773
56
5
0
236,754
1
L
Bacchus
7,419
618
2
0
0
147,066
0
W
Bacchus
9,103
759
38
3
0
234,500
0
W
Chang'e
9,738
812
69
6
0
222,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role