Player Matchup

Thoth
Thoth
Gold V
Hawk Pride319
Thoth
Gold V
Level 205
God Stats
4W - 4L
1,609 SR
Queue Stats
566W - 574L
1,403 MMR
Party 2
Serqet
Serqet
Gold V
HereComesStanky
Serqet
Gold V
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 87L
1,416 MMR
Solo
Sylvanus
Sylvanus
Silver I
JohnnyGhost1819
Sylvanus
Silver I
Level 79
God Stats
0W - 1L
1,735 SR
Queue Stats
6W - 10L
1,405 MMR
Solo
Odin
Odin
Gold V
SnakePitLLC
Odin
Gold V
Level 126
God Stats
6W - 6L
1,535 SR
Queue Stats
243W - 262L
1,402 MMR
Party 2
Hachiman
Hachiman
Gold III
WolfeyD
Hachiman
Gold III
Level 156
God Stats
32W - 30L
1,563 SR
Queue Stats
395W - 389L
1,412 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,588 SR
1,407 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,402 SR
1,408 MMR
Izanami
Izanami
Bronze III
Captain Doogs
Izanami
Bronze III
Level 106
God Stats
3W - 5L
1,147 SR
Queue Stats
4W - 5L
1,455 MMR
Party 1
Baba Yaga
Baba Yaga
Silver II
CleanPoem4777
Baba Yaga
Silver II
Level 149
God Stats
1W - 4L
1,318 SR
Queue Stats
8W - 10L
1,381 MMR
Party 1
Sobek
Sobek
Gold III
FactsRFacts
Sobek
Gold III
Level 143
God Stats
2W - 2L
1,270 SR
Queue Stats
116W - 123L
1,413 MMR
Solo
Nike
Nike
Gold V
JoeGreer50
Nike
Gold V
Level 156
God Stats
2W - 0L
1,772 SR
Queue Stats
102W - 123L
1,376 MMR
Solo
Mulan
Mulan
Gold IV
TTV-malejama
Mulan
Gold IV
Level 125
God Stats
28W - 28L
1,503 SR
Queue Stats
150W - 158L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,635
512
2,096
3,636
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
5,722
520
1,723
5,986
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
3
0 / 1 / 0
4,067
370
493
2,197
824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
5,262
478
4,597
10,372
8,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
WolfeyD
Hachiman
9
1 / 4 / 0
5,456
496
2,403
7,199
1,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
ArachneNu WaAresDa Ji

VS

Bans
CthulhuKumbhakarnaFreyaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 0 / 4
7,224
657
3,019
4,031
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
CleanPoem4777
Baba Yaga
12
2 / 0 / 1
6,807
619
1,801
3,079
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
0 / 0 / 4
6,053
550
2,043
5,824
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 1 / 3
6,760
615
3,294
6,877
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 0
7,208
655
7,122
8,647
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
0
4
3
W
Baba Yaga
CleanPoem4777
Baba Yaga
2
0
1
2.5
W
0
0
4
2
L
0
1
1
0.5
L
0
2
1
0.25
W
4
1
3
5.5
L
Sylvanus
0
1
0
0
L
0
0
0
0
W
1
0
0
1
L
Hachiman
WolfeyD
Hachiman
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,312
Damage
17,279
29,390
Taken
28,458
13,992
Mitigated
14,885
6,979
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,019
2,079
0
1,422
4,031
1,311
0
347
3,684
0
57,641
W
Baba Yaga
CleanPoem4777
Baba Yaga
1,801
0
0
801
3,079
984
501
589
2,280
48,069
0
W
2,043
146
0
2,690
5,824
4,412
341
1,521
4,207
18,384
0
L
2,096
197
0
500
3,636
937
0
1,530
2,106
29,360
0
L
1,723
350
0
164
5,986
2,105
0
742
5,244
0
44,511
W
3,294
290
0
2,285
6,877
2,361
135
627
6,089
0
42,731
L
Sylvanus
493
231
120
664
2,197
824
0
322
1,875
3,425
0
L
4,597
1,507
0
4,235
10,372
8,522
0
0
10,372
0
33,202
W
7,122
1,300
0
3,246
8,647
5,817
0
0
8,647
0
53,925
L
Hachiman
WolfeyD
Hachiman
2,403
798
0
1,296
7,199
1,604
0
1,250
5,949
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,142
Gold Earned
34,052
278
Minions Killed
392
0
Camps Cleared
0
856,011
Distance Traveled
1,150,747
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,224
657
116
11
0
212,365
0
W
Baba Yaga
6,807
619
102
9
0
237,052
0
W
Sobek
6,053
550
22
2
0
235,924
0
L
Thoth
5,635
512
73
7
0
181,327
0
L
Serqet
5,722
520
96
9
0
244,117
0
W
Nike
6,760
615
64
6
0
259,460
0
L
Sylvanus
4,067
370
9
1
0
46,058
0
L
Odin
5,262
478
55
5
0
184,686
0
W
Mulan
7,208
655
88
8
0
205,946
4
L
Hachiman
5,456
496
45
4
0
199,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role