Player Matchup

Hel
Hel
ArtemisIsGrippy
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,469 Elo+
Party 2
Bastet
Bastet
Beepmeat
Bastet
Level 38
God Stats
3W - 5L
1,444 SR
Queue Stats
37W - 66L
1,349 Elo+
Party 2
Medusa
Medusa
Brandew2
Medusa
Level 8
God Stats
2W - 7L
1,246 SR
Queue Stats
6W - 13L
1,183 Elo+
Party 2
Bacchus
Bacchus
JasianC
Bacchus
Level 28
God Stats
7W - 20L
1,359 SR
Queue Stats
15W - 26L
1,409 Elo+
Party 2
Mulan
Mulan
daltonlover69
Mulan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,575 Elo+
Party 2
Team Averages
Level 24
1,410 SR
1,397 Elo+

VS

Team Averages
Level 26
1,493 SR
1,248 Elo+
Ymir
Ymir
BULBASURLUCIANO
Ymir
Level 3
God Stats
0W - 3L
1,161 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 3
Scylla
Scylla
LeBroXx
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,049 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MetooSun54
Cu Chulainn
Level 59
God Stats
5W - 1L
1,877 SR
Queue Stats
136W - 156L
1,437 Elo+
Party 1
Nemesis
Nemesis
Smithboys420
Nemesis
Level 28
God Stats
21W - 24L
1,430 SR
Queue Stats
50W - 69L
1,393 Elo+
Party 1
Artemis
Artemis
matias2705
Artemis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,308
758
2,509
3,392
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Beepmeat
Bastet
8
6 / 0 / 5
4,829
690
4,275
3,845
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Brandew2
Medusa
7
3 / 1 / 3
4,444
635
4,379
3,001
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
JasianC
Bacchus
7
0 / 0 / 5
4,311
616
1,990
3,391
2,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
6 / 0 / 1
5,377
768
4,303
4,664
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,643
520
730
5,431
2,405
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
LeBroXx
Scylla
6
0 / 6 / 0
3,382
483
1,067
4,434
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cu Chulainn
MetooSun54
Cu Chulainn
4
0 / 4 / 0
3,390
484
854
4,235
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Smithboys420
Nemesis
6
0 / 1 / 0
3,631
519
1,992
4,039
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
matias2705
Artemis
6
1 / 4 / 0
3,806
544
945
4,091
1,063
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
18
Kills
1
1
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
3
1
0.17
W
Bastet
Beepmeat
Bastet
6
0
5
8.5
W
Medusa
Brandew2
Medusa
3
1
3
4.5
W
Bacchus
JasianC
Bacchus
0
0
5
2.5
L
Scylla
LeBroXx
Scylla
0
6
0
0
L
Cu Chulainn
MetooSun54
Cu Chulainn
0
4
0
0
L
Nemesis
Smithboys420
Nemesis
0
1
0
0
W
6
0
1
6.5
L
Artemis
matias2705
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,456
Damage
5,588
18,293
Taken
22,230
8,061
Mitigated
7,078
5,866
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,509
60
60
1,730
3,392
966
0
871
2,521
36,588
1,367
L
730
77
0
785
5,431
2,405
0
1,380
4,051
4,359
0
W
Bastet
Beepmeat
Bastet
4,275
1,279
0
834
3,845
1,182
0
196
3,649
0
19,168
W
Medusa
Brandew2
Medusa
4,379
1,909
0
468
3,001
809
0
303
2,698
0
20,553
W
Bacchus
JasianC
Bacchus
1,990
400
0
1,600
3,391
2,090
0
274
3,117
8,779
390
L
Scylla
LeBroXx
Scylla
1,067
113
0
330
4,434
1,091
0
2,118
2,316
11,417
526
L
Cu Chulainn
MetooSun54
Cu Chulainn
854
280
0
908
4,235
1,149
0
188
4,047
0
9,925
L
Nemesis
Smithboys420
Nemesis
1,992
660
0
212
4,039
1,370
0
440
3,599
0
16,276
W
4,303
1,285
0
1,174
4,664
3,014
0
153
4,511
286
26,415
L
Artemis
matias2705
Artemis
945
184
0
500
4,091
1,063
0
465
3,626
0
11,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
17,852
202
Minions Killed
98
0
Camps Cleared
0
768,604
Distance Traveled
621,656
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,308
758
82
12
0
156,615
2
L
Ymir
3,643
520
10
1
0
130,606
0
W
Bastet
4,829
690
30
4
0
163,842
0
W
Medusa
4,444
635
35
5
0
137,491
0
W
Bacchus
4,311
616
12
2
0
151,614
3
L
Scylla
3,382
483
16
2
0
111,254
0
L
Cu Chulainn
3,390
484
21
3
0
93,513
0
L
Nemesis
3,631
519
31
4
0
165,093
0
W
Mulan
5,377
768
43
6
0
159,042
0
L
Artemis
3,806
544
20
3
0
121,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role