Player Matchup

Medusa
Medusa
Dregaur
Medusa
Level 56
God Stats
3W - 0L
1,850 SR
Queue Stats
50W - 44L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
LordSarasaland
Baron Samedi
Level 152
God Stats
4W - 6L
1,486 SR
Queue Stats
109W - 117L
1,470 Elo+
Party 1
Shiva
Shiva
wromero0585
Shiva
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,335 Elo+
Party 1
Team Averages
Level 77
1,612 SR
1,430 Elo+

VS

Team Averages
Level 104
1,700 SR
1,397 Elo+
Cthulhu
Cthulhu
GrandmasterS1
Cthulhu
Level 109
God Stats
1W - 2L
1,694 SR
Queue Stats
9W - 12L
1,351 Elo+
Party 2
Medusa
Medusa
Uncle_Ses
Medusa
Level 96
God Stats
0W - 1L
1,768 SR
Queue Stats
10W - 9L
1,445 Elo+
Party 2
Janus
Janus
YoungskuII23
Janus
Level 107
God Stats
0W - 1L
1,639 SR
Queue Stats
14W - 19L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dregaur
Medusa
15
5 / 1 / 4
9,013
819
6,666
9,658
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LordSarasaland
Baron Samedi
17
5 / 1 / 6
9,813
892
12,495
8,482
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 9
8,472
770
4,753
9,936
7,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 4 / 1
8,264
751
10,421
11,485
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Uncle_Ses
Medusa
15
1 / 2 / 1
8,646
786
6,917
8,740
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 6 / 1
7,806
710
5,131
6,650
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dregaur
Medusa
5
1
4
7
L
Cthulhu
1
4
1
0.38
W
Baron Samedi
LordSarasaland
Baron Samedi
5
1
6
8
L
Medusa
Uncle_Ses
Medusa
1
2
1
0.75
L
0
6
1
0.08
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,914
Damage
22,469
28,076
Taken
26,875
15,437
Mitigated
9,930
5,378
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dregaur
Medusa
6,666
2,897
0
1,479
9,658
3,246
67
4,850
4,398
0
26,031
L
Cthulhu
10,421
262
241
1,228
11,485
5,399
100
4,510
6,659
33,216
427
W
Baron Samedi
LordSarasaland
Baron Samedi
12,495
481
1,242
1,807
8,482
4,335
0
3,890
4,188
52,197
889
L
Medusa
Uncle_Ses
Medusa
6,917
2,649
372
2,982
8,740
2,606
114
3,814
4,572
0
17,755
L
5,131
375
172
125
6,650
1,925
0
3,177
3,217
23,259
105
W
4,753
651
235
615
9,936
7,856
0
5,201
4,227
0
7,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,298
Gold Earned
24,716
138
Minions Killed
127
0
Camps Cleared
0
675,218
Distance Traveled
585,629
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,013
819
33
3
0
217,964
0
L
Cthulhu
8,264
751
52
5
0
164,145
1
W
Baron Samedi
9,813
892
98
9
0
217,970
0
L
Medusa
8,646
786
32
3
0
247,167
4
L
Janus
7,806
710
43
4
0
174,317
1
W
Shiva
8,472
770
7
1
0
239,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role