Player Matchup

Hercules
Hercules
IzackSenju
Hercules
Level 84
God Stats
11W - 15L
1,584 SR
Queue Stats
184W - 169L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Maidenman987
Morgan Le Fay
Level 123
God Stats
26W - 14L
1,674 SR
Queue Stats
166W - 154L
1,517 Elo+
Party 2
Lancelot
Lancelot
MintFr1es
Lancelot
Level 43
God Stats
20W - 16L
1,596 SR
Queue Stats
113W - 111L
1,485 Elo+
Party 2
Maui
Maui
l5uckeggs
Maui
Level 100
God Stats
8W - 7L
1,504 SR
Queue Stats
278W - 250L
1,514 Elo+
Party 2
Charybdis
Charybdis
xReact
Charybdis
Level 30
God Stats
5W - 11L
1,399 SR
Queue Stats
43W - 45L
1,502 Elo+
Party 2
Team Averages
Level 76
1,552 SR
1,502 Elo+

VS

Team Averages
Level 118
1,467 SR
1,523 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
JustinC98
Sobek
Level 142
God Stats
1W - 0L
1,490 SR
Queue Stats
223W - 216L
1,556 Elo+
Party 1
Ares
Ares
KING SPROUT
Ares
Level 149
God Stats
5W - 1L
1,216 SR
Queue Stats
122W - 114L
1,516 Elo+
Solo
Mulan
Mulan
TTrophiess
Mulan
Level 28
God Stats
2W - 0L
1,674 SR
Queue Stats
18W - 20L
1,522 Elo+
Party 1
Artemis
Artemis
VIP 720
Artemis
Level 159
God Stats
2W - 2L
1,455 SR
Queue Stats
207W - 209L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IzackSenju
Hercules
15
8 / 4 / 2
10,125
596
17,365
24,045
23,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Maidenman987
Morgan Le Fay
14
2 / 4 / 5
8,536
502
7,625
9,672
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
MintFr1es
Lancelot
12
1 / 6 / 4
7,395
435
6,159
16,291
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
13
5 / 2 / 4
8,895
523
6,073
14,406
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
xReact
Charybdis
14
0 / 5 / 2
8,611
507
7,383
9,973
3,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 3 / 9
9,028
531
15,221
7,214
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
JustinC98
Sobek
15
7 / 2 / 6
9,283
546
10,191
17,842
9,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
7 / 2 / 8
9,223
543
8,711
11,466
9,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
16
2 / 7 / 5
9,445
556
16,112
19,929
14,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
VIP 720
Artemis
15
3 / 2 / 9
9,393
553
8,531
8,359
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
16
Kills
21
21
Deaths
16
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
3
9
2.17
L
Hercules
IzackSenju
Hercules
8
4
2
2.25
W
Sobek
JustinC98
Sobek
7
2
6
5
W
7
2
8
5.5
L
Morgan Le Fay
Maidenman987
Morgan Le Fay
2
4
5
1.13
L
Lancelot
MintFr1es
Lancelot
1
6
4
0.5
W
Mulan
2
7
5
0.64
W
Artemis
VIP 720
Artemis
3
2
9
3.75
L
Maui
5
2
4
3.5
L
Charybdis
xReact
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
58,766
74,387
Taken
64,810
47,963
Mitigated
38,664
18,238
Healing
23,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
15,221
918
0
903
7,214
2,384
0
4,033
3,181
52,953
2,967
L
Hercules
IzackSenju
Hercules
17,365
7,891
0
9,149
24,045
23,371
0
6,717
17,043
0
69,256
W
Sobek
JustinC98
Sobek
10,191
2,012
0
8,060
17,842
9,243
0
4,776
12,847
55,872
0
W
8,711
1,801
2,442
3,251
11,466
9,217
0
2,345
9,035
18,774
0
L
Morgan Le Fay
Maidenman987
Morgan Le Fay
7,625
158
0
1,573
9,672
3,114
0
6,179
3,173
50,633
0
L
Lancelot
MintFr1es
Lancelot
6,159
1,837
0
1,514
16,291
6,223
0
8,922
7,017
0
55,151
W
Mulan
16,112
2,368
0
4,996
19,929
14,867
64
1,188
17,778
1,195
71,555
W
Artemis
VIP 720
Artemis
8,531
4,305
0
3,631
8,359
2,953
1,108
1,356
7,003
0
64,495
L
Maui
6,073
1,875
0
2,713
14,406
12,207
0
7,023
7,079
31,645
0
L
Charybdis
xReact
Charybdis
7,383
4,280
0
3,289
9,973
3,048
1,202
4,257
5,652
0
67,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
46,372
446
Minions Killed
408
0
Camps Cleared
0
1,813,439
Distance Traveled
1,778,968
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,028
531
95
6
0
353,538
0
L
Hercules
10,125
596
115
7
0
331,805
1
W
Sobek
9,283
546
74
4
0
416,931
3
W
Ares
9,223
543
13
1
0
352,477
0
L
Morgan Le Fay
8,536
502
90
5
0
360,487
2
L
Lancelot
7,395
435
80
5
0
414,435
1
W
Mulan
9,445
556
124
7
0
329,024
4
W
Artemis
9,393
553
102
6
0
326,998
0
L
Maui
8,895
523
45
3
0
361,161
2
L
Charybdis
8,611
507
116
7
0
345,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role