Player Matchup

Hercules
Hercules
Agent42zer0
Hercules
Level 103
God Stats
5W - 3L
1,625 SR
Queue Stats
238W - 225L
1,501 Elo+
Solo
Bacchus
Bacchus
Eternal Fairy
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,391 Elo+
Party 2
Nike
Nike
KhaseAhhBag400
Nike
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 170L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
sxthispsychxic
Tsukuyomi
Level 108
God Stats
1W - 1L
1,499 SR
Queue Stats
41W - 64L
1,352 Elo+
Solo
Athena
Athena
xSM0K3Yx42O
Athena
Level 141
God Stats
2W - 2L
1,532 SR
Queue Stats
47W - 51L
1,410 Elo+
Party 2
Team Averages
Level 108
1,531 SR
1,420 Elo+

VS

Team Averages
Level 89
1,510 SR
1,453 Elo+
Poseidon
Poseidon
BYRNMAH
Poseidon
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,468 Elo+
Solo
Chaac
Chaac
Dezwell
Chaac
Level 80
God Stats
2W - 1L
1,739 SR
Queue Stats
82W - 85L
1,453 Elo+
Party 1
Serqet
Serqet
Dheylo666
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,408 Elo+
Party 1
Raijin
Raijin
FESTER-BMF85
Raijin
Level 126
God Stats
1W - 4L
1,314 SR
Queue Stats
50W - 69L
1,450 Elo+
Party 3
Amaterasu
Amaterasu
Snak3_BMF
Amaterasu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Agent42zer0
Hercules
16
7 / 1 / 16
9,493
949
10,025
17,163
12,094
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
13
4 / 6 / 14
8,429
843
5,199
11,894
10,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
7 / 4 / 19
10,001
1,000
12,410
20,688
15,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
sxthispsychxic
Tsukuyomi
18
8 / 4 / 17
10,338
1,034
14,499
12,708
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Athena
14
2 / 3 / 19
9,279
928
5,285
13,758
10,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BYRNMAH
Poseidon
15
2 / 5 / 12
8,822
882
10,393
6,650
2,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Dezwell
Chaac
15
7 / 5 / 4
10,025
1,003
13,580
12,638
11,875
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Dheylo666
Serqet
13
1 / 7 / 11
8,321
832
7,848
10,261
6,486
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
17
6 / 4 / 4
10,306
1,031
14,988
8,319
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
Snak3_BMF
Amaterasu
13
1 / 7 / 10
7,917
792
8,844
15,455
13,336
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
28
Kills
17
18
Deaths
28
85
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
Agent42zer0
Hercules
7
1
16
15
L
Poseidon
BYRNMAH
Poseidon
2
5
12
1.6
L
Chaac
Dezwell
Chaac
7
5
4
1.8
L
Serqet
Dheylo666
Serqet
1
7
11
0.93
W
Bacchus
4
6
14
1.83
L
Raijin
6
4
4
2
W
7
4
19
4.13
L
Amaterasu
Snak3_BMF
Amaterasu
1
7
10
0.86
W
Tsukuyomi
sxthispsychxic
Tsukuyomi
8
4
17
4.13
W
Athena
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,418
Damage
55,653
76,211
Taken
53,323
55,638
Mitigated
37,255
31,132
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Agent42zer0
Hercules
10,025
1,698
2,321
8,453
17,163
12,094
854
7,039
9,642
0
22,746
L
Poseidon
BYRNMAH
Poseidon
10,393
795
0
914
6,650
2,100
755
1,693
4,957
22,314
0
L
Chaac
Dezwell
Chaac
13,580
817
103
2,845
12,638
11,875
261
2,747
9,891
5,215
19,575
L
Serqet
Dheylo666
Serqet
7,848
1,359
231
1,539
10,261
6,486
186
2,754
7,507
0
7,740
W
Bacchus
5,199
269
523
1,169
11,894
10,926
366
2,966
8,766
7,043
0
L
Raijin
14,988
945
702
1,094
8,319
3,458
170
1,287
7,032
31,241
0
W
12,410
1,015
2,548
4,437
20,688
15,944
653
8,728
11,766
2,194
19,956
L
Amaterasu
Snak3_BMF
Amaterasu
8,844
2,512
207
2,351
15,455
13,336
115
3,256
12,199
0
10,895
W
Tsukuyomi
sxthispsychxic
Tsukuyomi
14,499
2,657
962
3,240
12,708
5,767
1,389
4,336
8,133
0
34,586
W
Athena
5,285
1,235
3,395
4,084
13,758
10,907
405
5,026
8,445
6,901
1,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,540
Gold Earned
45,391
110
Minions Killed
91
0
Camps Cleared
0
975,518
Distance Traveled
870,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,493
949
37
4
0
197,540
0
L
Poseidon
8,822
882
31
3
0
166,188
0
L
Chaac
10,025
1,003
24
2
0
165,042
0
L
Serqet
8,321
832
2
0
0
163,813
0
W
Bacchus
8,429
843
5
1
0
181,505
0
L
Raijin
10,306
1,031
31
3
0
178,958
0
W
Nike
10,001
1,000
29
3
0
213,992
0
L
Amaterasu
7,917
792
3
0
0
196,546
0
W
Tsukuyomi
10,338
1,034
30
3
0
210,508
0
W
Athena
9,279
928
9
1
0
171,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role