Player Matchup

Merlin
Merlin
CaptainRynerd
Merlin
Level 152
God Stats
0W - 6L
1,404 SR
Queue Stats
72W - 79L
1,466 Elo+
Party 2
Atlas
Atlas
HoboGeorge90
Atlas
Level 149
God Stats
8W - 11L
1,397 SR
Queue Stats
127W - 122L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
foiorn23
Danzaburou
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,548 Elo+
Party 2
Team Averages
Level 136
1,434 SR
1,496 Elo+

VS

Team Averages
Level 130
1,547 SR
1,349 Elo+
Ao Kuang
Ao Kuang
DustinKyleYDG
Ao Kuang
Level 153
God Stats
1W - 0L
1,716 SR
Queue Stats
9W - 16L
1,319 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
Level 127
God Stats
2W - 4L
1,527 SR
Queue Stats
18W - 21L
1,330 Elo+
Party 1
Geb
Geb
l Gonzo I
Geb
Level 110
God Stats
2W - 3L
1,397 SR
Queue Stats
12W - 13L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
10,890
838
11,102
8,330
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 3 / 5
10,703
823
8,218
17,896
17,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
foiorn23
Danzaburou
17
5 / 3 / 6
11,320
871
12,092
13,263
5,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DustinKyleYDG
Ao Kuang
17
5 / 8 / 2
11,696
900
11,746
17,134
7,293
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
19
2 / 1 / 5
11,480
883
13,034
11,231
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 5 / 6
10,529
810
8,514
15,219
13,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
8
8
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
W
Ao Kuang
DustinKyleYDG
Ao Kuang
5
8
2
0.75
L
6
3
5
2.83
W
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
2
1
5
4.5
L
Danzaburou
foiorn23
Danzaburou
5
3
6
2.67
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,412
Damage
33,294
39,489
Taken
43,584
26,238
Mitigated
24,498
11,003
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,102
940
0
2,968
8,330
3,452
178
4,158
4,172
31,370
774
W
Ao Kuang
DustinKyleYDG
Ao Kuang
11,746
3,196
0
4,648
17,134
7,293
1,350
6,057
10,652
44,390
631
L
8,218
2,985
58
3,856
17,896
17,130
150
8,503
9,360
23,275
1,211
W
Ah Muzen Cab
MooreBucks217
Ah Muzen Cab
13,034
4,404
639
659
11,231
4,039
1,651
7,041
3,883
0
46,059
L
Danzaburou
foiorn23
Danzaburou
12,092
4,752
460
3,661
13,263
5,656
1,072
6,999
6,229
0
38,805
W
8,514
685
0
0
15,219
13,166
260
4,141
10,883
27,074
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
33,705
175
Minions Killed
167
0
Camps Cleared
0
670,085
Distance Traveled
707,785
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,890
838
57
4
0
214,956
2
W
Ao Kuang
11,696
900
59
5
0
203,483
0
L
Atlas
10,703
823
33
3
0
229,122
0
W
Ah Muzen Cab
11,480
883
71
5
0
265,946
0
L
Danzaburou
11,320
871
85
7
0
226,007
2
W
Geb
10,529
810
37
3
0
238,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role