Player Matchup

Ishtar
Ishtar
Platinum II
PatternsS
Ishtar
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,898 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
ZNez
Kumbhakarna
Platinum II
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 158L
1,884 MMR
Party 2
Odin
Odin
Diamond V
airmendo
Odin
Diamond V
Level 159
God Stats
5W - 5L
1,684 SR
Queue Stats
200W - 186L
1,876 MMR
Solo
Hun Batz
Hun Batz
Platinum II
iConspire
Hun Batz
Platinum II
Level 216
God Stats
1W - 5L
1,369 SR
Queue Stats
191W - 183L
1,926 MMR
Solo
Thoth
Thoth
Platinum II
mumblz666
Thoth
Platinum II
Level 176
God Stats
2W - 3L
1,849 SR
Queue Stats
176W - 160L
1,908 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 173
1,580 SR
1,898 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,546 SR
1,897 MMR
Athena
Athena
Platinum I
AlCev
Athena
Platinum I
Level 172
God Stats
8W - 4L
1,626 SR
Queue Stats
327W - 309L
1,819 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
Kímg
Nu Wa
Platinum I
Level 196
God Stats
1W - 1L
1,317 SR
Queue Stats
303W - 272L
1,930 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
NotDardez
Tsukuyomi
Gold III
Level 66
God Stats
2W - 0L
1,864 SR
Queue Stats
22W - 11L
1,777 MMR
Party 3
Amaterasu
Amaterasu
Platinum IV
Weak Chakra
Amaterasu
Platinum IV
Level 133
God Stats
6W - 2L
1,537 SR
Queue Stats
31W - 19L
2,068 MMR
Party 3
Charybdis
Charybdis
Platinum II
XenQD
Charybdis
Platinum II
Level 82
God Stats
3W - 5L
1,383 SR
Queue Stats
298W - 292L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
PatternsS
Ishtar
15
1 / 8 / 5
9,837
468
17,114
24,529
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
ZNez
Kumbhakarna
15
1 / 6 / 5
9,649
459
6,402
24,036
23,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Odin
16
2 / 7 / 1
9,950
474
6,385
18,619
15,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
iConspire
Hun Batz
17
4 / 13 / 2
10,996
524
12,906
24,177
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
mumblz666
Thoth
16
3 / 10 / 0
10,465
498
9,113
16,009
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ix ChelYmirSusanoSerqet

VS

Bans
Bake KujiraChang'eAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlCev
Athena
16
3 / 4 / 25
11,693
557
8,373
27,964
27,986
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Kímg
Nu Wa
20
7 / 1 / 20
13,373
637
28,473
15,325
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NotDardez
Tsukuyomi
20
25 / 2 / 7
14,301
681
28,901
16,946
6,923
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Weak Chakra
Amaterasu
19
9 / 2 / 9
13,348
636
13,790
25,171
24,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
XenQD
Charybdis
20
0 / 3 / 10
11,658
555
11,869
15,991
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
115
11
Kills
44
44
Deaths
12
13
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Athena
AlCev
Athena
3
4
25
3.88
W
Nu Wa
Kímg
Nu Wa
7
1
20
17
W
Tsukuyomi
NotDardez
Tsukuyomi
25
2
7
14.25
L
Ishtar
PatternsS
Ishtar
1
8
5
0.44
W
Amaterasu
Weak Chakra
Amaterasu
9
2
9
6.75
W
Charybdis
XenQD
Charybdis
0
3
10
1.67
L
Kumbhakarna
ZNez
Kumbhakarna
1
6
5
0.58
L
Odin
2
7
1
0.36
L
Hun Batz
iConspire
Hun Batz
4
13
2
0.38
L
Thoth
mumblz666
Thoth
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,920
Damage
91,406
107,370
Taken
101,397
55,377
Mitigated
70,664
15,597
Healing
40,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AlCev
Athena
8,373
1,495
3,939
6,165
27,964
27,986
1,205
3,585
24,205
21,318
700
W
Nu Wa
Kímg
Nu Wa
28,473
5,811
0
7,224
15,325
5,552
504
3,888
11,169
130,293
0
W
Tsukuyomi
NotDardez
Tsukuyomi
28,901
10,596
0
5,622
16,946
6,923
545
1,670
14,484
0
118,101
L
Ishtar
PatternsS
Ishtar
17,114
10,776
0
5,944
24,529
6,142
290
6,245
17,686
0
84,523
W
Amaterasu
Weak Chakra
Amaterasu
13,790
6,301
0
9,213
25,171
24,688
2,216
3,357
21,597
0
91,322
W
Charybdis
XenQD
Charybdis
11,869
5,966
0
8,371
15,991
5,515
3,615
3,054
12,925
0
129,705
L
Kumbhakarna
ZNez
Kumbhakarna
6,402
1,097
0
2,395
24,036
23,296
0
9,903
13,272
25,388
1,336
L
Odin
6,385
950
0
1,520
18,619
15,883
0
3,783
14,022
0
65,982
L
Hun Batz
iConspire
Hun Batz
12,906
4,339
0
5,054
24,177
6,541
641
8,117
15,559
0
91,310
L
Thoth
mumblz666
Thoth
9,113
225
0
684
16,009
3,515
0
6,534
8,981
66,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
64,373
556
Minions Killed
689
0
Camps Cleared
0
1,901,225
Distance Traveled
2,171,522
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,693
557
21
1
0
466,092
6
W
Nu Wa
13,373
637
201
10
0
413,939
2
W
Tsukuyomi
14,301
681
134
6
0
509,713
0
L
Ishtar
9,837
468
126
6
0
330,373
3
W
Amaterasu
13,348
636
152
7
0
407,470
5
W
Charybdis
11,658
555
181
9
0
374,308
2
L
Kumbhakarna
9,649
459
40
2
0
395,618
5
L
Odin
9,950
474
100
5
0
389,980
0
L
Hun Batz
10,996
524
141
7
0
401,407
0
L
Thoth
10,465
498
149
7
0
383,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role