Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
Any1xDEEIX
Fafnir
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 132L
1,429 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Nøkkelen
Sun Wukong
Gold II
Level 171
God Stats
9W - 2L
1,844 SR
Queue Stats
72W - 63L
1,604 MMR
Party 1
Freya
Freya
Silver III
PG_13--Connor
Freya
Silver III
Level 104
God Stats
2W - 1L
1,454 SR
Queue Stats
56W - 73L
1,119 MMR
Solo
Kali
Kali
Gold II
nitramlol
Kali
Gold II
Level 147
God Stats
18W - 8L
1,700 SR
Queue Stats
95W - 91L
1,547 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,600 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,597 SR
1,421 MMR
Poseidon
Poseidon
Silver I
 
Poseidon
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver IV
Djeksonz
Awilix
Silver IV
Level 67
God Stats
11W - 3L
1,702 SR
Queue Stats
32W - 47L
1,199 MMR
Solo
Ishtar
Ishtar
Gold I
Húmdron
Ishtar
Gold I
Level 179
God Stats
0W - 3L
1,694 SR
Queue Stats
76W - 77L
1,543 MMR
Party 2
Odin
Odin
Gold V
OlegMongl-rezer
Odin
Gold V
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,205 MMR
Solo
Charon
Charon
Platinum IV
Rader1OOO
Charon
Platinum IV
Level 152
God Stats
18W - 18L
1,589 SR
Queue Stats
163W - 167L
1,660 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 2
3,895
779
1,815
2,884
822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Any1xDEEIX
Fafnir
6
0 / 1 / 0
3,385
677
370
3,057
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Nøkkelen
Sun Wukong
7
2 / 1 / 0
3,978
796
3,014
3,171
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,061
612
440
2,539
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
7
3 / 0 / 1
3,977
795
1,299
3,152
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AgniBake KujiraBakasuraArachne

VS

Bans
SusanoAphroditeKumbhakarnaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
7
0 / 2 / 0
3,852
770
624
1,781
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Djeksonz
Awilix
5
0 / 3 / 0
2,946
589
466
3,786
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Húmdron
Ishtar
6
2 / 0 / 1
3,665
733
2,311
1,366
353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

4
1 / 2 / 0
3,197
639
1,354
2,815
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Rader1OOO
Charon
6
1 / 0 / 2
3,998
800
878
2,743
1,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
7
Kills
4
4
Deaths
7
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
L
Poseidon
 
Poseidon
0
2
0
0
W
Fafnir
Any1xDEEIX
Fafnir
0
1
0
0
L
Awilix
Djeksonz
Awilix
0
3
0
0
L
Ishtar
Húmdron
Ishtar
2
0
1
2.5
W
Sun Wukong
Nøkkelen
Sun Wukong
2
1
0
2
L
1
2
0
0.5
W
0
2
0
0
L
Charon
Rader1OOO
Charon
1
0
2
2
W
Kali
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,938
Damage
5,633
14,803
Taken
12,491
5,291
Mitigated
4,062
4,614
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,815
598
0
1,050
2,884
822
0
532
2,260
0
21,000
L
Poseidon
 
Poseidon
624
93
0
185
1,781
339
0
0
1,781
20,080
778
W
Fafnir
Any1xDEEIX
Fafnir
370
118
0
1,192
3,057
1,729
0
385
2,672
7,936
0
L
Awilix
Djeksonz
Awilix
466
133
0
343
3,786
1,120
0
0
3,786
0
9,297
L
Ishtar
Húmdron
Ishtar
2,311
1,674
0
1,161
1,366
353
0
372
958
0
18,840
W
Sun Wukong
Nøkkelen
Sun Wukong
3,014
855
0
718
3,171
1,076
0
0
3,171
0
22,412
L
1,354
575
0
1,012
2,815
691
0
0
2,815
0
8,503
W
440
82
0
598
2,539
585
0
493
2,046
9,194
0
L
Charon
Rader1OOO
Charon
878
170
0
759
2,743
1,559
0
308
2,341
5,652
1,487
W
Kali
1,299
494
0
1,056
3,152
1,079
0
0
3,152
0
19,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,296
Gold Earned
17,658
154
Minions Killed
138
0
Camps Cleared
0
530,028
Distance Traveled
500,532
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,895
779
32
6
0
97,059
0
L
Poseidon
3,852
770
57
11
0
100,123
0
W
Fafnir
3,385
677
16
3
0
99,004
0
L
Awilix
2,946
589
20
4
0
115,152
0
L
Ishtar
3,665
733
34
7
0
101,884
0
W
Sun Wukong
3,978
796
41
8
0
101,629
2
L
Odin
3,197
639
17
3
0
58,169
0
W
Freya
3,061
612
24
5
0
101,502
0
L
Charon
3,998
800
10
2
0
125,204
3
W
Kali
3,977
795
41
8
0
130,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role