Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ClevelandFan1987
Raijin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Hojomojo
Jormungandr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,462 Elo+
Party 2
Izanami
Izanami
WatchurHead_1
Izanami
Level 16
God Stats
16W - 8L
1,538 SR
Queue Stats
28W - 32L
1,370 Elo+
Party 2
Arachne
Arachne
loudblower
Arachne
Level 65
God Stats
12W - 8L
1,503 SR
Queue Stats
13W - 10L
1,454 Elo+
Solo
Team Averages
Level 63
1,508 SR
1,448 Elo+

VS

Team Averages
Level 73
1,299 SR
1,378 Elo+
Nu Wa
Nu Wa
HolyNite_Escanor
Nu Wa
Level 96
God Stats
12W - 12L
1,608 SR
Queue Stats
24W - 31L
1,491 Elo+
Solo
Charybdis
Charybdis
Jadearra
Charybdis
Level 60
God Stats
33W - 53L
1,365 SR
Queue Stats
100W - 160L
1,285 Elo+
Party 1
Jing Wei
Jing Wei
Kragashar
Jing Wei
Level 65
God Stats
1W - 6L
1,162 SR
Queue Stats
94W - 151L
1,290 Elo+
Party 1
Baron Samedi
Baron Samedi
MauTR545
Baron Samedi
Level 81
God Stats
0W - 1L
1,197 SR
Queue Stats
44W - 40L
1,418 Elo+
Solo
Arachne
Arachne
jennaSyde666
Arachne
Level 61
God Stats
0W - 3L
1,164 SR
Queue Stats
169W - 179L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
9 / 0 / 5
9,895
1,414
11,187
2,786
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 0
6,651
950
1,835
4,120
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Hojomojo
Jormungandr
14
1 / 3 / 9
8,027
1,147
8,425
9,128
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
13
1 / 3 / 9
7,765
1,109
7,062
8,609
3,363
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
loudblower
Arachne
14
5 / 1 / 7
9,311
1,330
5,672
10,525
4,528
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

335

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,834
1,119
10,765
5,328
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Jadearra
Charybdis
12
1 / 5 / 3
7,010
1,001
2,960
9,374
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Kragashar
Jing Wei
13
3 / 3 / 5
8,073
1,153
7,261
8,868
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
MauTR545
Baron Samedi
13
3 / 3 / 4
8,299
1,186
7,967
8,493
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
jennaSyde666
Arachne
12
0 / 3 / 2
6,853
979
2,232
4,181
1,723
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
16
Kills
8
8
Deaths
16
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
9
0
5
11.5
W
0
1
0
0
W
Jormungandr
Hojomojo
Jormungandr
1
3
9
1.83
L
1
2
5
1.75
L
Charybdis
Jadearra
Charybdis
1
5
3
0.5
L
Jing Wei
Kragashar
Jing Wei
3
3
5
1.83
L
Baron Samedi
MauTR545
Baron Samedi
3
3
4
1.67
W
Izanami
1
3
9
1.83
L
Arachne
jennaSyde666
Arachne
0
3
2
0.33
W
Arachne
loudblower
Arachne
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
31,185
35,168
Taken
36,244
17,614
Mitigated
12,520
6,030
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
11,187
811
1,458
1,124
2,786
884
0
1,929
857
26,896
496
W
1,835
38
0
0
4,120
957
0
2,858
1,262
9,443
0
W
Jormungandr
Hojomojo
Jormungandr
8,425
978
0
682
9,128
7,882
0
4,989
4,139
27,801
890
L
10,765
3,139
0
712
5,328
1,507
0
2,736
2,311
28,748
0
L
Charybdis
Jadearra
Charybdis
2,960
2,023
0
229
9,374
2,873
0
5,766
3,295
0
6,659
L
Jing Wei
Kragashar
Jing Wei
7,261
5,741
0
854
8,868
2,466
0
4,158
4,322
0
17,186
L
Baron Samedi
MauTR545
Baron Samedi
7,967
816
874
1,841
8,493
3,951
0
5,029
3,125
19,613
1,347
W
Izanami
7,062
3,707
0
444
8,609
3,363
0
3,931
4,678
0
19,542
L
Arachne
jennaSyde666
Arachne
2,232
2,051
0
60
4,181
1,723
0
1,789
2,210
0
5,217
W
Arachne
loudblower
Arachne
5,672
3,628
0
2,322
10,525
4,528
0
4,908
5,617
0
22,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
38,069
176
Minions Killed
111
9
Camps Cleared
3
626,659
Distance Traveled
584,671
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,895
1,414
55
8
0
144,438
1
W
Raijin
6,651
950
17
2
0
73,356
0
W
Jormungandr
8,027
1,147
37
5
0
135,765
0
L
Nu Wa
7,834
1,119
36
5
0
141,724
0
L
Charybdis
7,010
1,001
12
2
0
93,924
0
L
Jing Wei
8,073
1,153
20
3
1
152,695
0
L
Baron Samedi
8,299
1,186
38
5
1
116,568
0
W
Izanami
7,765
1,109
33
5
3
131,758
0
L
Arachne
6,853
979
5
1
1
79,760
0
W
Arachne
9,311
1,330
34
5
6
141,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role