Player Matchup

Danzaburou
Danzaburou
DrKillshot92
Danzaburou
Level 156
God Stats
7W - 5L
1,648 SR
Queue Stats
233W - 217L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Innate Gravity
Nu Wa
Level 159
God Stats
1W - 4L
1,305 SR
Queue Stats
123W - 112L
1,576 Elo+
Party 2
Hercules
Hercules
OrphanBlender
Hercules
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 196L
1,581 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThatAlphaGoat
Morgan Le Fay
Level 158
God Stats
3W - 1L
1,952 SR
Queue Stats
112W - 111L
1,573 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xTRUx STALKER24
Kumbhakarna
Level 190
God Stats
1W - 2L
1,343 SR
Queue Stats
81W - 89L
1,521 Elo+
Party 2
Team Averages
Level 152
1,550 SR
1,554 Elo+

VS

Team Averages
Level 159
1,550 SR
1,553 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MADACRA
Artemis
Level 95
God Stats
15W - 14L
1,410 SR
Queue Stats
230W - 210L
1,524 Elo+
Solo
Anubis
Anubis
MooseNinja
Anubis
Level 213
God Stats
9W - 7L
1,544 SR
Queue Stats
306W - 293L
1,555 Elo+
Party 1
Khepri
Khepri
xXDNMEXx
Khepri
Level 182
God Stats
2W - 2L
1,569 SR
Queue Stats
188W - 181L
1,602 Elo+
Party 1
Kali
Kali
zzzJesterzzz
Kali
Level 158
God Stats
4W - 2L
1,728 SR
Queue Stats
149W - 147L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrKillshot92
Danzaburou
9
0 / 4 / 0
5,559
428
4,539
7,587
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 2
7,441
572
6,948
6,669
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hercules
OrphanBlender
Hercules
14
5 / 4 / 2
7,587
584
8,873
11,256
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ThatAlphaGoat
Morgan Le Fay
13
3 / 2 / 4
7,478
575
6,646
7,858
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
xTRUx STALKER24
Kumbhakarna
11
1 / 2 / 5
7,030
541
3,305
10,632
8,213
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
3 / 2 / 3
8,105
623
6,740
13,019
6,607
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
MADACRA
Artemis
14
5 / 1 / 2
8,306
639
7,862
7,385
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
MooseNinja
Anubis
12
1 / 3 / 2
6,918
532
5,724
8,432
3,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Khepri
xXDNMEXx
Khepri
11
1 / 0 / 4
6,480
498
3,794
7,643
4,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 4 / 4
7,470
575
7,694
13,390
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
10
Kills
14
14
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
3
2
3
2.25
L
Danzaburou
DrKillshot92
Danzaburou
0
4
0
0
L
1
2
2
1
W
Artemis
MADACRA
Artemis
5
1
2
6
W
Anubis
MooseNinja
Anubis
1
3
2
0.67
L
Hercules
OrphanBlender
Hercules
5
4
2
1.5
L
Morgan Le Fay
ThatAlphaGoat
Morgan Le Fay
3
2
4
2.5
L
Kumbhakarna
xTRUx STALKER24
Kumbhakarna
1
2
5
1.75
W
Khepri
xXDNMEXx
Khepri
1
0
4
3
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
31,814
44,002
Taken
49,869
18,976
Mitigated
22,032
11,760
Healing
17,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,740
918
0
3,617
13,019
6,607
0
5,338
7,163
0
61,857
L
Danzaburou
DrKillshot92
Danzaburou
4,539
1,350
0
1,839
7,587
2,153
0
1,159
6,428
0
29,255
L
6,948
1,025
0
1,418
6,669
1,451
236
80
6,589
49,252
0
W
Artemis
MADACRA
Artemis
7,862
3,150
0
838
7,385
2,354
431
1,177
6,110
0
58,458
W
Anubis
MooseNinja
Anubis
5,724
179
0
3,447
8,432
3,323
0
3,402
4,602
55,846
1,231
L
Hercules
OrphanBlender
Hercules
8,873
2,902
0
5,117
11,256
4,467
0
2,474
8,782
0
53,735
L
Morgan Le Fay
ThatAlphaGoat
Morgan Le Fay
6,646
353
0
1,439
7,858
2,692
0
2,203
5,655
45,374
0
L
Kumbhakarna
xTRUx STALKER24
Kumbhakarna
3,305
462
0
1,947
10,632
8,213
0
3,409
7,223
17,455
0
W
Khepri
xXDNMEXx
Khepri
3,794
646
1,776
2,456
7,643
4,575
0
2,083
5,367
13,390
0
W
7,694
3,404
0
5,314
13,390
5,173
0
3,412
9,654
0
55,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
37,279
351
Minions Killed
395
0
Camps Cleared
0
1,256,727
Distance Traveled
1,291,580
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,105
623
103
8
0
270,465
2
L
Danzaburou
5,559
428
39
3
0
175,161
0
L
Nu Wa
7,441
572
100
8
0
257,610
3
W
Artemis
8,306
639
90
7
0
218,707
2
W
Anubis
6,918
532
92
7
0
242,933
0
L
Hercules
7,587
584
90
7
0
291,084
0
L
Morgan Le Fay
7,478
575
104
8
0
254,658
0
L
Kumbhakarna
7,030
541
18
1
0
278,214
3
W
Khepri
6,480
498
18
1
0
291,192
0
W
Kali
7,470
575
92
7
0
268,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role