Player Matchup

Chiron
Chiron
BannedKneecap
Chiron
Level 86
God Stats
4W - 3L
1,399 SR
Queue Stats
364W - 339L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
CAPOPS
Baron Samedi
Level 122
God Stats
18W - 13L
1,600 SR
Queue Stats
301W - 290L
1,489 Elo+
Party 4
Arachne
Arachne
NoFruitAllNinja
Arachne
Level 108
God Stats
1W - 1L
1,252 SR
Queue Stats
73W - 64L
1,530 Elo+
Party 4
Surtr
Surtr
SiriuusBlack
Surtr
Level 128
God Stats
15W - 13L
1,540 SR
Queue Stats
117W - 105L
1,537 Elo+
Party 3
Cerberus
Cerberus
Tadsito
Cerberus
Level 69
God Stats
6W - 3L
1,604 SR
Queue Stats
187W - 167L
1,512 Elo+
Party 3
Team Averages
Level 103
1,479 SR
1,509 Elo+

VS

Team Averages
Level 134
1,575 SR
1,481 Elo+
Neith
Neith
AbyssaII
Neith
Level 127
God Stats
0W - 1L
1,526 SR
Queue Stats
28W - 36L
1,502 Elo+
Party 1
Sobek
Sobek
ChattierGuide
Sobek
Level 118
God Stats
3W - 9L
1,257 SR
Queue Stats
16W - 22L
1,410 Elo+
Party 2
Ymir
Ymir
Primaliinstiinct
Ymir
Level 124
God Stats
5W - 3L
1,653 SR
Queue Stats
67W - 56L
1,587 Elo+
Party 1
Arachne
Arachne
RUSTHEJEW
Arachne
Level 159
God Stats
1W - 1L
1,936 SR
Queue Stats
50W - 57L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
i LockUpCxmp
Zhong Kui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 139L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 3
9,379
552
8,423
10,397
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
CAPOPS
Baron Samedi
16
7 / 3 / 3
10,024
590
15,686
10,786
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 4 / 4
8,825
519
7,465
15,735
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
3 / 3 / 7
9,190
541
16,431
17,739
11,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Tadsito
Cerberus
16
3 / 3 / 13
8,930
525
9,916
17,157
15,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AbyssaII
Neith
13
2 / 6 / 4
8,026
472
8,803
13,150
4,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 6
7,067
416
8,551
17,052
15,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 3 / 1
10,023
590
14,721
17,477
8,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
RUSTHEJEW
Arachne
14
2 / 6 / 5
8,160
480
5,476
16,415
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
i LockUpCxmp
Zhong Kui
14
2 / 6 / 0
8,516
501
8,924
14,978
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
25
Kills
17
17
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
AbyssaII
Neith
2
6
4
0.67
W
7
4
3
2.13
W
Baron Samedi
CAPOPS
Baron Samedi
7
3
3
2.83
L
1
4
6
1
W
5
4
4
1.75
L
10
3
1
3.5
L
Arachne
RUSTHEJEW
Arachne
2
6
5
0.75
W
3
3
7
2.17
W
Cerberus
Tadsito
Cerberus
3
3
13
3.17
L
Zhong Kui
i LockUpCxmp
Zhong Kui
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,921
Damage
46,475
71,814
Taken
79,072
40,711
Mitigated
43,294
25,016
Healing
24,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AbyssaII
Neith
8,803
2,883
0
2,513
13,150
4,409
0
5,063
7,594
0
64,602
W
8,423
3,023
830
3,100
10,397
3,612
817
3,460
6,842
0
60,340
W
Baron Samedi
CAPOPS
Baron Samedi
15,686
928
466
2,966
10,786
4,608
265
6,551
4,055
64,271
1,494
L
8,551
683
0
3,061
17,052
15,455
0
7,181
9,272
27,260
2,259
W
7,465
4,759
0
5,678
15,735
5,260
0
8,060
7,550
0
58,713
L
14,721
3,160
0
6,556
17,477
8,810
0
2,531
14,667
83,549
1,940
L
Arachne
RUSTHEJEW
Arachne
5,476
3,366
0
6,649
16,415
5,328
0
2,061
14,234
0
35,340
W
16,431
5,882
0
5,198
17,739
11,248
607
7,392
10,305
1,282
63,098
W
Cerberus
Tadsito
Cerberus
9,916
873
17
6,761
17,157
15,983
48
4,959
11,788
60,506
2,006
L
Zhong Kui
i LockUpCxmp
Zhong Kui
8,924
37
0
5,276
14,978
9,292
0
7,603
6,688
63,046
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,348
Gold Earned
41,792
567
Minions Killed
485
0
Camps Cleared
0
1,636,772
Distance Traveled
1,566,889
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,026
472
101
6
0
297,167
0
W
Chiron
9,379
552
99
6
0
313,570
2
W
Baron Samedi
10,024
590
127
7
0
300,474
3
L
Sobek
7,067
416
44
3
0
315,207
0
W
Arachne
8,825
519
86
5
0
368,070
0
L
Ymir
10,023
590
136
8
0
332,712
3
L
Arachne
8,160
480
67
4
0
349,815
0
W
Surtr
9,190
541
107
6
0
310,949
2
W
Cerberus
8,930
525
148
9
0
343,709
0
L
Zhong Kui
8,516
501
137
8
0
271,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role