Player Matchup

Danzaburou
Danzaburou
Gold V
Camo816
Danzaburou
Gold V
Level 65
God Stats
8W - 7L
1,635 SR
Queue Stats
167W - 146L
1,198 MMR
Party 1
Vulcan
Vulcan
Gold II
IanMcDadams
Vulcan
Gold II
Level 65
God Stats
15W - 7L
1,737 SR
Queue Stats
207W - 179L
1,394 MMR
Party 1
Achilles
Achilles
Silver II
XBrad3nX
Achilles
Silver II
Level 95
God Stats
6W - 3L
1,585 SR
Queue Stats
34W - 47L
1,278 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,652 SR
1,290 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 73
1,369 SR
1,318 MMR
Cerberus
Cerberus
Silver III
FreeBroly
Cerberus
Silver III
Level 34
God Stats
1W - 2L
1,288 SR
Queue Stats
23W - 18L
1,439 MMR
Party 2
Agni
Agni
Silver I
ICanT-SU
Agni
Silver I
Level 103
God Stats
2W - 2L
1,368 SR
Queue Stats
23W - 24L
1,418 MMR
Party 2
Discordia
Discordia
Silver II
LCGamesDigita1s
Discordia
Silver II
Level 83
God Stats
49W - 63L
1,451 SR
Queue Stats
377W - 424L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Camo816
Danzaburou
17
0 / 5 / 1
10,549
659
6,876
11,930
3,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
17
0 / 3 / 1
10,947
684
11,899
9,876
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
XBrad3nX
Achilles
17
1 / 0 / 0
10,577
661
6,519
16,387
22,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ChaacNe ZhaCthulhuAresHera

VS

Bans
MulanBastetOdinMartichorasMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FreeBroly
Cerberus
20
6 / 0 / 2
12,909
807
6,564
17,468
20,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
19
1 / 1 / 2
11,840
740
9,874
8,421
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
LCGamesDigita1s
Discordia
19
1 / 0 / 4
12,314
770
16,566
8,179
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
8
8
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Camo816
Danzaburou
0
5
1
0.1
W
Cerberus
FreeBroly
Cerberus
6
0
2
7
W
Agni
1
1
2
2
L
Vulcan
0
3
1
0.17
W
Discordia
LCGamesDigita1s
Discordia
1
0
4
3
L
Achilles
XBrad3nX
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,294
Damage
33,004
38,193
Taken
34,068
31,638
Mitigated
26,803
4,690
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Camo816
Danzaburou
6,876
2,669
0
2,812
11,930
3,673
0
10,911
948
0
33,846
W
Cerberus
FreeBroly
Cerberus
6,564
191
0
5,436
17,468
20,486
147
6,379
10,720
29,848
0
W
Agni
9,874
362
0
908
8,421
3,546
225
1,977
6,367
53,262
1,296
L
Vulcan
11,899
45
0
1,226
9,876
5,121
0
8,546
1,212
51,869
0
W
Discordia
LCGamesDigita1s
Discordia
16,566
172
0
1,655
8,179
2,771
99
3,913
3,910
83,484
562
L
Achilles
XBrad3nX
Achilles
6,519
836
0
652
16,387
22,844
0
12,682
3,501
0
21,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
37,063
179
Minions Killed
266
0
Camps Cleared
0
854,544
Distance Traveled
945,470
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,549
659
58
4
0
275,827
0
W
Cerberus
12,909
807
53
3
0
312,804
2
W
Agni
11,840
740
108
7
0
310,369
0
L
Vulcan
10,947
684
83
5
0
305,752
0
W
Discordia
12,314
770
105
7
0
322,297
5
L
Achilles
10,577
661
38
2
0
272,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role