Player Matchup

Cthulhu
Cthulhu
Audacity1099
Cthulhu
Level 69
God Stats
93W - 94L
1,477 SR
Queue Stats
93W - 95L
1,428 Elo+
Party 3
Anubis
Anubis
HZakGotSwag
Anubis
Level 66
God Stats
8W - 10L
1,537 SR
Queue Stats
221W - 214L
1,468 Elo+
Party 3
Neith
Neith
X0XAprylX0X
Neith
Level 47
God Stats
9W - 14L
1,336 SR
Queue Stats
116W - 122L
1,442 Elo+
Solo
Arachne
Arachne
airbob09
Arachne
Level 69
God Stats
93W - 86L
1,506 SR
Queue Stats
187W - 198L
1,399 Elo+
Party 3
Ra
Ra
ziL 3 T H 4 Liz
Ra
Level 123
God Stats
7W - 8L
1,336 SR
Queue Stats
513W - 529L
1,434 Elo+
Party 3
Team Averages
Level 75
1,439 SR
1,434 Elo+

VS

Team Averages
Level 67
1,573 SR
1,445 Elo+
Thanatos
Thanatos
 
Thanatos
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
D0CS FIXBX
Geb
Level 71
God Stats
4W - 2L
1,472 SR
Queue Stats
276W - 274L
1,400 Elo+
Solo
Kukulkan
Kukulkan
GELO408
Kukulkan
Level 115
God Stats
5W - 1L
1,860 SR
Queue Stats
514W - 512L
1,457 Elo+
Party 2
Artemis
Artemis
KINGSDEAD4
Artemis
Level 49
God Stats
4W - 4L
1,496 SR
Queue Stats
210W - 211L
1,410 Elo+
Party 2
Hercules
Hercules
mankey27
Hercules
Level 57
God Stats
6W - 5L
1,536 SR
Queue Stats
122W - 128L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Audacity1099
Cthulhu
9
1 / 5 / 1
5,372
488
3,326
11,344
5,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
13
4 / 5 / 1
6,891
626
4,873
9,108
3,925
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 2 / 1
4,852
441
2,561
4,103
1,112
Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arachne
airbob09
Arachne
9
1 / 5 / 0
5,490
499
2,462
8,446
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
2 / 4 / 2
6,616
601
6,004
7,342
2,055
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
8 / 2 / 4
7,561
687
4,884
10,250
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 5
6,271
570
3,551
8,339
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
GELO408
Kukulkan
13
4 / 2 / 7
7,665
697
7,957
5,102
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
KINGSDEAD4
Artemis
11
5 / 1 / 3
6,370
579
6,246
4,904
1,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
mankey27
Hercules
12
4 / 2 / 2
6,937
631
5,568
7,695
5,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
21
21
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
4
5
L
Cthulhu
Audacity1099
Cthulhu
1
5
1
0.3
W
0
1
5
2.5
W
Kukulkan
GELO408
Kukulkan
4
2
7
3.75
L
Anubis
4
5
1
0.9
W
Artemis
KINGSDEAD4
Artemis
5
1
3
6.5
L
0
2
1
0.25
L
Arachne
airbob09
Arachne
1
5
0
0.2
W
Hercules
mankey27
Hercules
4
2
2
2.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
28,206
40,343
Taken
36,290
15,624
Mitigated
16,329
12,464
Healing
14,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,884
1,756
0
7,425
10,250
3,455
0
3,248
7,002
0
45,018
L
Cthulhu
Audacity1099
Cthulhu
3,326
182
987
2,448
11,344
5,887
0
4,572
6,772
17,300
858
W
3,551
428
0
2,451
8,339
5,116
414
1,632
6,707
21,486
0
W
Kukulkan
GELO408
Kukulkan
7,957
1,103
0
967
5,102
1,202
247
3,219
1,883
44,375
2,215
L
Anubis
4,873
763
0
3,422
9,108
3,925
0
4,640
4,468
36,455
0
W
Artemis
KINGSDEAD4
Artemis
6,246
2,214
0
645
4,904
1,491
510
2,098
2,806
0
32,763
L
2,561
931
0
535
4,103
1,112
0
719
3,384
0
23,263
L
Arachne
airbob09
Arachne
2,462
1,558
0
2,665
8,446
2,645
0
1,090
7,356
0
34,378
W
Hercules
mankey27
Hercules
5,568
2,345
0
2,573
7,695
5,065
0
3,744
3,878
866
35,529
L
6,004
550
0
2,407
7,342
2,055
0
649
6,693
36,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
34,804
253
Minions Killed
308
0
Camps Cleared
0
1,099,507
Distance Traveled
1,156,621
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,561
687
73
7
0
267,268
4
L
Cthulhu
5,372
488
24
2
0
223,623
0
W
Geb
6,271
570
32
3
0
222,772
0
W
Kukulkan
7,665
697
91
8
0
206,257
0
L
Anubis
6,891
626
61
6
0
194,757
1
W
Artemis
6,370
579
48
4
0
188,686
0
L
Neith
4,852
441
34
3
0
191,656
0
L
Arachne
5,490
499
62
6
0
242,157
0
W
Hercules
6,937
631
64
6
0
271,638
0
L
Ra
6,616
601
72
7
0
247,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role