Player Matchup

Hun Batz
Hun Batz
BruhhChamp
Hun Batz
Level 126
God Stats
0W - 2L
1,493 SR
Queue Stats
278W - 254L
1,529 Elo+
Party 2
Sylvanus
Sylvanus
FunkM0nk3y
Sylvanus
Level 118
God Stats
21W - 21L
1,550 SR
Queue Stats
86W - 93L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
Its PX4
Zhong Kui
Level 122
God Stats
14W - 11L
1,577 SR
Queue Stats
331W - 326L
1,461 Elo+
Solo
Nike
Nike
RioT x Tr1gg3r
Nike
Level 128
God Stats
5W - 3L
1,664 SR
Queue Stats
351W - 353L
1,440 Elo+
Solo
Chiron
Chiron
ragemaster75
Chiron
Level 87
God Stats
7W - 7L
1,520 SR
Queue Stats
57W - 58L
1,488 Elo+
Party 2
Team Averages
Level 116
1,561 SR
1,482 Elo+

VS

Team Averages
Level 103
1,635 SR
1,499 Elo+
Nike
Nike
 
Nike
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Shlaat
Anhur
Level 128
God Stats
2W - 0L
1,751 SR
Queue Stats
62W - 51L
1,547 Elo+
Solo
Bacchus
Bacchus
goatfish20
Bacchus
Level 103
God Stats
1W - 1L
1,735 SR
Queue Stats
64W - 53L
1,508 Elo+
Solo
Ah Puch
Ah Puch
mkh452
Ah Puch
Level 67
God Stats
3W - 1L
1,693 SR
Queue Stats
249W - 228L
1,484 Elo+
Party 1
Arachne
Arachne
trixie721
Arachne
Level 76
God Stats
34W - 29L
1,496 SR
Queue Stats
294W - 321L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BruhhChamp
Hun Batz
14
5 / 3 / 2
7,992
533
9,832
13,397
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
FunkM0nk3y
Sylvanus
11
0 / 3 / 7
6,697
446
5,290
16,652
9,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Its PX4
Zhong Kui
13
5 / 3 / 2
7,726
515
10,296
10,728
6,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 4 / 2
7,424
495
5,700
11,990
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chiron
13
2 / 4 / 3
7,344
490
3,348
9,298
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 2 / 4
8,394
560
9,257
12,589
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Shlaat
Anhur
15
8 / 2 / 2
9,898
660
10,696
7,970
2,902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
goatfish20
Bacchus
11
1 / 3 / 10
8,054
537
7,448
13,989
12,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
mkh452
Ah Puch
14
3 / 1 / 2
8,240
549
12,491
7,736
2,566
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
trixie721
Arachne
13
2 / 4 / 0
7,192
479
4,307
15,377
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
12
Kills
17
17
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
4
2.5
L
Hun Batz
BruhhChamp
Hun Batz
5
3
2
2
L
Sylvanus
FunkM0nk3y
Sylvanus
0
3
7
1.17
L
Zhong Kui
Its PX4
Zhong Kui
5
3
2
2
L
0
4
2
0.25
W
Anhur
Shlaat
Anhur
8
2
2
4.5
W
Bacchus
goatfish20
Bacchus
1
3
10
2
W
Ah Puch
mkh452
Ah Puch
3
1
2
4
L
Chiron
2
4
3
0.88
W
Arachne
trixie721
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
44,199
62,065
Taken
57,661
26,721
Mitigated
33,759
23,106
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,257
474
0
2,178
12,589
10,391
0
2,112
9,817
0
51,923
L
Hun Batz
BruhhChamp
Hun Batz
9,832
2,470
0
5,472
13,397
4,359
0
3,961
9,235
0
60,024
L
Sylvanus
FunkM0nk3y
Sylvanus
5,290
1,213
2,364
5,961
16,652
9,343
0
6,371
10,192
20,930
1,485
L
Zhong Kui
Its PX4
Zhong Kui
10,296
1,692
0
3,848
10,728
6,072
0
7,492
3,236
48,384
1,483
L
5,700
749
0
3,643
11,990
4,861
122
435
10,907
0
50,760
W
Anhur
Shlaat
Anhur
10,696
7,264
0
3,597
7,970
2,902
1,367
1,777
6,193
0
72,297
W
Bacchus
goatfish20
Bacchus
7,448
672
0
2,682
13,989
12,839
0
4,016
9,903
16,814
0
W
Ah Puch
mkh452
Ah Puch
12,491
632
0
3,055
7,736
2,566
54
3,857
3,879
68,541
0
L
Chiron
3,348
1,934
214
1,604
9,298
2,086
646
1,680
7,618
0
47,363
W
Arachne
trixie721
Arachne
4,307
2,754
0
5,102
15,377
5,061
0
3,697
11,680
0
47,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
41,778
457
Minions Killed
404
0
Camps Cleared
0
1,408,277
Distance Traveled
1,488,481
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,394
560
89
6
0
281,489
0
L
Hun Batz
7,992
533
115
8
0
321,895
0
L
Sylvanus
6,697
446
35
2
0
291,906
5
L
Zhong Kui
7,726
515
126
8
0
261,466
4
L
Nike
7,424
495
90
6
0
247,369
6
W
Anhur
9,898
660
132
9
0
269,677
2
W
Bacchus
8,054
537
14
1
0
322,663
2
W
Ah Puch
8,240
549
107
7
0
287,454
0
L
Chiron
7,344
490
91
6
0
285,641
2
W
Arachne
7,192
479
62
4
0
327,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role