Player Matchup

Apollo
Apollo
Adaptyyy
Apollo
Level 154
God Stats
5W - 4L
1,571 SR
Queue Stats
85W - 84L
1,513 Elo+
Party 1
King Arthur
King Arthur
P55YSLAYER
King Arthur
Level 146
God Stats
0W - 1L
1,609 SR
Queue Stats
40W - 28L
1,557 Elo+
Party 2
Set
Set
SquishyClapper
Set
Level 169
God Stats
2W - 2L
1,738 SR
Queue Stats
238W - 221L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
bmp92
Nu Wa
Level 188
God Stats
9W - 8L
1,607 SR
Queue Stats
89W - 89L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
gingaxturtle
Cthulhu
Level 41
God Stats
2W - 1L
1,584 SR
Queue Stats
11W - 17L
1,405 Elo+
Party 2
Team Averages
Level 140
1,622 SR
1,493 Elo+

VS

Team Averages
Level 144
1,483 SR
1,519 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CAPTD0D0
Bakasura
Level 122
God Stats
48W - 47L
1,551 SR
Queue Stats
347W - 342L
1,568 Elo+
Party 3
Cerberus
Cerberus
Coobie_
Cerberus
Level 142
God Stats
1W - 1L
1,296 SR
Queue Stats
121W - 108L
1,543 Elo+
Party 3
Ah Puch
Ah Puch
Papireyes44TTV
Ah Puch
Level 127
God Stats
5W - 1L
1,706 SR
Queue Stats
579W - 549L
1,497 Elo+
Solo
Ishtar
Ishtar
spudacus98TTV
Ishtar
Level 174
God Stats
7W - 6L
1,363 SR
Queue Stats
437W - 394L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adaptyyy
Apollo
9
3 / 4 / 2
5,328
533
5,497
7,847
2,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
P55YSLAYER
King Arthur
10
3 / 5 / 0
6,306
631
6,276
10,728
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
8 / 1 / 1
6,789
679
11,892
10,703
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
bmp92
Nu Wa
10
0 / 2 / 3
5,976
598
4,743
5,237
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
gingaxturtle
Cthulhu
8
0 / 3 / 6
5,386
539
4,659
9,127
6,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
5 / 2 / 2
6,308
631
6,022
13,493
8,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
CAPTD0D0
Bakasura
12
5 / 3 / 0
6,932
693
6,036
12,194
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
Coobie_
Cerberus
12
4 / 3 / 1
7,113
711
6,774
10,350
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 2 / 0
5,952
595
2,440
5,442
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
5,915
592
6,946
9,650
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
14
Kills
15
15
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
2
2
3
L
Apollo
Adaptyyy
Apollo
3
4
2
1
W
Bakasura
CAPTD0D0
Bakasura
5
3
0
1.67
W
Cerberus
Coobie_
Cerberus
4
3
1
1.5
L
King Arthur
P55YSLAYER
King Arthur
3
5
0
0.6
W
0
2
0
0
L
8
1
1
8.5
L
Nu Wa
bmp92
Nu Wa
0
2
3
0.75
L
Cthulhu
gingaxturtle
Cthulhu
0
3
6
1
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
28,218
43,642
Taken
51,129
19,075
Mitigated
22,104
7,444
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,022
1,809
0
3,831
13,493
8,136
336
2,801
10,610
21,839
126
L
Apollo
Adaptyyy
Apollo
5,497
2,294
0
1,558
7,847
2,655
0
2,170
5,398
0
25,626
W
Bakasura
CAPTD0D0
Bakasura
6,036
3,829
0
6,141
12,194
4,135
0
852
11,176
0
33,178
W
Cerberus
Coobie_
Cerberus
6,774
608
0
4,171
10,350
4,993
0
355
9,913
38,236
635
L
King Arthur
P55YSLAYER
King Arthur
6,276
878
0
1,987
10,728
3,881
0
5,296
4,924
0
41,660
W
2,440
53
0
1,509
5,442
1,637
0
2,270
2,907
41,288
0
L
11,892
6,462
0
1,993
10,703
4,430
0
2,555
7,159
0
47,581
L
Nu Wa
bmp92
Nu Wa
4,743
1,232
0
647
5,237
1,355
0
1,995
2,907
41,492
0
L
Cthulhu
gingaxturtle
Cthulhu
4,659
312
179
1,080
9,127
6,754
0
2,574
6,553
18,224
772
W
6,946
4,287
0
3,797
9,650
3,203
274
2,233
7,335
0
39,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,785
Gold Earned
32,220
296
Minions Killed
360
0
Camps Cleared
0
1,053,873
Distance Traveled
1,046,893
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,308
631
20
2
0
217,562
8
L
Apollo
5,328
533
40
4
0
215,412
2
W
Bakasura
6,932
693
78
8
0
259,320
0
W
Cerberus
7,113
711
98
10
0
185,841
2
L
King Arthur
6,306
631
71
7
0
195,341
0
W
Ah Puch
5,952
595
86
9
0
201,328
2
L
Set
6,789
679
75
8
0
245,511
1
L
Nu Wa
5,976
598
89
9
0
180,966
0
L
Cthulhu
5,386
539
21
2
0
216,643
0
W
Ishtar
5,915
592
78
8
0
182,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role