Player Matchup

Osiris
Osiris
Drangkal
Osiris
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,512 Elo+
Party 3
Anubis
Anubis
MiguelTooWavy
Anubis
Level 82
God Stats
15W - 9L
1,639 SR
Queue Stats
192W - 177L
1,500 Elo+
Solo
Nut
Nut
MonoFlorentia
Nut
Level 25
God Stats
0W - 4L
1,390 SR
Queue Stats
26W - 37L
1,415 Elo+
Party 2
Thanatos
Thanatos
ShiNexAddo
Thanatos
Level 123
God Stats
1W - 1L
1,542 SR
Queue Stats
57W - 51L
1,479 Elo+
Party 3
Bake Kujira
Bake Kujira
jo40mt4dor123
Bake Kujira
Level 107
God Stats
1W - 1L
1,511 SR
Queue Stats
100W - 99L
1,480 Elo+
Party 2
Team Averages
Level 79
1,516 SR
1,477 Elo+

VS

Team Averages
Level 68
1,491 SR
1,480 Elo+
Skadi
Skadi
Glithonel1511
Skadi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,433 Elo+
Party 4
Ganesha
Ganesha
IronProdigy
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 188L
1,570 Elo+
Solo
Mulan
Mulan
XDstangtamer
Mulan
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
90W - 95L
1,458 Elo+
Party 1
Ix Chel
Ix Chel
sniperdown05
Ix Chel
Level 44
God Stats
1W - 2L
1,320 SR
Queue Stats
67W - 65L
1,498 Elo+
Party 4
Pele
Pele
xSkaixo
Pele
Level 65
God Stats
18W - 20L
1,634 SR
Queue Stats
161W - 167L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Drangkal
Osiris
15
6 / 3 / 2
8,790
586
11,491
19,109
22,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
0 / 5 / 2
7,443
496
3,876
9,934
4,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 4 / 0
6,928
462
4,444
6,111
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ShiNexAddo
Thanatos
15
5 / 4 / 2
8,568
571
8,672
12,957
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
jo40mt4dor123
Bake Kujira
9
0 / 3 / 3
5,956
397
3,191
8,584
5,182
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,740
583
6,493
9,550
2,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
IronProdigy
Ganesha
12
0 / 1 / 4
7,838
523
3,449
12,362
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 4 / 3
9,822
655
14,653
15,532
13,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
sniperdown05
Ix Chel
14
5 / 2 / 6
9,174
612
10,178
7,198
2,348
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pele
xSkaixo
Pele
16
8 / 3 / 2
9,545
636
6,183
13,393
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
13
Kills
19
19
Deaths
13
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
Drangkal
Osiris
6
3
2
2.33
W
4
3
4
2
W
Ganesha
IronProdigy
Ganesha
0
1
4
2
L
0
5
2
0.2
L
2
4
0
0.5
L
Thanatos
ShiNexAddo
Thanatos
5
4
2
1.5
W
2
4
3
0.88
L
Bake Kujira
jo40mt4dor123
Bake Kujira
0
3
3
0.5
W
Ix Chel
sniperdown05
Ix Chel
5
2
6
4
W
Pele
xSkaixo
Pele
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,674
Damage
40,956
56,695
Taken
58,035
38,858
Mitigated
34,443
18,060
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Drangkal
Osiris
11,491
5,502
0
3,847
19,109
22,563
0
0
19,109
0
49,668
W
6,493
2,926
0
3,745
9,550
2,826
2,248
1,225
8,232
0
61,065
W
Ganesha
IronProdigy
Ganesha
3,449
199
0
3,430
12,362
10,321
477
4,068
8,167
24,106
0
L
3,876
39
0
4,035
9,934
4,395
0
5,490
4,444
56,202
1,984
L
4,444
2,579
0
151
6,111
1,882
676
934
5,177
0
34,059
L
Thanatos
ShiNexAddo
Thanatos
8,672
1,807
0
9,503
12,957
4,836
0
1,756
11,201
0
52,116
W
14,653
3,040
0
5,411
15,532
13,413
154
0
15,532
0
69,790
L
Bake Kujira
jo40mt4dor123
Bake Kujira
3,191
1,663
0
524
8,584
5,182
0
5,007
3,577
16,231
1,034
W
Ix Chel
sniperdown05
Ix Chel
10,178
1,744
818
1,797
7,198
2,348
0
1,072
6,073
56,582
1,460
W
Pele
xSkaixo
Pele
6,183
1,451
0
4,996
13,393
5,535
0
220
13,173
0
81,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
45,119
345
Minions Killed
469
0
Camps Cleared
0
1,304,280
Distance Traveled
1,475,394
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,790
586
75
5
0
264,722
1
W
Skadi
8,740
583
115
8
0
269,087
0
W
Ganesha
7,838
523
9
1
0
305,142
1
L
Anubis
7,443
496
110
7
0
284,698
0
L
Nut
6,928
462
61
4
0
195,117
0
L
Thanatos
8,568
571
74
5
0
333,774
0
W
Mulan
9,822
655
115
8
0
245,125
0
L
Bake Kujira
5,956
397
25
2
0
225,969
2
W
Ix Chel
9,174
612
119
8
0
291,536
2
W
Pele
9,545
636
111
7
0
364,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role